@SuperbattleshipYamato disregard my last, here is the right one
Stalingradski vs Gargantua Alpha 3 No Tech
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I scramble 'em all!! That’s right! It’s my turn to be insane, and let the dice speak. This will either pull things even, or dig a deeper hole…
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4) The Battle of Taranto R1!!!
The British listen to the speech of Henry the V and rally their troops… The attack begins. The Italians and German conglomerate FAILS to get organized. It’s a massacre.
A
Rolls: 4@3 1@4; Total Hits: 24@3: (5, 2, 4, 2)1@4: (5)
D
Rolls: 2@3 3@4; Total Hits: 22@3: (3, 6)3@4: (5, 1, 6)
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I’ll assume you tip, and kill your cruiser or Tac.
My carrier gets NUKED.
4) The Battle of Taranto R2!!!
Now my fair Cousin if we are to die, we’ll take some Chitlins and Gerhuns with us!
A
Rolls: 4@3 1@4; Total Hits: 14@3: (4, 5, 2, 4)1@4: (6)
D
Rolls: 1@3 3@4; Total Hits: 11@3: (4)3@4: (5, 5, 4)
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4) The Battle of Taranto R3!!!
Be he nair so vile! The Germans must DIE! And their happy band of Italian Brothers WITH THEM! The lords of Britain, MUST Prevail!
A
Rolls: 3@3 1@4; Total Hits: 33@3: (3, 1, 3)1@4: (6)
D
Rolls: 3@4; Total Hits: 33@4: (3, 4, 1)
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NCM and Placement as per map
London Collects 36 IPC’s
Calcutta Collects 17 IPC’s
Anzac 1
Purchase:
10 IPC’s
1 inf = 3
1 trn = 70 IPC’s remaining
NCM and Placement as per map
Collect 14 IPC’s
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Good Sir Knight - a damaged carrier is still on the map in SZ97 - you had 7 total hits you could absorb and took 6 hits - I assume you have a cruiser only? I’ll wait to hear from you, though the cruiser makes sense for you to keep.
By the way, a very nice British opener in the Med. I like it - a good use of resources. A good way to limit NOs. A good use of the Scottish Fighter! I don’t see a downside to being able to take out an Italian battleship and two of their three precious transports. Although England did (and should) bleed for it.
Italy purchases a Fighter.
Combat
Southern France
aRolls: 4@2, 1@3; Total Hits: 14@2,: (2, 3, 3, 5)1@3: (5)
dRolls: 2@2; Total Hits: 12@2: (2, 6)
Tunis
aRolls: 1@1, 2@2, 1@3; Total Hits: 31@1,: (1)2@2,: (1, 3)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (6)
SZ97
aRolls: 1@2, 1@3; Total Hits: 11@2,: (4)1@3: (2)
dRolls: 1@3; Total Hits: 01@3: (4)
SZ96
aRolls: 1@2, 1@4; Total Hits: 01@2,: (6)1@4: (5)
dRolls: 1@3; Total Hits: 01@3: (4)
If 96 cleared, swim into Malta.
SZ99 cleared.
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For some reason, S France is always a headache!
a
Rolls: 3@2, 1@3; Total Hits: 23@2,: (6, 6, 2)1@3: (3)
dRolls: 1@2; Total Hits: 01@2: (6)
SZ96
aRolls: 1@2, 1@4; Total Hits: 11@2,: (1)1@4: (6)
dRolls: 1@3; Total Hits: 11@3: (3)
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Italy collects 14 - 2 CO = 12. Yeah!
Mighty France is up.
I’m 99% sure about the carrier/cruiser from SZ97… please doublecheck.
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It was VERY late at night and I had had a few beer, definetely an oversight on my part :P Yes, it was my intention to keep the cruiser. GOOD recovery with the Chitlins!
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Also, I hate to break your ache breaky heart but… you are minus another 1 IPC for Sz72 aswell! I’ll adjust the charts and the map.
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France attached.
Sz96 CLEARED.
Malta Taker!
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Ugh, SZ72… correct you are. That’s the lowest Italy I’ve ever had I1, but I fight on! It’s gonna be a bloody bloodbath.
http://www.youtube.com/watch?v=p3rrZ07Pig0
You don’t have to watch the whole thing. You get the idea!
Also - you sent me you and Jen… Germany later, after football.
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Germany purchases 2 Subs, Destroyer, Fighter, 8 Infantry, 2 Armor, Mech Infantry = 70 IPCs. Let the rebuilding of the Luftwaffe begin!
Before we begin, I’m bringing a battleship and cruiser to SZ110 - will you scramble your fighter? Here’s the map with CM.
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No scramble.
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To combat.
SZ109 cleared.
SZ110
aRolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (4)
dRolls: 1@2; Total Hits: 01@2: (3)
SZ104
aRolls: 2@3, 3@4; Total Hits: 32@3,: (4, 6)3@4: (3, 1, 4)
dRolls: 1@2, 1@4; Total Hits: 11@2,: (6)1@4: (3)
Greece - this is a tough one. I might start doing the move you did, or making sure as Germany to bring 2 infantry to Bulgaria to have an extra attacker.
aRolls: 5@1, 3@3; Total Hits: 25@1,: (4, 5, 5, 4, 6)3@3: (3, 1, 5)
dRolls: 5@2; Total Hits: 35@2: (2, 3, 3, 1, 1)
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Ouch in Greece. I must go on.
a
Rolls: 2@1, 3@3; Total Hits: 42@1,: (1, 1)3@3: (2, 6, 1)
dRolls: 4@2; Total Hits: 04@2: (4, 3, 5, 4)
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Ah you bastard! You pulled it off!
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Ummm… what? I need to paint those two German infantry, and keep them in the box for special occasions. Panzergranadiers, I guess.
I need to continuously be reminded that bad luck is only bad luck if comes at the end of the entire round. I’m actually up an infantry in Greece. Those are the little things that keep me in this game.
Germany collects 43 + 10 NO = 53 IPCs.
All things considered, I’m feeling ok. If you can imagine a shift to even odds in this game, you can imagine why I feel comfortable assaulting Russia. Like I said, I’m not saying I will defeat Russia, but I’ll lay out the template for how you can.
And Russia should be at 36… I adjusted it… what are those Imperial Marines doing in Siberia? :)
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I know! I am a bastard! And here’s the map -