13L-G40 UnknownSoldier(Axis) vs. Randmacts (Allies+9), no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Szechwan
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to Algeria
                1 tactical_bomber moved from Gibraltar to Algeria
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from 92 Sea Zone to Algeria
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 armour moved from Egypt to Iraq
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                3 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Algeria
                    British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 1 infantry
                    British win, taking Algeria from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Neutral_Axis defend with 3 infantry
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Burma to India
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from Algeria to Gibraltar
                1 fighter moved from Algeria to Gibraltar
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 submarines placed in 109 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2,1,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 14 PUs;

    Combat Move - Italians
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 4 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour and 4 infantry in Greece, round 1 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 1 :  0/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 :  1/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Algeria
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 :  1/2 hits
                        British roll dice for 1 armour in Algeria, round 3 :  0/1 hits
                        1 armour owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Southern France to Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 31 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour and 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 4 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 48 / 51
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 39
        UK_Pacific : 7 / 6
        Italians : 17 / 31
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria
                3 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                3 fighters moved from South Australia to Queensland
                1 infantry moved from New South Wales to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Poland to Romania
                1 armour moved from Germany to Romania
                2 armour moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                8 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 artillery and 9 infantry placed in Romania
                2 destroyers placed in 113 Sea Zone
                1 infantry placed in Germany
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Norway: 6 infantry
                EDIT: Removing units owned by Germans from Finland: 6 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 9 infantry placed in Romania
                1 infantry placed in Germany
                2 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Romania : 3 aaGuns, 4 armour, 3 artilleries, 1 factory_major and 20 infantry
        Poland : 3 armour, 3 artilleries and 11 infantry
        Germany : 1 factory_major and 9 infantry
        Norway : 6 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 48 / 51
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 39
        UK_Pacific : 7 / 6
        Italians : 17 / 31
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Bryansk to Ukraine
                1 artillery moved from Belarus to Novgorod
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 artilleries moved from 41 Sea Zone to Sumatra
                1 fighter moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 1 :  1/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 :  1/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 4 infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 1 :  3/6 hits
                        Chinese roll dice for 5 infantry in Suiyuyan, round 1 :  3/5 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                4 infantry moved from Jehol to Chahar
                2 bombers moved from Suiyuyan to Chahar
                2 tactical_bombers moved from Kweichow to Yunnan
                2 tactical_bombers moved from Szechwan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Guam to 21 Sea Zone
                1 armour moved from Guam to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                1 factory_minor placed in French Indo China
                Japanese undo move 1.
                1 factory_minor placed in French Indo China
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 3 infantry
        Korea : 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Yunnan : 1 flag, 1 artillery and 4 tactical_bombers
        Kweichow : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 2 artilleries and 3 infantry
        41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
        44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 submarines
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 60 / 65
        Americans : 50 / 70
        Chinese : 5 / 8
        British : 33 / 39
        UK_Pacific : 5 / 6
        Italians : 17 / 31
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Hopei
                4 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    retreated to Hopei
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from Alexandria to Tobruk
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from Gibraltar to Tobruk

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk
                    British attack with 2 artilleries, 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Tobruk from Italians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber moved from Tobruk to Egypt
                1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                2 fighters moved from Gibraltar to Egypt
                1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Kenya to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                3 infantry moved from Persia to Eastern Persia
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 transports moved from 92 Sea Zone to 109 Sea Zone

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                2 fighters placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Morocco, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 armour moved from Greece to Yugoslavia
                4 infantry moved from Greece to Albania
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry and 2 tactical_bombers placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Albania : 4 infantry
        Northern Italy : 2 aaGuns, 1 factory_major, 1 fighter and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 59 / 65
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 18 / 18
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
                EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                9 infantry moved from Germany to Poland
                1 fighter moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                6 infantry moved from Norway to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                2 artilleries placed in France
                3 armour placed in Western Germany
                8 infantry placed in Romania

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Romania : 3 aaGuns, 4 armour, 3 artilleries, 1 factory_major and 28 infantry
        Poland : 3 armour, 3 artilleries and 20 infantry
        Germany : 1 factory_major
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 37
        Japanese : 51 / 65
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 10 / 6
        Italians : 18 / 18
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 1 armour, 7 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                6 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Russians
                2 armour and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shan State to Burma
                4 tactical_bombers moved from Yunnan to Burma
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                3 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 4 transports moved from 41 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                4 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Chahar to Burma
                2 fighters moved from 44 Sea Zone to Borneo

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 5 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 4 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in Java, round 1 :  0/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 artilleries and 3 infantry in Java, round 2 :  0/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Java, round 3 :  1/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 2 artilleries and 3 infantry in Java, round 4 :  1/5 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 4 tactical_bombers in Burma, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters moved from Borneo to 42 Sea Zone
                1 armour moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                4 tactical_bombers moved from Burma to Shan State
                2 bombers moved from Burma to Shan State
                3 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kweichow to Shan State
                2 artilleries moved from Kweichow to Yunnan
                1 artillery moved from Hopei to Suiyuyan
                3 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Korea : 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag, 1 artillery and 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 mech_infantry and 4 tactical_bombers
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 3 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 transports
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        46 Sea Zone : 1 destroyer
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        22 Sea Zone : 1 cruiser
        6 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 37 / 42
        Japanese : 63 / 68
        Americans : 50 / 70
        Chinese : 2 / 7
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 18 / 18
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                3 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to 45 Sea Zone
                1 bomber moved from 34 Sea Zone to Queensland
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                2 destroyers moved from 94 Sea Zone to 91 Sea Zone
                4 infantry moved from United Kingdom to 109 Sea Zone
                4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                3 infantry moved from Eastern Persia to West India
                2 fighters moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to India
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 armour, 3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters and 2 tactical_bombers
                    French defend with 1 destroyer
                        Italians roll dice for 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 1 :  5/5 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 tactical_bombers moved from 96 Sea Zone to Northern Italy
                1 armour moved from Yugoslavia to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 2 infantry and 2 tactical_bombers
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 3 submarines
        Yugoslavia : 4 infantry

    Production/PUs Summary :

    Germans : 35 / 50
        Russians : 37 / 42
        Japanese : 61 / 68
        Americans : 51 / 73
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 6 / 3
        Italians : 16 / 21
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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