Spoox (Axis) vs. fighter pilot 48 (Allies) G40 A3

  • '11

    Gre twol

    ncm
    ftr Taqng to Rho
    bmb Tang to Egy
    2inf,art Alx to Egy
    bmb Egy to Ind
    2ftr,tac z96 to Egy
    cv,dd z98 toz99
    ftr,tac Gre to z99
    3inf Bur to Ind
    2inf Bur to Yun
    mech,2arm Ind to Yun

    mobilize art to Ind
    roll for ftr convoy disrupt Ind
    DiceRolls: 2@3; Total Hits: 12@3: (2, 5)
    roll for sub convoy disrupt Mal
    DiceRolls: 2@3; Total Hits: 12@3: (1, 5)
    collect

  • '11

    collect 5 +1(saved)=6

    Spoox_fighterpilot_3UK.AAM


  • Italy turn 3

    –>Purchase & repair

    purchase: 1 airbase (15) + 2 SS (12) = 28
    save 0 ipc

    –>Combat movement

    Gib: 2 INF, 1 ART, 1 ARM --> Gre
    Sfr: 1 bomber --> z96 (land Sita)
    z97: 1 DD --> z96
    Sita: 2 Fig --> z96 (land Sita)
    z92: 2 CA, 1 BB --> bombard Gre

    –>Combat

    Gre
    A:
    bombard
    DiceRolls: 2@3 1@4; Total Hits: 02@3: (6, 5)1@4: (6)
    round 1
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (6, 6)1@3: (2)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    z96
    A:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (6, 1)1@4: (1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Gre twlo 1 INF
    z96 twol
    +walk in in Nig

    –>NCM

    /

    –>Placement

    Nita: 1 airbase
    z97: 2 SS

    –>Income

    territories: 20
    saved: 1
    damage: -2 (not rolling, you have plenty of ships and planes there)
    no’s: 5
    total: 24

    Spoox_fighterpilot_3gItaly.AAM

  • '11

    Anzac turn 4

    purchase(14)
    2art,2inf

    combat
    z42-dd z54/3ftr Nte vs dd
    A
    DiceRolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (2, 2, 6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '11

    z42 cwlo dd

    ncm
    3ftr z42 to Nte
    3inf,2aa Que to Nte
    inf Nsw to Dgu

    mobilize(I just realized I can only place 3 units so my buy is arm,2art)
    arm,2art to Nsw

    collect
    14 +10(no)=24

    Spoox_fighterpilot_3Anzac.AAM


  • Is France doing something?

    also, there are 2 UK ART in Nsw, might need to change that when you post France :)

  • '11

    one battle for France
    Tun-3inf,ftr Alg vs inf
    A
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (3, 4, 2)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '11

  • '11

    landed the ftr in Mal


  • Germany turn 4

    –>Purchase & repair

    repair: I’m not exactly sure how this works. I capture UK with 20 damage on it, it gets downgraded to a minor ic on capture. So I assume now it has only the max possible damage on minor ic’s, being 6?
    Under this assumption: pay 6 ipc for full repair.
    purchase: 3 INF (9) + 10 ARM (60) + 1 DD (8 = 83 total
    save 2 ipc

    –>Combat movement

    Uk: 2 INF, 2 ART --> Mor (walk in if naval battle succeeds)
    z109: 1 BB, 3 SS --> z91

    –>Combat

    z91
    A:
    DiceRolls: 3@2 1@4; Total Hits: 33@2: (4, 2, 1)1@4: (1)
    D:
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

  • '11

    I’m not sure how the damage works on the industrial complexes either-we’ll go with what you did-tou might ask Jen or somebody about this.


  • :roll:
    z91 twlo 1 SS, damage BB

    –>NCM

    Ger: 5 INF, 5 ART --> Pol
    Wgr: 5 INF --> Ger
    Sita: 3 Fig --> Nita
    Sita: 2 bomber --> Rom
    Sco: 2 ART, 1 INF --> Wgr
    Uk: 3 INF, 6 ARM --> Wgr
    z109: fleet --> Wgr
    Fra: 1 ART --> Wgr

    –>Placement

    Wgr: 3 INF
    Ger: 10 ARM
    z112: 1 DD

    –>Income

    territories: 48
    no’s: 10
    saved: 2
    total: 60

    Spoox_fighter pilot_4aGermany.AAM

  • '11

    Russia turn 4

    purchase(33){I took away the 5(no) because Russia was not at war in Europe}
    6art,3inf

    combat
    1)Jeh-inf Cha(walk in)
    2)Sui-inf Kan(walk in)

    ncm
    12inf,2aa Yen to Tim
    inf Olg to Tim
    2ftr,tac Kan to Rus
    13 inf Bal to Bel
    inf Epl to Bel
    2inf Novo to Sam
    3inf,art,aa Rus to Bry
    3inf,4art Bry to Nukr
    6art Sukr to Nukr
    2inf,aa Nov to Bal
    4aer,aa Nov to Bel

    mobilize
    6art,3inf to Rus

    collect
    34

    Spoox_fighterpilot_4bRus.AAM


  • Japan turn 4

    –>Purchase & repair

    purchase: 1 CV (16) + 5 SS (30) + 1 INF (3) = 49
    save 0 ipc

    –>Combat movement

    Bury: 1 INF, 1 ART --> Amu
    Sia: 1 INF --> Shn (walk in)
    z36: 1 Fig --> z45 (defenseless TT) (land z37)
    Sum: 1 INF --> Mal
    z39: 1 BB --> bombard Mal
    z36: 1 TacB --> Mal (land z37)
    z39: 1 Fig, 1 TacB --> Yun (land Kwa)
    Fic: 1 INF --> Yun
    Hun: 1 INF, 1 ART --> Yun
    Kwa: 1 INF, 2 bomber --> Yun
    z36: 1 Fig, 1 TacB --> Yun (land Fic)
    Kor: 1 Mech --> Jeh
    Sha: 2 TacB, 2 Fig --> Jeh (land Jap)
    Yak: 1 INF --> Yen (walk in)
    Yak: 1 INF --> Dza (walk in)

    –>Combat

    Amu
    A:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Mal
    A:
    bombard
    DiceRolls: 1@4; Total Hits: 11@4: (2)
    round 1
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Yun
    A:
    DiceRolls: 2@1 2@2 2@2 4@4; Total Hits: 22@1: (6, 6)2@2: (2, 6)2@2: (4, 6)4@4: (2, 5, 6, 5)
    D:
    DiceRolls: 6@2 2@3; Total Hits: 26@2: (3, 6, 5, 4, 2, 3)2@3: (3, 5)

    Jeh
    A:
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (2)2@3: (5, 5)2@4: (1, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Amu twol
    Mal holds wlo 1 INF
    Yeh twol

    Yun round 2

    A:
    DiceRolls: 2@2 2@3 4@4; Total Hits: 32@2: (4, 1)2@3: (4, 6)4@4: (6, 6, 2, 4)
    D:
    DiceRolls: 4@2 2@3; Total Hits: 24@2: (6, 3, 1, 3)2@3: (6, 1)


  • retreat Yun wlo 3 INF, 1 ART

    –>NCM

    z36: 1 BB, 2 CV, 3 TT, 2 CA, 1 DD --> z6
    z37: 1 SS --> z39
    z39: 1 CV, 1 DD --> z37
    Sha: 3 TacB, 3 Fig --> z6
    Sha: 3 Fig --> Jap
    Yak: 8 INF, 1 ART, 1 AA --> Dza

    –>Placement

    z6: 1 CV, 5 SS
    Fic: 1 INF

    –>Income

    territories: 46
    no’s: 0
    damage: 0
    saved: 0
    total: 46

    Scramble 3 Fig if attacking z6 + using Kamikazes if sending capital ships z6


  • '11

    USA turn4

    purchase(79)
    airbase,2sub,4dd,2ftr,inf

    combat
    1)Amu-art Sib/mech,4ftr,2bmb Sfe
    2)Sak…Bury-arm Sib blitz Sak to Bury

    battle for Amu-art,mech,4ftr,2bmb vs inf,art
    A
    DiceRolls: 2@2 4@3 2@4; Total Hits: 42@2: (5, 1)4@3: (4, 2, 5, 5)2@4: (2, 3)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

  • '11

    Amu twlo art

    ncm
    dd z5 to z7
    dd z26 to z16
    bb,cv,2ftr,ca,2trn z5 to z8
    3ftr Sfe to Ale
    3mech,6inf,2aa Sfe to Sib
    4ftr,2bmb Amu to Sib
    6arm Cus to Bco

    mobilize
    dd,2sub to z101
    2ftr to Eus
    airbase to Ale
    3dd to z10
    inf to Wus

    collect
    $77

    Spoox_fighterpilot_4dUSA.AAM

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