If you mean the Italian and Anzac dice, yes they’ve been ready for a while but awaiting the arrival of the Italian units (why ship twice and pay double the shipping when you can do it all at once right?).
I think, that I would have scrambled with 3 fighters to SZ110 because of the lack of sub fodder and 1 fighter to SZ109.
In my turn I would have attacked the remaining sub(s) in SZ109 with SZ106 destroyer and air to prevent convoying.
1. Yes, you can still move the navy that didn’t participate in combat into and/or through the sea zone during non-combat move. Once all the enemy ships in a sea zone are destroyed, the sea zone is no longer considered hostile and there is no restriction of movement into or through it during non-combat movement.
Also remember that you can ignore enemy transports and submarines when moving through sea zones. They don’t make a sea zone hostile.
superb dice towers. and with two towers its myst be an ekstra nice and trilling battle……awsome :)
have made one my self, love the DIY stuff, and no i am waiting for the spesial dice with the powers printet on them from FMG.
I agree. This “optional tech” rule pretty much means the same playing with it as without. It’s a bad buy. And if you disagree, then fine. But you probable don’t know how to play. Or maybe your just lucky. But for those who want a new system (even better than AA50) I will be coming up with a house rule. I’m developing it right now. Will post it here when finalized.