12L G40 Axisplaya (axis)_U505

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                      Japanese take Hawaiian Islands from Americans
                1 artillery and 2 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                2 artilleries and 2 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Hopei to Shensi
                2 armour and 5 mech_infantrys moved from Kweichow to Shensi
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from Anhwe to Szechwan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers moved from French Indo China to Szechwan
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 tactical_bomber moved from Philippines to Shan State
                1 fighter moved from French Indo China to Java
                3 tactical_bombers moved from French Indo China to Shan State
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Shantung to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 fighter moved from French Indo China to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers and 1 tactical_bomber moved from Szechwan to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                4 tactical_bombers moved from Shan State to French Indo China
                1 aaGun moved from Jehol to Anhwe
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • 2007 AAR League

    Divine wind sz35?

  • '10

    no kamis in sz35

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 5 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers, 2 fighters and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers and 2 fighters in 91 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  6/9 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 44 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Paulau Island : 1 flag, 1 mech_infantry
        Marianas : 1 flag, 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 submarine

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                1 fighter and 7 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 28
        Japanese : 65 / 64
        Americans : 52 / 70
        Chinese : 3 / 5
        British : 30 / 32
        UK_Pacific : 9 / 6
        Italians : 16 / 27
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Game History

    Round :7

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kenya to Egypt
                1 armour moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tunisia

    Combat - British
                Battle in Sumatra
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    British win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    British win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Egypt causes 0 damage total.
                Recording Battle Statistics

    Non Combat Move - British
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 40 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 28
        Japanese : 59 / 64
        Americans : 52 / 70
        Chinese : 4 / 5
        British : 31 / 40
        UK_Pacific : 14 / 14
        Italians : 15 / 27
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    Italy 7:

    Sbr Russia with 1 bmb

    You can intercept with 1 fgt.

    Do you want to intercept ?

  • 2007 AAR League

    yes, intercept

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 bomber moved from Eastern Poland to Russia
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Neutral_Allies
                      Italians take Caucasus from Russians
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Italians
                Air Battle in Russia
                Italians attacks with 1 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Russia to Eastern Poland
                5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 armour, 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 26 / 28
        Japanese : 59 / 64
        Americans : 52 / 70
        Chinese : 4 / 5
        British : 29 / 40
        UK_Pacific : 14 / 14
        Italians : 19 / 35
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    I send 2 bmb in Russia.

    You can intercept with 1 fgt.

    Do you want to intercept ?

  • 2007 AAR League

    well, you’re bound to roll a 1 on defense eventually so, yes, scramble the fighter.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                2 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                4 armour moved from Poland to Western Ukraine
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from Baltic States to Western Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter moved from Ukraine to Eastern Poland
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                2 artilleries and 6 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                5 armour moved from Western Germany to Poland
                3 infantry moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Russians from Russia: 1 fighter
                EDIT: Turning off Edit Mode
                2 bombers moved from Eastern Poland to Holland Belgium
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '10

    Okay, i had a message error and couldn’t post or either save the game so i had to redo the entire turn. Hence why you will find 2 sets of dices in your mails.

    Your AAguns in Russia shot BOTH of my bmbs the 1st time, so i didn’t reroll them to keep the IC in Russia intact.

    I could edit and delete your fgt in Russia (shot by my bmbs during the dogfight on 1st roll) but i couldn’t delete them and landed them in Holland for clarity.

    So 1st thing to do when you play russia, delete those 2 bmb in Holland and everything will be fine (result of other battles were similar).

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Germans from Holland Belgium: 2 bombers
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 24 PUs;
                Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                2 armour moved from Bryansk to Caucasus
                1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 artilleries and 1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Ukraine, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                    Russians win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 armour
                        Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 1 :  1/6 hits
                        Italians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                    Russians win with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Smolensk
                1 aaGun, 2 artilleries and 13 infantry moved from Archangel to Smolensk
                5 infantry moved from Russia to Smolensk
                5 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Ukraine to Tambov
                2 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Tambov
                3 armour, 1 artillery and 9 mech_infantrys moved from Bryansk to Tambov
                17 infantry moved from Bryansk to Tambov
                27 infantry moved from Bryansk to Russia
                5 infantry moved from Olgiy to Kansu

    Place Units - Russians
                4 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Kansu : 5 infantry
        Olgiy : 1 flag,    Tsagaan Olom : 1 flag,    Baltic States : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 31 infantry
        Tambov : 1 aaGun, 3 armour, 1 artillery, 17 infantry, 9 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 artillery and 1 factory_minor
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 armour, 1 infantry and 3 mech_infantrys
        Smolensk : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber
        113 Sea Zone : 1 cruiser
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 27 / 27
        Japanese : 59 / 64
        Americans : 52 / 70
        Chinese : 4 / 5
        British : 29 / 40
        UK_Pacific : 14 / 14
        Italians : 17 / 35
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    bump

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Dzavhan to Yenisey
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Shensi
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Shensi
                1 mech_infantry moved from Szechwan to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 armour and 6 mech_infantrys moved from French Indo China to Yunnan
                1 fighter moved from Java to 35 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                2 fighters moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Yunnan
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Shan State
                2 battleships, 5 carriers, 2 cruisers, 7 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 infantry, 13 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Japanese win with 1 armour, 1 artillery, 2 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                    Japanese win with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 1 fighter and 4 submarines
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 8 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Shan State to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                2 fighters moved from Japan to Philippines
                1 bomber moved from Shan State to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Shan State to Shensi
                2 artilleries and 2 infantry moved from Suiyuyan to Shensi
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Shantung to Hunan
                1 fighter moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to Shensi

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                2 mech_infantrys placed in Manchuria
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs (12 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • 2007 AAR League

    Alright. I resign. The Axis are too strong for me to break Japan and get Egypt back before Russia falls. Do you want to play another game?

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