@Tyzoq Scramble? Which planes if so
Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom
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EUROPE WILL STAND STRONG.
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You are going to need a Mark 4 Cyber Commando to win this game. Someone part man, part machine, and all American.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Yugoslavia
4 armour and 5 mech_infantrys moved from Romania to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 armour moved from Bessarabia to Bulgaria
2 infantry moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 1 infantry moved from Vologda to Novosibirsk
2 armour, 17 artilleries, 3 fighters, 26 infantry and 3 mech_infantrys moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Bulgaria
Russians attack with 3 armour and 2 mech_infantrys
Italians defend with 1 fighter
Russians win, taking Bulgaria from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Slovakia Hungary
Russians attack with 4 armour and 5 mech_infantrys
Germans defend with 6 infantry; Italians defend with 3 mech_infantrys
Germans win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour and 5 mech_infantrys
Battle in Yugoslavia
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 3 armour, 17 artilleries, 3 fighters, 26 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 armour, 17 artilleries, 3 fighters, 26 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Russia to Kazakhstan
3 fighters moved from Belarus to Caucasus
4 aaGuns moved from Smolensk to Belarus
1 mech_infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Archangel to KazakhstanPlace Units - Russians
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 84 PUs; 1 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 1 fighter, 7 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from South Australia to New South Wales
1 artillery and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 bomber, 8 fighters and 9 tactical_bombers moved from Western Australia to New South Wales
6 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from Dutch New Guinea to Queensland
2 fighters moved from Kwangsi to Burma
2 infantry moved from Shan State to Burma
1 infantry moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 mech_infantry moved from South West Africa to Belgian CongoCombat - Japanese
Battle in New South Wales
Japanese attack with 1 bomber, 14 fighters, 2 infantry and 9 tactical_bombers
ANZAC defend with 4 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry; Americans defend with 3 fighters
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 bomber, 4 fighters, 1 infantry and 9 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 10 fighters and 1 infantry
Casualties for ANZAC: 4 aaGuns, 1 artillery, 5 fighters and 3 infantry
Casualties for Americans: 3 fighters
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Queensland
Japanese attack with 1 artillery and 1 bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from Queensland to Western Australia
1 bomber moved from New South Wales to Western Australia
4 fighters moved from New South Wales to 54 Sea Zone
2 tactical_bombers moved from New South Wales to 54 Sea Zone
7 tactical_bombers moved from New South Wales to Western Australia
1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 58 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Burma to Kwangsi
3 armour moved from Malaya to Shan State
3 armour, 6 infantry and 3 mech_infantrys moved from French Indo China to Shan State
2 armour and 1 mech_infantry moved from Kwangtung to French Indo ChinaPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
Japanese undo move 5.
3 mech_infantrys placed in Japan
Japanese undo move 5.
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 82 PUs (3 lost to blockades); end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 3 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Romania to Novgorod
2 bombers moved from Romania to Germany
2 bombers moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Romania to 115 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greece
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
3 bombers moved from Romania to India
1 bomber moved from Novgorod to Ukraine
2 bombers moved from Germany to Bulgaria
1 bomber moved from 115 Sea Zone to Belarus
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Holland Belgium to Southern France
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in Southern France
3 infantry placed in Normandy Bordeaux
1 bomber, 1 fighter and 4 infantry placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Egypt to Belgian CongoCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Belgian Congo
British attack with 2 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 bomber moved from French Indo China to India
1 artillery moved from Iraq to PersiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
3 mech_infantrys moved from Slovakia Hungary to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
13 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 17 infantry and 3 mech_infantrys
Americans defend with 1 armour, 6 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
3 mech_infantrys owned by the Italians and 5 infantry owned by the Italians retreated to Southern Italy
Americans win with 1 armour and 4 artilleries remaining. Battle score for attacker is -7
Casualties for Italians: 12 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 4 PUs; end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - ANZAC
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one click too fast
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 20 damage on 20 factory_majors; Remaining resources: 38 PUs;
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Novgorod to Karelia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from Eastern Poland to Yugoslavia
1 infantry moved from Baltic States to Eastern Poland
2 artilleries and 1 infantry moved from Baltic States to Poland
10 artilleries and 10 infantry moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to Romania
1 fighter and 10 infantry moved from Western Germany to Northern Italy
2 fighters moved from 112 Sea Zone to Northern Italy
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Germans
Battle in Gibraltar
Germans attack with 2 infantry
Americans defend with 2 aaGuns and 1 harbour
Germans win, taking Gibraltar from Americans with 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Northern Italy
Germans attack with 3 fighters and 10 infantry
Americans defend with 1 armour, 4 artilleries and 1 factory_minor
Germans win, taking Northern Italy from Americans with 3 fighters and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour and 4 artilleries
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yugoslavia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Yugoslavia from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 6 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Americans: 3 infantry
Battle in Romania
Germans attack with 14 artilleries and 10 infantry
Russians defend with 1 mech_infantry
Germans win, taking Romania from Russians with 14 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 carriers, 3 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Northern Italy to Western Germany
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
3 infantry moved from Germany to Poland
8 artilleries moved from Eastern Poland to Poland
5 infantry moved from Eastern Poland to PolandPlace Units - Germans
10 infantry placed in Germany
2 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
I have held off the onslaught on Europe! Time to expand!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Albania to Yugoslavia
2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
3 armour, 17 artilleries, 26 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery and 1 infantry moved from Archangel to Belarus
1 artillery and 3 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
3 mech_infantrys moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Yugoslavia
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 3 armour
Russians win, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 4 armour, 17 artilleries, 27 infantry and 8 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 4 armour, 17 artilleries, 27 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Belarus to Eastern PolandPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 infantry placed in Ukraine
1 armour, 1 fighter and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 1 SuicideAttackTokens; 93 PUs;
Japanese buy 9 infantry and 6 tactical_bombers; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 armour, 8 artilleries, 9 infantry and 16 mech_infantrys moved from Shan State to Burma
2 armour and 3 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers and 7 tactical_bombers moved from Western Australia to Shan State
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 artillery moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 62 Sea Zone to 55 Sea Zone
3 carriers, 7 destroyers, 4 submarines and 3 transports moved from 54 Sea Zone to 35 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Kwangsi
2 fighters moved from Kwangsi to Burma
1 infantry moved from Belgian Congo to Kenya
Japanese take Kenya from ANZAC
1 mech_infantry moved from Belgian Congo to Tanganyika TerritoryCombat - Japanese
Battle in Burma
Japanese attack with 9 armour, 8 artilleries, 2 fighters, 9 infantry and 21 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 9 armour, 8 artilleries, 2 fighters, 9 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to KwangsiPlace Units - Japanese
3 tactical_bombers placed in Malaya
3 tactical_bombers placed in French Indo China
3 infantry placed in Union of South Africa
3 infantry placed in New South Wales
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 aaGun, 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 aaGun, 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit ModeTurn Complete - Japanese
Japanese collect 88 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Just noticed the Russians in China when I clicked placement… hope the non combat edit move back is ok. If not, put it back.
Game shall be decided on India most likely.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 107 Sea Zone to 106 Sea Zone
3 bombers moved from India to French Indo China
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour and 1 infantry moved from Southern France to Normandy BordeauxCombat - Americans
Battle in French Indo China
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 tactical_bombers
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 tactical_bombers
Casualties for Americans: 2 bombers
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Union of South Africa
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Belarus to Egypt
1 bomber moved from Ukraine to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Hawaiian Islands to New Zealand
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to New Zealand
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 bombers moved from Bulgaria to India
2 fighters moved from Southern France to Greece
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Southern France
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to MalayaCombat - British
Battle in Malaya
British attack with 1 bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 tactical_bombers
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 bomberNon Combat Move - British
1 artillery moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Ontario to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United StatesPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour
Italians win, taking Yugoslavia from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Yugoslavia to Northern Italy
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I finally started working again. So moves will be a little slower now and I’m sorry for any delay. I should get in a move at least every other day now, although I’ll try for a faster move if possible.
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All good. I do not sweat the time stuff.