@peirce said in L25 Balanced Peirce (L+16) vs Simon33 (X):
@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
Oh sorry, should have left a note. If you want to intercept, we can use forum dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Belarus
1 artillery moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Vologda to Nenetsia
1 armour and 1 mech_infantry moved from Vologda to Urals
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
2 armour and 1 mech_infantry moved from Vologda to Samara
2 armour and 1 mech_infantry moved from Samara to Volgograd
1 artillery moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 3 infantry
1 infantry owned by the Russians retreated to Russia
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 1 artillery and 7 infantry moved from Smolensk to Russia
1 armour moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Check out Tambov just for fun.
definite luck hard times for you.
:-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 12 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 artillery and 8 infantry moved from India to West India
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 fighter moved from Suiyuyan to Kansu
1 bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 8 destroyers, 10 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Americans defend with 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 submarines in 42 Sea Zone, round 1 : 0/5 hits
Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 8 destroyers, 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 13/26 hits
Units damaged: 2 carriers owned by the Americans and 1 carrier owned by the ANZAC
Americans roll dice for 3 carriers, 1 cruiser, 10 destroyers, 6 fighters and 2 transports in 42 Sea Zone, round 1 : 9/20 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Americans , 5 destroyers owned by the Americans , 1 carrier owned by the Japanese , 3 destroyers owned by the Japanese , 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 2 carriers, 2 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 12/23 hits
Americans roll dice for 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 11/15 hits
3 fighters owned by the Americans , 3 destroyers owned by the Americans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 4 destroyers owned by the Japanese , 1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC and 5 fighters owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 : 5/13 hits
Americans roll dice for 3 fighters and 2 transports in 42 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the Americans , 1 transport owned by the ANZAC , 1 transport owned by the Americans , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 79
Casualties for Japanese: 2 carriers, 7 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 2 submarines and 1 transport
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 8 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 8 infantry in West India, round 1 : 3/9 hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kansu to Shensi
3 infantry moved from Hopei to Shensi
1 bomber moved from Tsinghai to India
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to Malaya
2 bombers moved from 42 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to Philippines
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
3 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
3 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
Japanese undo move 5.
3 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
for what little it is worth, You hit 3 more ftrs than odds in that big sea battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 5 infantry and 7 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
15 fighters and 6 tactical_bombers moved from Persia to Egypt
1 fighter moved from Nigeria to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 mech_infantrys moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in Egypt
British attack with 2 artilleries, 16 fighters, 5 infantry, 10 mech_infantrys and 6 tactical_bombers
Germans defend with 1 aaGun, 8 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
British win, taking Egypt from Italians with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 aaGun, 8 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 10 fighters, 5 infantry and 10 mech_infantrys
Casualties for Italians: 5 aaGuns, 1 armour, 1 artillery, 6 fighters, 5 infantry and 3 mech_infantrys
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Anglo Egyptian Sudan to Egypt
6 fighters and 6 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
2 infantry moved from United Kingdom to Scotland
Place Units - British
1 bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
well there’s a turn around for you. 12 aircraft left…
your up 8 aircraft this round and I am down 3… ouch.
now I see. I forgot to take out that transport with japan…
Bonehead that backfired on me bigtime!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Turkey to Spain
Combat - Italians
Strategic bombing raid in Spain
AA guns fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Spain causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Spain to Southern France
1 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 aaGun moved from Turkey to Iraq
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
It was a good round, absolutely - but the economic game is crippling. I’m just scrapping at this point - but Spain finally looks ok. Egypt will be almost impossible to hold, and now you have the Middle East for good.
a dozen aircraft impacts the game regardless of what you say.
:wink:
No question.
franzac :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :18
Combat Move - French
1 fighter moved from Rio de Oro to Spain
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 95 PUs;
Germans buy 2 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 artillery and 4 infantry moved from Caucasus to Volgograd
1 artillery and 9 infantry moved from Novgorod to Archangel
1 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour, 4 artilleries and 5 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Tambov to Bryansk
3 infantry moved from Romania to 100 Sea Zone
1 artillery moved from Turkey to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Iraq to Persia
1 armour moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Persia
1 fighter moved from 100 Sea Zone to Persia
1 fighter moved from 100 Sea Zone to Persia
1 fighter moved from 100 Sea Zone to Volgograd
1 fighter moved from 100 Sea Zone to Volgograd
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Archangel, round 1 : 2/10 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 3 infantry in Egypt, round 1 : 1/4 hits
British roll dice for 1 aaGun and 1 artillery in Egypt, round 1 : 0/1 hits
1 aaGun owned by the British lost in Egypt
Germans roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 artillery
Battle in Volgograd
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 armour and 1 factory_minor
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Volgograd, round 1 : 2/7 hits
Russians roll dice for 2 armour in Volgograd, round 1 : 0/2 hits
2 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Bryansk
Germans attack with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 : 6/21 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 aaGuns, 1 factory_minor and 3 infantry
AA guns fire in Persia : 1/3 hits
1 fighter owned by the Germans lost in Persia
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 1 : 2/5 hits
British roll dice for 3 aaGuns and 3 infantry in Persia, round 1 : 2/3 hits
2 infantry owned by the Germans and 2 aaGuns owned by the British lost in Persia
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 2 : 2/3 hits
British roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 aaGun owned by the British lost in Persia
retreated to Persia
British win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for British: 3 aaGuns and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from Volgograd to 100 Sea Zone
1 infantry moved from Turkey to Caucasus
6 infantry moved from Bulgaria to Greece
4 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Turkey to Caucasus
2 artilleries and 5 infantry moved from Turkey to Iraq
3 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Novgorod
2 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Northern Italy: 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 5 infantry placed in Western Germany
1 transport placed in 100 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,1,1,6,3,5,1,1,3,4
Germans collect 74 PUs (3 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
I surrender, and sue for peace before allowing the Huns to have Moscow :-)
I’ll inform Gamerman.
good game1 The dice got you bad in the end.