13L G40 Infrastructure vs Stalingradski (+10 Allies) + tech


  • a dozen aircraft impacts the game regardless of what you say.
    :wink:


  • No question.


  • franzac :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - ANZAC
                Battle in 25 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Combat Move - French
                1 fighter moved from Rio de Oro to Spain

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 95 PUs;
                Germans buy 2 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 artillery and 4 infantry moved from Caucasus to Volgograd
                1 artillery and 9 infantry moved from Novgorod to Archangel
                1 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour, 4 artilleries and 5 infantry moved from Rostov to Bryansk
                1 artillery and 3 infantry moved from Tambov to Bryansk
                3 infantry moved from Romania to 100 Sea Zone
                1 artillery moved from Turkey to 100 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Iraq to Persia
                1 armour moved from Turkey to Persia
                1 tactical_bomber moved from Turkey to Persia
                1 fighter moved from 100 Sea Zone to Persia
                1 fighter moved from 100 Sea Zone to Persia
                1 fighter moved from 100 Sea Zone to Volgograd
                1 fighter moved from 100 Sea Zone to Volgograd

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 9 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 9 infantry in Archangel, round 1 :  2/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Egypt
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 3 infantry in Egypt, round 1 :  1/4 hits
                        British roll dice for 1 aaGun and 1 artillery in Egypt, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Egypt
                        Germans roll dice for 1 artillery and 3 infantry in Egypt, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Egypt
                        Germans roll dice for 1 artillery and 2 infantry in Egypt, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 artillery
                Battle in Volgograd
                    Germans attack with 1 artillery, 2 fighters and 4 infantry
                    Russians defend with 2 armour and 1 factory_minor
                        Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Volgograd, round 1 :  2/7 hits
                        Russians roll dice for 2 armour in Volgograd, round 1 :  0/2 hits
                        2 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in Bryansk
                    Germans attack with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 :  6/21 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Persia
                    Germans attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 factory_minor and 3 infantry
                        AA guns fire in Persia :  1/3 hits
                        1 fighter owned by the Germans lost in Persia
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 1 :  2/5 hits
                        British roll dice for 3 aaGuns and 3 infantry in Persia, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 2 aaGuns owned by the British lost in Persia
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 2 :  2/3 hits
                        British roll dice for 1 aaGun and 3 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 aaGun owned by the British lost in Persia
                    retreated to Persia
                    British win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 1 fighter and 2 infantry
                    Casualties for British: 3 aaGuns and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                2 fighters moved from Volgograd to 100 Sea Zone
                1 infantry moved from Turkey to Caucasus
                6 infantry moved from Bulgaria to Greece
                4 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Turkey to Caucasus
                2 artilleries and 5 infantry moved from Turkey to Iraq
                3 infantry moved from Normandy Bordeaux to Southern France
                4 infantry moved from Northern Italy to Southern France
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 100 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                3 infantry placed in France
                2 infantry and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Novgorod
                2 infantry placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 3 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 5 infantry placed in Western Germany
                1 transport placed in 100 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,1,1,6,3,5,1,1,3,4
                Germans collect 74 PUs (3 lost to blockades); end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs


  • I surrender, and sue for peace before allowing the Huns to have Moscow  :-)

    I’ll inform Gamerman.


  • good game1  The dice got you bad in the end.


  • Interesting game.  :-o


  • It wasn’t so interesting to me!  :-)

    He looked dead early, and slowly crawled out of the crypt and kicked my sorry carcass into it.

    I can’t deny that I’m somewhat intrigued that you checked out our game, Mr Destroyer… I just wish you’d pick one out that I won… :-D

Suggested Topics

  • 22
  • 10
  • 101
  • 19
  • 49
  • 73
  • 87
  • 184
Axis & Allies Boardgaming Custom Painted Miniatures

133

Online

17.7k

Users

40.3k

Topics

1.7m

Posts