Cenator01 (axis) vs mattino (allies) AA40Global, alpha+3
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Banzai!
Hunan:
Attacker:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 52@1: (5, 1)2@2: (3, 2)3@3: (2, 1, 4)2@4: (1, 5)Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 5)Yunnan:
Attacker:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (4, 1)2@2: (6, 2)1@3: (1)3@4: (6, 2, 6)Defender:
Rolls: 4@2; Total Hits: 24@2: (4, 2, 1, 4) -
Yunnan taken with 2 Inf lost (1 Inf 1Ari left)
Hunan taken with 1 Inf lost (2Inf 1 Ari left)
Chahar taken without combat
Ahnwe taken without combatnoncombats later ;)
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Noncombat movements:
1 Inf + 1 Ari (Jehol) -> Chahar
2 Inf + 1 Ari (Shantung) -> Anhwe
3 Inf + 1 Ari (Kiangsu) -> Kinagsi
1 Mob. Inf (Manchuria) -> Anhwe
1Fig Hunan -> Kwangsi
1 Fig + 1 Tac. Bomber + 2 Bomber (Yunnan) -> Kwangsi
all ships + planes on carriers SZ6 (transpot loads Inf + Ari Japan) -> Sz 36 (transport offloads to Kwangsi)
all ships Sz19 (transport loads Ari (manchuria) + Inf (Okinawa) -> Sz 36 (transport offloads to Kwangsi)
1 Fighter Okinawa -> Kwangsi
2 Fighter + 2 Tac Bomber Manchuria -> Kwangsi
2 Fighter + 2 Tac Bomber Japan -> Kwangsi
1 Fighter Korea -> Kinagsi
Transport Sz20 -> Sz 6 (loads Inf + Tank from Japan) -> offloads Inf + Tank (Korea)
Carrier + Aircraft + Dest. Sz33 -> Sz. 20
2 Inf Korea -> Manchuria
2 Inf Manchuria -> JeholPlacement:
Transport Sz6
1Inf + 1Ari: Japan
Minor industrial complex: KwangsiMap
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Sorry, placed the minor industrial complex wrong. The territory has to have a value of at least 2. I thought 1 would be enough, therefore please place the minor industrial complex not at Kwansi but at Kiangsu!
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USA: Got 52IPC.
Buy:
2 Transporter: 14IPC
1 Sub: 6IPC
2 AC: 32IP.No combat moves.
Noncombat - Pacific.
Figther Phi –> SZ30
Figher SZ10 --> Hawaii
AC, TacBomb SZ10 --> SZ30
Trans SZ10 loads Inf, Ari from Western US and moves to SZ 30, unloading on Joh.
Remaining fleet SZ10 --> SZ26
Figher WUS --> Haw
INf, Tank CUS --> WUS
Fleet SZ35 --Y SZ47
Bomber CUS --> Haw
Noncombat Europe
3 Mobil Inf CUS --> EUSDeploy:
All build SZ 10.
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map
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Illegal placement of US:
Corrected:
1 Trans 1 AC goes z101
1 Tans 1 AC 1 Sub goes SZ10. -
China:
Build 4 Inf. (12 IPC).Combat moves:
2Inf Kwe –> Yun
1Inf, Fig -Sze -> Yun -
Combat in Yun:
Attacker: 3Inf 1Fig
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 2, 1)1@3: (3)Defender: 1Inf 1 Ari
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Combat in Kwe: Attacker looses 2Inf, Defender looses Inf, Ari. Combat resolved, we taken by China.
Noncombat:
2Inf Sui –> She
Fig returns to She.Placement follows.
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