13L G40 wheatbeer (Axis) vs Mallery29 (Allies +9)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Hopei
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                3 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from Kwangsi to Malaya
                1 bomber moved from Marshall Islands to 45 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Hopei, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 1 :  4/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from 45 Sea Zone to Paulau Island
                1 bomber moved from Marshall Islands to French Indo China
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from Yunnan to French Indo China
                2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                2 tactical_bombers moved from Yunnan to French Indo China
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 factory_minor placed in French Indo China
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 45
        Americans : 50 / 75
        Chinese : 7 / 16
        British : 28 / 38
        UK_Pacific : 11 / 15
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    @Mallery29:

    I blame your BB that just wouldn’t die!

    That almost compensates for my defeat in the Philippines on J1 :-P

    heheheh


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 bomber in Holland Belgium, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Holland Belgium
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 mech_infantrys moved from Western United States to Southeast Mexico
                1 armour moved from Western United States to Southeast Mexico
                2 infantry moved from Western United States to Central United States
                1 cruiser and 1 transport moved from 11 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 harbour placed in Southeast Mexico
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 64 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Burma : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southeast Mexico : 1 armour, 1 harbour and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        89 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        64 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 45
        Americans : 50 / 71
        Chinese : 7 / 16
        British : 28 / 38
        UK_Pacific : 11 / 15
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 artillery, 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 28 / 38
        UK_Pacific : 11 / 15
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - British
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 artilleries moved from Tobruk to Alexandria
                1 bomber moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 fighter and 9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Burma : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        India : 1 airfield, 1 harbour and 4 mech_infantrys
        Sumatra : 2 infantry
        Belgian Congo : 2 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 2 artilleries
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 bomber, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Tobruk : 1 flag
        76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 11 / 0
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1,6,1,6,2,6,6,2
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 cruiser and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 cruiser and 1 fighter in 95 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 fighter in 95 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                    Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 cruiser in 94 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the French lost in 94 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
                1 armour moved from Southern France to Yugoslavia
                2 aaGuns moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        61 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 11 / 10
        Italians : 15 / 20
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Syria : 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 11 / 10
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                9 infantry moved from Norway to 112 Sea Zone
                2 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
                2 armour, 5 artilleries, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Normandy Bordeaux to 110 Sea Zone
                4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Poland
                2 fighters moved from 112 Sea Zone to United Kingdom

  • '17

    need scramble orders SZ110


  • No…let’s hope we hold!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                9 infantry moved from Norway to 112 Sea Zone
                2 armour and 5 artilleries moved from Western Germany to 112 Sea Zone
                2 armour, 5 artilleries, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Normandy Bordeaux to 110 Sea Zone
                4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Poland
                2 fighters moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 4 armour, 5 artilleries, 3 bombers, 5 fighters, 9 infantry and 5 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
                        AA guns fire in United Kingdom :  1/13 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 :  1/2 hits
                        Germans roll dice for 4 armour, 5 artilleries, 3 bombers, 4 fighters, 9 infantry and 5 tactical_bombers in United Kingdom, round 1 :  13/30 hits
                        British roll dice for 5 aaGuns, 2 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 1 :  9/21 hits
                        7 infantry owned by the British , 2 infantry owned by the French , 9 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 4 armour, 5 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in United Kingdom, round 2 :  13/21 hits
                        British roll dice for 2 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  6/12 hits
                        9 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 5 artilleries owned by the Germans lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 armour, 5 artilleries, 1 fighter and 9 infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Holland Belgium to Germany
                1 infantry moved from Germany to Poland
                2 artilleries moved from Romania to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                2 armour moved from Western Germany to Slovakia Hungary
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                3 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium

    Place Units - Germans
                3 infantry placed in Western Germany
                2 infantry placed in Western Germany
                4 artilleries and 4 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 48 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    Production/PUs Summary :

    Germans : 48 / 89
        Russians : 36 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 24 / 0
        UK_Pacific : 11 / 10
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Novgorod to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                5 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
        Timguska : 6 infantry
        Buryatia : 1 infantry
        Belarus : 2 aaGuns, 3 artilleries and 18 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 6 artilleries and 15 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 89
        Russians : 37 / 37
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 9 / 15
        British : 24 / 0
        UK_Pacific : 11 / 10
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Well, that wasn’t fun!

  • '17

    There was only about a 2% chance of German failure  :|

    This result worked out a little better than average for me since I expected to lose 2 fighters to aa, not just 1.


  • This is going to be a quick game!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Gilbert Islands
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 bomber moved from Paulau Island to Dutch New Guinea
                1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Hopei to Chahar
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                2 fighters moved from 37 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Japan to Chahar
                1 bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Gilbert Islands
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  1/5 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Gilbert Islands from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Java
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Celebes from Dutch, taking Java from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun and 6 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
                1 fighter moved from Chahar to Anhwe
                1 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 bomber moved from Dutch New Guinea to Philippines
                1 bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 47 / 89
        Russians : 37 / 37
        Japanese : 57 / 62
        Americans : 50 / 71
        Chinese : 6 / 15
        British : 24 / 0
        UK_Pacific : 7 / 10
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Research Technology - Americans
                Americans spend 15 on tech rolls
                    Americans roll 4,1,2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 64 Sea Zone to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                2 mech_infantrys moved from Southeast Mexico to Western United States
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Burma : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 armour, 2 artilleries and 4 infantry
        91 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 47 / 89
        Russians : 37 / 37
        Japanese : 57 / 62
        Americans : 50 / 70
        Chinese : 6 / 15
        British : 24 / 0
        UK_Pacific : 7 / 10
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 7 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Kwangsi
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Shensi : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 artillery, 1 fighter and 8 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 89
        Russians : 37 / 37
        Japanese : 57 / 62
        Americans : 50 / 70
        Chinese : 6 / 6
        British : 24 / 0
        UK_Pacific : 7 / 10
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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