@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
16L G40 Simon33 (Axis) vs -Pete (Allies, with tech advanced USSR)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Germans spend 10 on tech rollsPurchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 2 techTokens; 34 PUs;
Germans buy 1 destroyer and 6 mech_infantrys; Remaining resources: 2 techTokens; 2 PUs;Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
Rocket attack in United Kingdom does 6 damage to factory_major owned by British
Rockets in France roll: 6
1 artillery and 7 infantry moved from Finland to Karelia
1 armour and 1 artillery moved from Baltic States to Novgorod
1 bomber moved from France to Novgorod
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Karelia
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Poland to Eastern Poland
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
11 artilleries and 1 infantry moved from Germany to Poland
4 artilleries and 2 infantry moved from Western Germany to GermanyPlace Units - Germans
6 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
6 infantry moved from Amur to Korea
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Belarus to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea ZoneAirborne Attack Move - Russians
2 infantry moved from Russia to NovgorodCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 fighter
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 2 armour, 6 artilleries, 14 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 armour, 6 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 5 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
3 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Russia to Tambov
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
2 artilleries and 10 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Russians collect 6 PUs from War Bonds; end with 44 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Kweichow to Szechwan
1 armour and 1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
3 artilleries and 1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
5 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State -
Working on the assumption of no intercept in India. It’s a negative expected value proposition.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Kweichow to Szechwan
1 armour and 1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
3 artilleries and 1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
5 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Shan State to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
3 artilleries and 6 infantry placed in Japan
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 6 infantry
EDIT: Adding units owned by Japanese to Jehol: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 20 on tech rollsPurchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 4 techTokens;Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Amur to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 91 Sea Zone
Americans attack with 2 destroyers, 1 submarine and 2 transports
Italians defend with 1 submarine
Americans win with 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Midway to 54 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
What happened to China and the UK?
-
I must have been drunk
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Scotland roll: 5
Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 6
Rocket attack in French Indo China does 3 damage to factory_minor owned by Japanese
Rockets in India roll: 3
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 fighter moved from Algeria to 92 Sea Zone
2 fighters moved from Algeria to 97 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
-
scramble?
-
Yes please.
Damn that tech roll. You wouldn’t have been able to attack with such force without it.
-
And what about our other game: http://www.axisandallies.org/forums/index.php?topic=38018.90
-
yeah that was a really lucky break for the british. I always thought that combat techs like paratroopers, lr aircraft, improved artillery etc should come into play at the end of the turn… i mean who wants to lose a moscow battle for instance if the other dude suddenly gets those artillery…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - British
British spend 10 on tech rolls
British removing all Technology Tokens after successful research.
British discover Long Range AircraftActivate Technology - British
British activating Long Range Aircraft
British giving technology to UK_Pacific: Long Range AircraftPurchase Units - British
British buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Scotland roll: 5
Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 6
Rocket attack in French Indo China does 3 damage to factory_minor owned by Japanese
Rockets in India roll: 3
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 fighter moved from Algeria to 92 Sea Zone
2 fighters moved from Algeria to 97 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier and 2 destroyers
Italians defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to India
1 fighter moved from Burma to India
1 aaGun, 1 artillery and 4 infantry moved from Burma to Shan State
1 aaGun and 1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Algeria to Libya
1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta
1 fighter moved from 92 Sea Zone to MaltaPlace Units - British
2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 fighter moved from Greece to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
1 armour moved from Yugoslavia to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Bulgaria to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 2 techTokens; 49 PUs;
Germans buy 10 artilleries and 3 infantry; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
Germans take Baltic States from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Russia
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone





