L13 G40 Arathorn (Axis) vs Boldfresh (Allies +6) Game 1 of 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 16 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Greece to Smolensk
                1 infantry moved from 97 Sea Zone to Southern Italy

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking 125 Sea Zone from Germans, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern Italy
                    Russians captures 5PUs while taking Italians capital

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '12

    gonna be a very interesting round.

  • '12

    the money from that crazy italian convoy roll may change hands twice before it is spent!  :wink:

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 harbour, 4 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                3 mech_infantrys moved from Shantung to Anhwe
                1 fighter moved from Shantung to Anhwe
                2 bombers moved from French Indo China to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                2 mech_infantrys moved from French Indo China to Hunan
                1 infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Vologda to Smolensk
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

  • '12

    rock and roll!

  • '12

    you DOG taking smolensk!!  :lol:

  • '12

    geez ahnwe was ridiculous!  i should have hurt you there after round 1!  :-P

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 harbour, 4 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                3 mech_infantrys moved from Shantung to Anhwe
                1 fighter moved from Shantung to Anhwe
                2 bombers moved from French Indo China to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                2 mech_infantrys moved from French Indo China to Hunan
                1 infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Vologda to Smolensk
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Dutch New Guinea
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry; Americans defend with 1 bomber
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 5 infantry
                    Casualties for Americans: 1 bomber
                Battle in Smolensk
                    Japanese attack with 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 battleships and 2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                3 mech_infantrys moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Anhwe to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Hunan to Shan State
                1 tactical_bomber moved from Hunan to Shan State
                2 bombers moved from Anhwe to French Indo China
                1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Korea
                2 tactical_bombers moved from Anhwe to Yunnan
                1 armour moved from Timguska to Kazakhstan

    Place Units - Japanese
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
                1 harbour placed in Java
                1 destroyer and 1 transport placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Greece to 97 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                1 armour and 5 infantry moved from Gibraltar to Spain
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Morocco to 92 Sea Zone
                2 mech_infantrys moved from 92 Sea Zone to Spain
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Spain
                1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers moved from Greece to Turkey
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
                1 bomber moved from British Columbia to Southeast Mexico
                1 bomber moved from Southeast Mexico to Venezuela
                2 bombers moved from Hawaiian Islands to 64 Sea Zone
                2 bombers moved from 64 Sea Zone to Venezuela

    Combat - Americans
                Battle in Turkey
                    Americans attack with 1 artillery, 7 fighters, 3 infantry and 2 tactical_bombers
                    Neutral_True defend with 8 infantry
                    Americans win, taking Turkey from Neutral_True with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Americans: 3 infantry
                Battle in Spain
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour and 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 5 infantry and 2 mech_infantrys
                Battle in Venezuela
                    Americans attack with 1 armour, 3 bombers and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers could not land in Venezuela and were removed
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 3 cruisers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
                7 fighters and 2 tactical_bombers moved from Turkey to Russia
                2 carriers and 4 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 transport moved from 97 Sea Zone to 92 Sea Zone
                4 aaGuns moved from Gibraltar to Spain
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Venezuela to Central America

    Place Units - Americans
                2 destroyers placed in 99 Sea Zone
                6 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone
                3 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Central America: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 99 Sea Zone to Rostov
                4 fighters moved from Russia to Rostov
                1 transport moved from 97 Sea Zone to 100 Sea Zone
                2 infantry moved from Greece to 100 Sea Zone
                2 infantry moved from 100 Sea Zone to Rostov
                1 mech_infantry moved from Greece to Caucasus
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    Germans defend with 1 submarine
                    British win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in 113 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 2 transports
                    British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    British attack with 8 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    British win with 8 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Caucasus
                    British attack with 1 armour and 3 mech_infantrys
                    Germans defend with 2 infantry
                    British win, taking Caucasus from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                8 fighters moved from Rostov to Russia
                2 fighters and 1 tactical_bomber moved from Persia to Russia
                1 aaGun moved from Greece to Turkey
                1 artillery and 2 infantry moved from Iraq to Turkey
                2 cruisers moved from 97 Sea Zone to 99 Sea Zone
                3 artilleries and 3 infantry moved from Gibraltar to Spain
                1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Iraq to Turkey
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Holland Belgium to Spain

    Place Units - British
                2 infantry placed in United Kingdom
                3 fighters placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 armour
                EDIT: Adding units owned by British to Turkey: 1 armour
                EDIT: Removing units owned by British from Turkey: 1 mech_infantry
                EDIT: Adding units owned by British to Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from British Guiana: 3 infantry
                EDIT: Adding units owned by British to Brazil: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

  • '12

    zero sleep last night.  might need to reconsider the location of the pacific fleet

  • '12

    if you don’t mind, i would like to send the fleet to NZ.

    can barely see straight - time for bed.  let me know how you are feeling about the axis in the morning.  :wink:

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 fighter moved from Bryansk to 100 Sea Zone
                1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
                3 infantry moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in 100 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern Italy
                    Italians attack with 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern Italy from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 100 Sea Zone to Ukraine
                2 fighters moved from Bryansk to Ukraine
                2 aaGuns, 2 armour, 7 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 45 Sea Zone
                3 fighters moved from Persia to Samara
                1 fighter moved from Russia to Samara

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Samara
                    ANZAC attack with 4 fighters
                    Germans defend with 1 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 bomber moved from 45 Sea Zone to New South Wales
                1 artillery moved from South Australia to New South Wales
                2 aaGuns and 2 mech_infantrys moved from Queensland to New South Wales
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 30 Sea Zone to 50 Sea Zone
                1 carrier moved from 50 Sea Zone to 63 Sea Zone
                1 fighter moved from New South Wales to New Zealand
                1 infantry moved from South Australia to New South Wales
                3 fighters moved from Samara to Russia
                1 infantry moved from Queensland to New South Wales
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Iraq to Persia
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '12

    well your chances in russia just got a lot better!  :-P

  • '12

    french edit

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by French from Persia: 1 infantry
                EDIT: Adding units owned by French to Turkey: 1 infantry
                EDIT: Turning off Edit Mode
                Germans buy 6 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Vologda
                2 fighters moved from Western Ukraine to Caucasus
                2 tactical_bombers moved from Bryansk to Caucasus
                3 bombers moved from Bryansk to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 3 mech_infantrys
                    Germans win, taking Caucasus from Russians with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 3 mech_infantrys

    Non Combat Move - Germans
                3 mech_infantrys moved from Volgograd to Afghanistan
                      Germans take Afghanistan from Neutral_True
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                7 armour and 9 mech_infantrys moved from Bryansk to Volgograd
                7 artilleries moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Ukraine
                3 armour moved from Bryansk to Rostov
                2 armour moved from Western Ukraine to Rostov
                7 mech_infantrys moved from Bryansk to Western Ukraine
                7 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Ukraine
                2 fighters moved from Caucasus to Rostov
                3 bombers moved from Caucasus to Germany
                4 bombers moved from Bryansk to Western Germany
                2 tactical_bombers moved from Bryansk to Western Ukraine
                2 tactical_bombers moved from Caucasus to Volgograd
                1 armour moved from Rostov to Ukraine
                1 armour moved from Rostov to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 infantry placed in Rostov
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • '19 '13

    You were lucky that I did this at 3am in the morning, after a long days work, and then a 4 hour drive home… I missed something I wanted to do… and that would have caused you pain!

  • '12

    Redo the entire move if u wish if you are willing to give me no less hits than I got but possibly more.

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