No Mercy (Allies) vs Alsch (Axis) G40 A+2

  • 2007 AAR League

    and BTW I think my 3 rounds of dice have now caught up I think :)
    Luckily USA has the money to spend, I don’t mind


  • Lose 1 Fighter.

    DiceRolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (2, 6)

  • 2007 AAR League

    I’ll lose 1 fighter as well…

    Weird round of battle here…

    Round 4:
    Attack: (hope for 2 hits here)
    DiceRolls: 2@4; Total Hits: 12@4: (4, 6)

    OOL?


  • damage CV

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1)

  • 2007 AAR League

    retreat BB to SZ 29
    SZ 28 trn to SZ 10 and unload on WUS
    fgts from SZ 26 to Hawaii
    fgt from 49 to Que

    Placement: 5 DD, 1 CA in SZ 10

    USA collects: $50 + $20 NO = $70

    No Mercy vs Alsch 02dUsa.AAM

  • 2007 AAR League

    China Round 2 (15)
    Purchase: 5 Inf (15)

    Combats:
    Yun (2inf) vs 4 Inf from SZE (1 fgts from SZE)
    KWE (1 Inf) vs 2 inf from SZE
    SUi (1 Inf) vs 2 inf from She

    Yun Attack:
    DiceRolls: 4@1 1@3; Total Hits: 44@1: (1, 1, 4, 1)1@3: (3)
    Yun Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    KWE Attack:
    DiceRolls: 2@1; Total Hits: 12@1: (6, 1)
    KWE Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SUI Attack:
    DiceRolls: 2@1; Total Hits: 02@1: (6, 5)
    Sui Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    Yun Taken with 3 Inf, 1 fgts
    KWE taken WOL
    SUi retreat 1 Inf to She

    NCM:
    1 fgts from Yun to Sik

    Placement:
    2 Inf on Kan
    3 Inf on Sik

    Collect: $7 + 6$ NO = $13

    No Mercy vs Alsch 02eChi.AAM

  • 2007 AAR League

    UK Europe (34):
    Purchase: 8 Inf (24), 1 fgts (10)

    UK Pacific (17)
    Purchase 1 CV (16) save 1$

    Combat:
    Ken (1 Inf) vs 2 inf from Eth, 1 fgt, 1 tac from Sud

    Ken Attack:
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 5)1@3: (2)1@4: (4)
    ken Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Ken Taken WOL
    NCM:

    1 Trn from SZ 76 to SZ 80 (load 1 Inf, 1 Art from Eth and unload on CPR)
    1 trn from SZ 76 to SZ 71
    1 fgt,  tac from Ken to SZ 80
    1 DD from SZ 39 to SZ 37
    1 DD from SZ 71 to SZ 41
    SZ 39 fleet to SZ 41
    1 CA, 1 DD from SZ 80 to SZ 39
    2 fgts, 1 tac from India to Burma
    1 trn from SZ 106 to SZ 109 (load and unload 1 INf, 1 Arm)
    1 DD from SZ 106 to SZ 91

    Placement:
    8 Inf, 1 fgt on UK
    1 AC in SZ 39

    UK London collects: 32$ + 5$ NO = $37
    UK Pacific collects: $13 + 1$ saved = $14

    No Mercy vs Alsch 02gUKP.AAM

  • 2007 AAR League

    Anzac Round 2 ($15)
    Purchase 1 trn (7), 1 DD (8)

    Combat: None

    NCM:
    1 trn from SZ 42 to SZ 41 (load and unload 1 inf to Sum)
    6 Inf, 1 AA, 3 fgts from NSW to Que
    1 Inf from Egypt to Sud

    Placement:
    1 Trn, 1 DD in SZ 62

    Anzac collects: $18

    Sorry about the late turns… I have like 4-5 games on the go, had friends from away over all week.
    Plus when your allies 99% of the time so far… that stretch of 4-5 allied turns in a row is a killer, LOL

    No Mercy vs Alsch 02hAnz.AAM


  • No problem

    Italy 2

    27 IPCs

    1 TT (7)
    4 Inf (12)
    1 Mech (4)
    1 Art (4)

    save 0


  • Combat

    1 Inf, 1 Art, 1 Mech Alx to Egy
    1 Fig Sita to Egy

    3 TT SZ 92 to SZ 98, take

    1 Inf Gib, 1 Inf Mor to Trj (mt)
    1 Inf Mor, 1 Inf Alg to Syr
    1 Inf, 1 Art Tun to Trj

    2 Fig, 1 Tac Sita to Syr

    1 BB, 2 CA SZ 92 to SZ 91


  • Trj twol

    Egypt

    Attack (1 Inf, 1 Art, 1 Mech, 1 Fig)
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (6, 4)1@3: (3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Syria

    Attack (1 Inf, 1 Art, 2 Fig, 1 Tac)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 3)2@3: (4, 2)1@4: (3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ 91

    Attack (1 BB, 2 CA)
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (6, 4)1@4: (2)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SZ 91 cwol
    Syr twlo 1 Inf
    Egy twol

    Non-coms

    1 Fig Egy to Alx
    2 Fig, 1 Tac Syr to Gre
    1 Arm Alx to Trj
    2 Inf, 1 Arm Alb to Yugo
    1 Inf Nita to Yugo
    1 Inf, 1 Art, 1 Arm Sfr to Nita
    1 DD SZ 92 to SZ 98

    Place
    1 TT SZ 97
    4 Inf, 1 Art, 1 Mech Nita

    Collect
    21 + 15 = 36 IPCs

    Realized during Non-coms that I messed up pretty bad with my ships.  Damn.  :-P

    No Mercy vs Alsch 02hI.AAM

  • 2007 AAR League

    Ouch… I guess my decoy DD in SZ 91 worked?
    I could have moved some Russian units into better position as well I’m thinking.

    I feel really bad for ya, if I can kill them trns in the med that will buy 2-3 turns in a way…
    if I can’t kill them, then that’s also sad.

    Oh would have thought partially into round 3 that the UK india fleet would be almost on equal terms with the Jap pacific fleet? (not counting land based air-power).

    umm the french.

    move 1 DD from SZ 72 to SZ 58
    1 Inf from FCA to FEA
    the fgt in London flies circles on London until it runs out of gas and back on london
    1 one french Inf moves to the front to prepare for the barrage…


  • Yeah I remember checking before Italy’s turn to see that those planes wouldn’t be able to land.
    I was sure I checked every angle, but I guess not…
    I should have just sent the Battleship to 91.  Ug.

    And regarding the Indian fleet, you’re right.  I really shouldn’t have attack the American fleet, but hadn’t been given an opportunity like that before.  I was curious how that sort of Pearl Harbor-ish attack would go down.
    Clearly not as well as hoped, when America spends all in the Pacific US1.  :roll:
    What I should have done was to sweep West from Caroline, rather than East.  Grab the DEI, and pressure India’s fleet. 
    Calcutta would probably fall quickly, since you hadn’t spent much on the mainland.
    Oh well, for another day I guess.  :lol:

    I moved France’s units.


  • G3

    53 IPCs

    15 Inf (45)
    2 Art (8)

    save 0


  • Combat

    Operation Sealion -

    Fleet SZ 112 to SZ 109, take

    8 Inf, 5 Art, 8 Arm WGr,
    5 Inf Nor to UK

    Ships will ignore Transport in SZ 109 in order to bombard

    1 Strat Hol to UK
    2 Fig SZ 112 to UK
    3 Fig, 5 Tac Wgr to UK


  • Assuming you don’t scramble; the dice are in my favor there.

    AA guns

    5 Fig, 5 Tac, 1 Strat

    DiceRolls: 5@1 5@1 1@1; Total Hits: 05@1: (4, 5, 5, 3, 3)5@1: (5, 3, 4, 5, 5)1@1: (5)

    Please don’t poop on my, dicey.  :lol:


  • How merciful!  :-D

    German troops storm Dover Beach!

    Attack (13 Inf, 5 Art, 8 Arm, 5 Fig, 5 Tac, 1 Strat, 1 CA, 1 BB)
    DiceRolls: 8@1 10@2 14@3 7@4; Total Hits: 118@1: (5, 5, 5, 6, 2, 5, 3, 1)10@2: (3, 3, 5, 3, 4, 6, 5, 5, 2, 4)14@3: (2, 1, 5, 2, 6, 5, 5, 4, 4, 5, 6, 6, 5, 5)7@4: (5, 3, 4, 1, 2, 1, 1)

    Defense (19 Inf, 1 Arm, 7 Fig)

    DiceRolls: 19@2 1@3 7@4; Total Hits: 1019@2: (5, 4, 6, 1, 1, 5, 6, 6, 6, 4, 1, 6, 3, 3, 6, 1, 2, 3, 4)1@3: (6)7@4: (3, 4, 5, 1, 3, 1, 5)

    There seems to be a lone Frenchman that your troops have pushed in front of the doors…

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