@froodster:
@Wazzup:
logic would say that 2 inf, ftr v. inf is better than inf, ftr v. inf
In a vacuum, yes. But that extra Inf may also be needed elsewhere, and it’s still better to attack 1 Inf 1 Ftr v. 1 Inf than not at all.
DF: I think there is some method to your madness. Once you have the upper hand with early luck, you can afford to take a few risks. If they fail, at worst you have equalized, but if they pay off, you have created an even greater advantage. A risky attack is not as risky once you have a cushion, because a loss is not catastrophic in that it would suddenly give your opponent a significant advantage.
And I think just the opposite. Once you HAVE luck and an advantage, why are you creating an opportunity for your opponent to get back even?? You should still be conservative, and slowly advance, using the advantage you have rather than trying to create a bigger one. Make your opponent force a lucky battle, where the odds are against him, rather than you giving him opportunities.
Of course, such decisions, need to be made. And, of course, such decsions depend upon the player’s knowledge/skill.
Which means that if you have an advantage, and “blow it” because you were more agressive, then the loss of your advantage was due to your decision (thus “skill”), not the luck of the dice.
Squirecam