L13 G40 wheatbeer (Axis) vs Jeff28 (Allies +13) match 3, the tiebreakening


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 armour moved from Holland Belgium to Northern Italy
                      British take Northern Italy from Italians
                1 mech_infantry moved from Holland Belgium to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 81 Sea Zone
                        1 transport owned by the Japanese lost in 81 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  2/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to Norway
                1 artillery moved from Holland Belgium to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 aaGun moved from 112 Sea Zone to Denmark
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,5
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total

    Territory Summary for British :

    Sumatra : 2 infantry
        Belgian Congo : 4 armour and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 armour
        Greater Southern Germany : 1 flag, 1 mech_infantry
        Norway : 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
        Denmark : 1 aaGun and 3 infantry
        Holland Belgium : 1 aaGun and 2 infantry
        Tobruk : 1 armour, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 armour and 1 factory_minor
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 5 transports
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 transport
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        72 Sea Zone : 1 flag
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 32 / 91
        Russians : 9 / 0
        Japanese : 34 / 29
        Americans : 68 / 94
        Chinese : 20 / 21
        British : 36 / 34
        UK_Pacific : 17 / 0
        Italians : 22 / 24
        ANZAC : 17 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for UK_Pacific :

    India : 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 32 / 91
        Russians : 9 / 0
        Japanese : 34 / 29
        Americans : 68 / 94
        Chinese : 20 / 21
        British : 36 / 34
        UK_Pacific : 17 / 22
        Italians : 22 / 24
        ANZAC : 17 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Russia
                1 mech_infantry moved from Tambov to Smolensk
                      Italians take Smolensk from Russians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 3 infantry moved from France to Western Germany
                2 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Western Germany, round 1 :  1/5 hits
                        Americans roll dice for 1 infantry in Western Germany, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Western Germany
                    Italians win, taking Western Germany from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 1 :  3/3 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/4 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Northern Italy
                    Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 1 :  1/4 hits
                        British roll dice for 1 armour in Northern Italy, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Northern Italy to Germany
                1 fighter moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Southern Italy
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 aaGun and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,1,2,4,3,1,2
                Italians collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 37 / 91
        Russians : 7 / 0
        Japanese : 34 / 29
        Americans : 63 / 94
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 31 / 35
        ANZAC : 17 / 33
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                2 bombers moved from Queensland to India
                1 bomber moved from Malaya to India
                2 fighters moved from Malaya to India
                6 artilleries and 6 infantry moved from Malaya to 37 Sea Zone
                6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 37 Sea Zone to 39 Sea Zone

    Non Combat Move - ANZAC
                6 artilleries and 6 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                3 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        India : 6 artilleries, 3 bombers, 2 fighters and 6 infantry
        Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery
        Celebes : 1 flag, 1 aaGun and 1 infantry
        Java : 1 flag, 1 aaGun and 3 infantry
        Dutch New Guinea : 1 flag
        39 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 6 transports
        62 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 37 / 91
        Russians : 7 / 0
        Japanese : 34 / 29
        Americans : 63 / 94
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 31 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French
                1 fighter moved from Holland Belgium to Norway

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Norway : 1 fighter
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 37 / 91
        Russians : 7 / 0
        Japanese : 34 / 29
        Americans : 63 / 94
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 31 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 85 PUs;
                Germans buy 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Tambov to Volgograd
                3 fighters and 3 tactical_bombers moved from Tambov to Volgograd
                2 bombers moved from Novgorod to 113 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone
                3 artilleries and 4 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 destroyer and 2 fighters in 113 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 bombers, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Volgograd
                    Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Volgograd, round 1 :  3/9 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 5 infantry
                    British defend with 1 aaGun and 2 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 1 :  2/8 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Holland Belgium
                        Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 :  2/8 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from 113 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 artilleries and 6 infantry moved from Vyborg to Novgorod
                1 infantry moved from Belarus to Archangel
                1 aaGun and 1 infantry moved from Belarus to Novgorod
                1 infantry moved from Tambov to Samara
                1 aaGun, 12 armour, 29 artilleries, 15 infantry and 30 mech_infantrys moved from Tambov to Russia
                3 fighters and 3 tactical_bombers moved from Volgograd to Russia
                3 mech_infantrys moved from Ukraine to Russia
                4 mech_infantrys moved from France to Germany
                2 bombers moved from 113 Sea Zone to Novgorod
                4 bombers moved from Novgorod to Russia

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 fighters placed in Novgorod
                2 fighters and 1 infantry placed in Russia
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 42 / 67
        Russians : 5 / 0
        Japanese : 34 / 29
        Americans : 60 / 94
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 31 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - Russians
                2 infantry moved from Vologda to Smolensk
                2 fighters and 2 tactical_bombers moved from Vologda to Smolensk
                2 armour, 23 artilleries, 64 infantry and 5 mech_infantrys moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 23 artilleries, 64 infantry and 5 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 23 artilleries, 64 infantry and 5 mech_infantrys in Archangel, round 1 :  20/94 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour, 23 artilleries, 64 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 :  1/6 hits
                        Italians roll dice for 1 mech_infantry in Smolensk, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Smolensk to Archangel
                3 aaGuns moved from Vologda to Nenetsia
                2 aaGuns moved from Vologda to Archangel
                2 fighters and 2 tactical_bombers moved from Archangel to Nenetsia

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 3 aaGuns, 2 fighters and 2 tactical_bombers
        Archangel : 2 aaGuns, 2 armour, 23 artilleries, 64 infantry and 5 mech_infantrys
        Vologda : 1 aaGun and 2 infantry
        Smolensk : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 7 / 0
        Japanese : 34 / 29
        Americans : 60 / 94
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 30 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                      Japanese take Kazakhstan from Russians
                4 bombers moved from Germany to United Kingdom

  • '17

    need intercept orders London

    (also, just to be certain you know, the Allies must reclaim 1 VC in Europe by Germany next turn)


  • Yeah I know.

    No intercept.

    –Jeff

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                      Japanese take Kazakhstan from Russians
                4 bombers moved from Germany to United Kingdom

    Combat - Japanese
                Air Battle in United Kingdom
                    Japanese attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/4 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 3,4,5 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers moved from United Kingdom to Holland Belgium

    Place Units - Japanese
                9 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from France: 2 fighters
                EDIT: Adding units owned by Japanese to Germany: 2 fighters
                EDIT: Removing units owned by Japanese from Southern Italy: 4 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Germany: 4 fighters and 2 tactical_bombers

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,4,3,4,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,4,2,6,5,3,1,4,3,2,4,6,4,5,5,2,3,6,6,3,1,3,3,6,3,4,6,2,2,5,1,4,4,5,4,2,1
                Japanese collect 19 PUs (16 lost to blockades); end with 21 PUs total

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 6 / 0
        Japanese : 35 / 21
        Americans : 60 / 94
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 30 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Denmark to Western Germany
                5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to 113 Sea Zone
                6 bombers moved from United Kingdom to Western Germany
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                4 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                2 bombers moved from Malaya to India
                2 infantry moved from Jehol to 19 Sea Zone
                1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 5 Sea Zone

    Combat - Americans
                Battle in 80 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 80 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 80 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 80 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 80 Sea Zone
                        Americans roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 80 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 80 Sea Zone
                    Americans win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 112 Sea Zone
                    British loiter and taunt with ; Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 10 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers and 10 transports in 112 Sea Zone, round 1 :  1/5 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 10 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier and 1 destroyer
                        Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 :  7/8 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 113 Sea Zone, round 1 :  0/2 hits
                        1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
                    Americans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 carrier and 1 destroyer
                Battle in Western Germany
                    Americans attack with 3 artilleries, 6 bombers and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 3 infantry
                        Americans roll dice for 3 artilleries, 6 bombers and 3 infantry in Western Germany, round 1 :  5/12 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Western Germany, round 1 :  5/5 hits
                        2 artilleries owned by the Americans , 2 artilleries owned by the Italians , 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
                    Americans win, taking Western Germany from Germans with 1 artillery and 6 bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry
                Battle in Siberia

    Non Combat Move - Americans
                6 bombers moved from Western Germany to Norway
                2 bombers moved from 113 Sea Zone to Norway
                3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 8 transports moved from 112 Sea Zone to 113 Sea Zone
                5 artilleries and 5 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 aaGun, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Siberia : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        5 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 14 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 aaGun, 3 artilleries and 4 infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Norway : 1 flag, 1 airfield, 8 bombers, 1 factory_minor and 1 harbour
        Denmark : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        112 Sea Zone : 2 transports
        80 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport
        113 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 8 transports
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 4 submarines
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters and 4 transports
        Finland : 1 flag, 1 armour, 6 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 34 / 67
        Russians : 6 / 0
        Japanese : 34 / 21
        Americans : 68 / 93
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 30 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 22 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 fighter and 22 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 22 infantry in Manchuria, round 1 :  3/23 hits
                        Japanese roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Manchuria, round 1 :  4/8 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 1 fighter and 18 infantry in Manchuria, round 2 :  4/19 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Manchuria, round 2 :  0/5 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Manchuria
                        Chinese roll dice for 1 fighter and 18 infantry in Manchuria, round 3 :  6/19 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 artillery, 5 infantry and 2 mech_infantrys
                    Casualties for Chinese: 5 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Hunan
                1 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 17 infantry
        Yunnan : 1 infantry
        Hunan : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 34 / 67
        Russians : 6 / 0
        Japanese : 31 / 21
        Americans : 68 / 93
        Chinese : 23 / 23
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 30 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I forgot Poland (why do I always see things too late) … I concede this one.

  • '17

    I’ve never had to think about defending Poland before  :| … really stupid of me.  Could easily have won the game this turn if I’d thought about Poland.

  • '17

    Maybe, I’ll see if I can salvage this … but god I feel stupid.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Greater Southern Germany to Northern Italy
                3 fighters moved from 112 Sea Zone to Northern Italy
                1 tactical_bomber moved from Norway to Northern Italy
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Poland

    Combat - British
                Battle in Poland
                Battle in Northern Italy
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    British win, taking Poland from Germans, taking Northern Italy from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 2 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway
                2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 113 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 transport moved from 109 Sea Zone to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northern Italy to 113 Sea Zone
                1 aaGun moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Territory Summary for British :

    Sumatra : 2 infantry
        Belgian Congo : 3 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 1 armour
        Greater Southern Germany : 1 flag
        Poland : 1 flag, 1 infantry
        Norway : 2 aaGuns, 2 artilleries, 2 fighters and 4 infantry
        Denmark : 1 aaGun and 3 infantry
        Tobruk : 1 armour, 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 destroyer
        113 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 destroyer
        72 Sea Zone : 1 flag
        114 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Finland : 1 aaGun and 1 infantry

    Production/PUs Summary :

    Germans : 32 / 67
        Russians : 6 / 0
        Japanese : 31 / 21
        Americans : 68 / 93
        Chinese : 23 / 23
        British : 36 / 36
        UK_Pacific : 17 / 0
        Italians : 25 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

    Territory Summary for UK_Pacific :

    India : 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 32 / 67
        Russians : 6 / 0
        Japanese : 31 / 21
        Americans : 68 / 93
        Chinese : 23 / 23
        British : 36 / 36
        UK_Pacific : 17 / 22
        Italians : 25 / 35
        ANZAC : 17 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    My NCM was totally mindless since I thought I’d won already …. sigh.


  • Yeah I think I could have gotten one of the three VC maybe with everything I had and the american bombers.

    Maybe not.

    –Jeff

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