Vold (Axis) vs rgp44 no bid no tech

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 35 / 35
        Japanese : 56 / 62
        Americans : 54 / 79
        Chinese : 4 / 10
        British : 31 / 31
        UK_Pacific : 8 / 5
        Italians : 19 / 25
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    FYI I just started a new job this week so I’ll be pretty slammed for a while.  I still want to complete this game, but I’ll be slowing down quite a bit - it may be days between turns for a while.

    V

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                2 armour moved from Greece to Romania
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                5 infantry moved from Greece to Albania

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 artillery and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 35 / 35
        Japanese : 56 / 62
        Americans : 54 / 79
        Chinese : 4 / 10
        British : 31 / 31
        UK_Pacific : 8 / 5
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 35 / 35
        Japanese : 56 / 62
        Americans : 54 / 79
        Chinese : 4 / 10
        British : 31 / 31
        UK_Pacific : 8 / 5
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Apologies for the delay, it’s been hectic and I want to check out a few options here  :evil:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                      Germans take Archangel from Russians
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 5 infantry moved from 127 Sea Zone to Novgorod
                      Germans take Novgorod from Russians
                7 infantry moved from Karelia to Novgorod
                1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
                4 infantry moved from Baltic States to Novgorod
                1 infantry moved from Poland to Baltic States
                6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                2 bombers moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 8 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 8 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                2 bombers moved from Eastern Poland to Western Germany
                2 artilleries moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 armour and 1 mech_infantry placed in Western Germany
                4 mech_infantrys placed in Romania
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 artilleries, 7 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                6 mech_infantrys moved from Belarus to Ukraine
                3 armour moved from Belarus to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 armour moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 4 armour, 8 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 2 artilleries, 1 factory_minor, 5 infantry and 6 mech_infantrys
                        Russians roll dice for 4 armour, 8 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  11/31 hits
                        Germans roll dice for 8 armour, 2 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 1 :  8/21 hits
                        7 infantry owned by the Russians , 5 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 4 armour, 8 artilleries, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  9/23 hits
                        Germans roll dice for 8 armour and 2 artilleries in Ukraine, round 2 :  3/10 hits
                        7 armour owned by the Germans , 3 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine
                        Russians roll dice for 4 armour, 8 artilleries, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  8/20 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 4 armour, 8 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Germans: 8 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
                    Casualties for Russians: 7 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 aaGun moved from Bryansk to Ukraine
                6 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Yenisey to Timguska
                1 aaGun moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Vologda to Smolensk
                5 infantry moved from Belarus to Smolensk
                2 artilleries moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                2 aaGuns moved from Belarus to Bryansk
                7 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                3 artilleries moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Persia to Trans-Jordan

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Timguska : 1 flag, 1 aaGun and 6 infantry
        Buryatia : 1 flag, 1 aaGun and 4 infantry
        Trans-Jordan : 1 flag, 1 mech_infantry
        Bryansk : 1 flag, 2 aaGuns and 9 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 flag, 1 aaGun, 4 armour, 8 artilleries, 1 factory_minor and 4 mech_infantrys
        Novosibirsk : 1 flag, 6 infantry
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Smolensk : 1 flag, 1 aaGun, 5 artilleries and 13 infantry
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 29 / 29
        Japanese : 56 / 62
        Americans : 54 / 79
        Chinese : 4 / 10
        British : 31 / 31
        UK_Pacific : 8 / 5
        Italians : 19 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 carrier and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to 42 Sea Zone
                2 tactical_bombers moved from Yunnan to 43 Sea Zone
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 3 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hopei to Shensi
                3 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Chahar to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 cruisers and 1 transport
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 tactical_bombers moved from 43 Sea Zone to Borneo
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 cruiser, 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Johnston Island to 25 Sea Zone
                1 armour and 1 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 91 Sea Zone to Algeria
                1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                Battle in Algeria
                    Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Algeria, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Celebes from Japanese, taking Algeria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 2 destroyers and 3 transports
                        Americans roll dice for 2 fighters in 35 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 destroyers and 3 transports in 35 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 fighters in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                        3 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 37
                    Casualties for Japanese: 2 destroyers and 3 transports
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from 25 Sea Zone to Johnston Island

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
                Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 artillery and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Johnston Island : 1 flag, 1 bomber, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 transport
        45 Sea Zone : 1 flag, 1 carrier and 2 fighters
        30 Sea Zone : 1 flag, 1 carrier and 1 transport
        25 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        54 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 armour
        86 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 flag, 1 carrier and 1 submarine
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 29 / 29
        Japanese : 62 / 70
        Americans : 56 / 75
        Chinese : 0 / 10
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 18 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    scramble Italy fighter??

  • '13

    yes

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Combat Move - British
                1 bomber moved from Egypt to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  1/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 cruisers and 1 destroyer
                    Italians defend with 2 destroyers, 1 fighter and 2 transports
                        British roll dice for 1 bomber, 2 cruisers and 1 destroyer in 97 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 2 destroyers, 1 fighter and 2 transports in 97 Sea Zone, round 1 :  1/3 hits
                        2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 2 cruisers in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British , 1 fighter owned by the Italians and 2 transports owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 2 destroyers, 1 fighter and 2 transports

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Scotland from Germans to British
                EDIT: Turning off Edit Mode
                1 armour moved from Kenya to Egypt
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt

    Place Units - British
                2 mech_infantrys placed in Iraq
                2 infantry placed in Union of South Africa
                1 submarine placed in 80 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total

    Territory Summary for British :

    Burma : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 5 artilleries, 2 fighters, 1 harbour, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 harbour and 5 infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 1 cruiser
        Iraq : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 battleship and 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 29
        Japanese : 61 / 70
        Americans : 56 / 75
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 18 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 11 PUs total

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 29
        Japanese : 61 / 70
        Americans : 56 / 75
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 6 / 11
        Italians : 18 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 cruiser
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Albania to Yugoslavia
                2 armour moved from Romania to Yugoslavia
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 cruiser and 1 destroyer
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 :  1/4 hits
                        1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 3 fighters and 2 submarines remaining. Battle score for attacker is 44
                    Casualties for Japanese: 2 carriers, 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Western Australia
                1 artillery and 2 infantry moved from South Australia to Western Australia
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 1 flag, 1 artillery, 3 fighters and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser and 2 submarines
        62 Sea Zone : 1 flag, 1 submarine and 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 29
        Japanese : 61 / 70
        Americans : 56 / 75
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 6 / 11
        Italians : 18 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 flag, 1 fighter
        Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 2 infantry
        81 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 29
        Japanese : 61 / 70
        Americans : 56 / 75
        Chinese : 0 / 10
        British : 33 / 33
        UK_Pacific : 6 / 11
        Italians : 18 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Test summary from TripleA, engine version: 1.6.1.2, time: 22:11:17

  • '13

    scramble?

    G5 Scramble.tsvg

  • '15

    scramble both

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