Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking 43 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 2 infantry
New Guinea : 1 flag, 1 fighter
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
55 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 cruiser, 2 destroyers and 1 fighter in 96 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 fighter and 2 infantry
United Kingdom : 1 flag, 2 infantry
96 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Germans
Germans buy 5 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Nenetsia
2 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Archangel to Vologda
2 fighters moved from 127 Sea Zone to Nenetsia
2 mech_infantrys moved from Novgorod to Vologda
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Ukraine
Combat - Germans
Battle in Vologda
Germans attack with 2 armour, 2 artilleries, 21 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour, 2 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Nenetsia to Novgorod
1 bomber moved from Ukraine to Bessarabia
1 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Western Ukraine to Bessarabia
8 mech_infantrys moved from Romania to Eastern Poland
1 carrier, 1 cruiser and 5 transports moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
5 armour and 4 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
2 infantry moved from Kazakhstan to Sikang
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
9 artilleries and 17 infantry moved from Smolensk to Vologda
1 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Russia to Vologda
4 infantry moved from Urals to Vologda
4 armour and 4 mech_infantrys moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Tsinghai
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 1 artillery in Tsinghai, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sikang, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Sikang, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 6 armour, 10 artilleries, 2 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 20 infantry and 3 mech_infantrys
Russians roll dice for 6 armour, 10 artilleries, 2 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Vologda, round 1 : 17/52 hits
Germans roll dice for 2 armour, 2 artilleries, 20 infantry and 3 mech_infantrys in Vologda, round 1 : 9/27 hits
9 infantry owned by the Russians and 17 infantry owned by the Germans lost in Vologda
Russians roll dice for 6 armour, 10 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 13/43 hits
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Vologda, round 2 : 4/10 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans , 2 armour owned by the Germans , 3 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 6 armour, 10 artilleries, 2 fighters, 15 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Germans: 2 armour, 2 artilleries, 20 infantry and 3 mech_infantrys
Casualties for Russians: 13 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
3 aaGuns moved from Smolensk to Vologda
7 artilleries moved from Bryansk to Tambov
1 infantry moved from Buryatia to Amur
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Kazakhstan to Volgograd
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Territory Summary for Russians :
Amur : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Buryatia : 1 flag, 1 aaGun and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag, 7 artilleries
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Vologda : 1 flag, 3 aaGuns, 6 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter, 1 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
2 tactical_bombers moved from Philippines to Yunnan
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 transports moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 6 infantry and 6 tactical_bombers
British defend with 2 aaGuns, 4 artilleries and 10 infantry; Chinese defend with 3 infantry
retreated to Yunnan
Chinese win with 4 artilleries and 9 infantry remaining. Battle score for attacker is -37
Casualties for Japanese: 3 fighters, 6 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 1 infantry
Casualties for Chinese: 3 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Borneo
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers and 5 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Shensi to Szechwan
Place Units - Japanese
1 artillery and 3 infantry placed in Japan
3 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total
kamikazes??
4 on the carrier, please
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,4,2,4
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 carrier and 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 transports
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 43 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 transports in 43 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 43 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 43 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 42
Casualties for Japanese: 1 carrier, 1 cruiser and 2 transports
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 2 fighters, 2 submarines and 1 transport
Japanese defend with 3 destroyers and 2 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 3 destroyers and 2 transports in 6 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 3 destroyers and 2 transports
Casualties for Americans: 2 submarines
Battle in Korea
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 43 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 artillery
Burma : 1 flag, 1 bomber
Queensland : 1 flag, 1 artillery, 1 fighter and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 carrier and 2 fighters
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
7 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
6 Sea Zone : 1 flag, 2 destroyers and 1 transport
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 3 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 flag, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 49 / 54
Americans : 61 / 83
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 9 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 49 / 54
Americans : 61 / 83
Chinese : 1 / 3
British : 33 / 41
UK_Pacific : 9 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Szechwan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
Combat - British
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Szechwan
retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Malaya
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 1 : 2/4 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 99 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Szechwan to Burma
5 infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
2 mech_infantrys moved from India to Burma
Place Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
2 fighters placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for British :
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Burma : 1 flag, 3 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Malaya : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 factory_minor and 2 fighters
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 44 / 54
Americans : 61 / 83
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 12 / 1
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,2,4
UK_Pacific collect 10 PUs (2 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Malaya change ownership: 1 harbour
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 44 / 54
Americans : 61 / 83
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 12 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey bud, I’m going to concede this one at this point. I’d like to play it out further, but the writing is on the wall and I’m getting pretty slammed in RL with the new job and holidays and such.
Good game, and I’d love a rematch down the road.
V
good game, lets try to start up another after the holidays….rgp