Ack, I took this turn too quickly, and should have taken back Northern Italy. Is it possibly to bring 2 tanks and 2 mechs that didn’t attack in there, and roll it on the forum? No worries if not, it was my blunder.
13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 1 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea Zone
Americans undo move 6.
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Queensland : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 3 transports
26 Sea Zone : 1 flag
10 Sea Zone : 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Morocco : 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 49 / 49
Americans : 52 / 73
Chinese : 4 / 13
British : 30 / 28
UK_Pacific : 13 / 11
Italians : 15 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery and 2 infantry
Yunnan : 6 artilleries, 1 fighter and 5 infantry
Hunan : 1 infantry
Kansu : 1 artillery and 2 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 46 / 49
Americans : 52 / 73
Chinese : 7 / 14
British : 30 / 28
UK_Pacific : 13 / 11
Italians : 15 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from India to Kweichow
1 armour and 1 mech_infantry moved from Egypt to Syria
British take Trans-Jordan from Italians
3 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Kweichow
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 1 : 3/7 hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Syria, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Syria, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Egypt
2 fighters moved from Scotland to Morocco
3 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to KwangsiPlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 28 PUs (4 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Siam : 1 flag
Yunnan : 1 aaGun, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kweichow : 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 harbour and 5 infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 fighters
Syria : 1 flag, 1 armour
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 32 / 35
UK_Pacific : 13 / 14
Italians : 13 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 armour, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 armour and 4 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Gibraltar
Battle in Syria
Italians attack with 2 armour and 4 infantry
British defend with 1 armour
Italians roll dice for 2 cruisers in Syria, round 1 : 1/2 hits
British roll dice for 1 armour in Syria, round 1 : 0/1 hits
1 armour owned by the British lost in Syria
Italians win, taking Gibraltar from British, taking Syria from British with 2 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag
Algeria : 1 flag
Syria : 1 flag, 2 armour and 4 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 aaGun
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 31 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 destroyers moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 fighters placed in Queensland
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 31 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 31 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to Baltic States
1 bomber moved from Holland Belgium to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland -
I’d like an OOL for 91 please, particularly when you want the CV to go down.
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max defense
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to Baltic States
1 bomber moved from Holland Belgium to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Germans creates battle in territory 98 Sea Zone
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 7/10 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 : 3/5 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/8 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win, taking Scotland from British with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
9 armour, 2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
8 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
9 infantry moved from Eastern Poland to Bessarabia
1 artillery and 9 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from 115 Sea Zone to Eastern Poland
1 artillery and 2 infantry moved from Finland to VyborgPlace Units - Germans
3 submarines placed in 93 Sea Zone
2 infantry placed in Western Germany
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Gibraltar : 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Poland : 1 artillery and 9 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 11 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 armour, 5 artilleries, 2 bombers and 41 infantry
Bessarabia : 1 flag, 2 aaGuns and 9 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 infantry
92 Sea Zone : 1 transport
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 64
Russians : 31 / 38
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 29 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.439
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24British Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Russians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Volgograd to Belarus
1 bomber moved from Russia to NovgorodCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
5 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Samara to Kazakhstan
5 infantry moved from Samara to Russia
1 infantry moved from Timguska to Kansu
1 aaGun moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Kansu
5 infantry moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Russia
1 armour moved from Bryansk to RussiaPlace Units - Russians
1 armour, 7 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Kansu : 2 aaGuns and 6 infantry
Kazakhstan : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 15 artilleries, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_major, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Samara : 4 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 29 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 31 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 infantry and 1 mech_infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Hopei to Kweichow
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 31 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 infantry and 1 mech_infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Hopei to Kweichow
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 1 : 1/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 1 harbour, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 1 : 3/10 hits
UK_Pacific roll dice for 1 armour, 8 infantry and 1 mech_infantry in India, round 1 : 5/10 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in India, round 2 : 4/5 hits
UK_Pacific roll dice for 1 armour, 5 infantry and 1 mech_infantry in India, round 2 : 2/7 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 2/3 hits
UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 3 : 0/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 4 : 1/3 hits
UK_Pacific roll dice for 1 armour in India, round 4 : 1/1 hits
1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -29
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Casualties for British: 1 armour, 8 infantry and 1 mech_infantryNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 47 PUs; end with 92 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 1 factory_minor and 4 infantry
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 47 / 97
Americans : 52 / 73
Chinese : 6 / 14
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.394
Median : 3.000
Variance : 0.215
Standard Deviation : 0.464
Total rolls : 66Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.512
Median : 3.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41UK_Pacific Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
well, that this game is simply not going the way I had envisioned!
Of course, the Axis’ victory parade that I imagined was premature before the first die was tossed, but there it is.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
4 fighters moved from 33 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to 37 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Philippines, round 1 : 2/8 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - Americans
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
1 bomber moved from 37 Sea Zone to MalayaPlace Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 1.
Americans undo move 1.
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 2 bombers
Philippines : 1 airfield, 1 armour, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
26 Sea Zone : 1 flag, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Algeria : 1 flag, 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 2 submarines
101 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 2 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 45 / 97
Americans : 55 / 81
Chinese : 6 / 14
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
6 artilleries and 4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 6 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Kweichow, round 1 : 5/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 1 : 4/7 hits
3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 6 artilleries and 1 fighter in Kweichow, round 2 : 1/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to YunnanPlace Units - Chinese
4 infantry placed in Kweichow
Chinese undo move 1.
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 5 artilleries and 4 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 40 / 97
Americans : 55 / 81
Chinese : 11 / 13
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 mech_infantrys moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour and 4 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Syria, round 1 : 3/6 hits
Italians roll dice for 2 armour and 4 infantry in Syria, round 1 : 4/6 hits
1 tactical_bomber owned by the British , 3 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 3 infantry
Battle in India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
2 fighters moved from Syria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Morocco to 101 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United KingdomPlace Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 mech_infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 5 infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 fighters
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 64
Russians : 33 / 36
Japanese : 36 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 31 / 33
UK_Pacific : 13 / 10
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, you got to parade in Paris and New Delhi.
Remember the good times!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
2 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
4 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 aaGun, 2 artilleries and 4 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 aaGun
96 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 36 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 2.833
Standard Deviation : 1.683
Total rolls : 7Italians Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Queensland to Philippines
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,1,3,1,6
ANZAC collect 17 PUs (4 lost to blockades); end with 20 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 32 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0