13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1

  • '16

    Darn!  I knew I forgot something!  Darn scrambles.

    My laptop is updating and rebooting…stay tuned!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from 20 Sea Zone to Kwangtung
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter moved from Formosa to 37 Sea Zone
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 fighter moved from Okinawa to Kwangtung

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 1 submarine and 2 transports
                    Americans defend with 1 destroyer, 1 fighter and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 35 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 35 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 35 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 :  2/2 hits
                        1 carrier owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 2 destroyers and 2 transports in 35 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese and 1 destroyer owned by the Japanese retreated to 20 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 :  4/8 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                    British defend with 1 battleship
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Kwangtung, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Japanese
                1 tactical_bomber could not land in Philippines and was removed
                2 bombers moved from 37 Sea Zone to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 4 fighters, 2 infantry and 3 tactical_bombers
        Kiangsi : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 6 infantry
        Siam : 2 bombers and 1 infantry
        Manchuria : 1 aaGun and 4 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 cruiser
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
        20 Sea Zone : 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 3 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 34 / 39
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 14 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.597
            Median : 4.000
            Variance : 0.439
            Standard Deviation : 0.663
            Total rolls : 67

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.674
            Median : 4.000
            Variance : 0.405
            Standard Deviation : 0.636
            Total rolls : 43

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

  • '16

    @Jeff28:

    scramble phil fig max def

    no scramble max def hawaii

    how is that for a tough lesson learned; I didn’t know CVs couldn’t attack in global!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter moved from Philippines to 37 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  4/10 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers in 26 Sea Zone, round 1 :  7/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 3 tactical_bombers in 26 Sea Zone, round 2 :  5/7 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
                    1 battleship owned by the Americans retreated to 12 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -59
                    Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                    2 tactical_bombers owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 fighter moved from 37 Sea Zone to Burma
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,1,2,1
                Americans collect 53 PUs (1 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Burma : 1 fighter
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag
        12 Sea Zone : 1 battleship
        10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 cruiser and 1 destroyer
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 34 / 39
        Americans : 54 / 80
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 14 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 3 infantry
        Yunnan : 3 infantry
        Szechwan : 10 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 33 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 14 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from Malta to Tobruk
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                1 cruiser moved from 91 Sea Zone to 111 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Burma to Siam
                1 fighter moved from India to Siam
                1 tactical_bomber moved from India to Siam

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 111 Sea Zone, round 1 :  2/5 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 artillery and 3 infantry in Ethiopia, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 bombers and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 1 :  3/5 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Siam, round 1 :  0/3 hits
                        1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 2 bombers and 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  1/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/6 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  1/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  2/5 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 3 :  1/4 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 :  2/4 hits
                        1 armour owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    retreated to Tobruk
                    Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from 96 Sea Zone to Malta
                1 fighter moved from Gibraltar to United Kingdom
                3 fighters moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 fighter moved from Siam to Burma
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                3 aaGuns moved from India to Burma
                1 artillery and 4 infantry moved from India to Burma
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from Tobruk to Malta
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry and 1 tactical_bomber placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 2 infantry
        Burma : 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 3 aaGuns, 1 airfield, 3 fighters and 3 infantry
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Rhodesia : 2 infantry
        96 Sea Zone : 1 destroyer and 1 submarine
        76 Sea Zone : 1 cruiser and 1 transport
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        111 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 32 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 15 / 15
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Enjoy the med.

    Screwed that up bad.

    Lost 2 85% battles - Hawaii with the USA and Tobruk with the UK.

    I did common sense for your Hawaii OOL but you got so many lucky hits so fast you lost a couple planes. We can redo the battle if you like.

    Going to have to up my game to recover.

    –Jeff

  • '16

    It sucks when your plan is reasonable, but the dice just let you down.  Really hard to recover sometimes.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 1 :  0/2 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                    British win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 cruisers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber and 2 cruisers in 93 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the French , 1 submarine owned by the Italians , 1 destroyer owned by the French and 1 bomber owned by the Italians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 2 cruisers remaining. Battle score for attacker is 2
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship in Greece, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 1 :  1/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Tobruk to Alexandria

    Turn Complete - Italians
                Italians collect 13 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 4 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Ethiopia : 1 artillery
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 2 cruisers
        Greece : 1 flag, 1 armour, 2 artilleries and 1 infantry
        97 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 32 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 15 / 15
        Italians : 13 / 28
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.383
            Median : 3.000
            Variance : 0.326
            Standard Deviation : 0.571
            Total rolls : 47

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.433
            Median : 3.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 32 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 15 / 15
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Algeria to Morocco

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    French win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Southern France : 1 factory_minor and 1 harbour
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 70
        Russians : 37 / 37
        Japanese : 32 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 15 / 15
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    I’ll need scramble orders for 109 please.  Germany attacking DD, TR with SS, CA, DD, and two each FT, TB, BM


  • would prefer typ. to see the attack map and purchases.

    no scramble.

    there is a check box to allow you to post after combat move when I need to scramble decision, etc.

    thanks!

    –Jeff

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 15 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                6 armour and 2 artilleries moved from France to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                2 bombers moved from Northern Italy to 109 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 6 armour and 2 artilleries
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 6 armour and 2 artilleries in Normandy Bordeaux, round 1 :  2/8 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 6 armour and 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 :  6/8 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 bombers moved from 109 Sea Zone to Holland Belgium
                2 fighters and 3 tactical_bombers moved from Northern Italy to Holland Belgium
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Greece
                2 artilleries and 6 infantry moved from Yugoslavia to Romania
                3 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                10 infantry placed in Germany
                1 bomber and 5 infantry placed in Western Germany
                Germans undo move 3.
                1 bomber and 2 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 6 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Slovakia Hungary : 4 armour and 1 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Romania : 2 artilleries and 11 infantry
        Poland : 3 aaGuns, 3 artilleries and 13 infantry
        Germany : 1 artillery, 1 factory_major and 14 infantry
        Norway : 2 infantry
        Holland Belgium : 3 aaGuns, 2 bombers, 4 fighters and 5 tactical_bombers
        Southern Italy : 1 fighter
        113 Sea Zone : 2 submarines and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        Greece : 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 32 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 15 / 15
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.650
            Median : 4.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    French Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '16

    @Jeff28:

    would prefer typ. to see the attack map and purchases.

    there is a check box to allow you to post after combat move when I need to scramble decision, etc.

    I don’t know where that box is, but I’ll check for it before Japan’s turn.


  • its on the initial screen after you click play by email. should be next to our email addresses.

    thanks!
    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
                4 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Belarus to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 4 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
        Bryansk : 1 armour, 9 infantry and 2 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 32 / 39
        Americans : 54 / 80
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 15 / 15
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    @Jeff28:

    its on the initial screen after you click play by email. should be next to our email addresses.

    thanks!
    –Jeff

    Found it, should be able to test it for Japan.  I assume it posts after I hit done, and only if there are reaction moves?


  • After you’ve made your combat moves, it asks - do you want to post.

    You want to post if there is a decision you have to wait on from your opponent- like a scramble, or order of loss in a big odd naval battle or intercept of a strat bombing raid or kamikaze attack. (I mean, the little things that are common sense, you don’t have to wait on me for.)

    Otherwise don’t choose to post the combat move and just post the turn when everything is resolved.

    –Jeff

  • '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                4 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Kiangsi to Hunan
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 20 Sea Zone to 37 Sea Zone

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