Can I edit the french troop in Alexandria?
16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)
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I do not have luck in this game :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Belarus to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 2/6 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 3/5 hits
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 3 : 3/4 hits
1 infantry owned by the British, 1 artillery owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 tactical_bomber in Gibraltar, round 4 : 0/2 hits
Americans roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 tactical_bomber in Gibraltar, round 5 : 1/2 hits
Americans roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits
1 armour owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 2 fighters and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Alexandria to Libya
3 aaGuns, 2 armour and 2 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 infantry and 3 mech_infantrys moved from Romania to Eastern PolandPlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery and 1 harbour
Malta : 1 flag
Morocco : 1 flag, 1 airfield
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Slovakia Hungary : 2 armour
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 armour
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 4 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
2 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
56 Sea Zone : 3 submarines
54 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Egypt : 2 infantry
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 53
Russians : 34 / 45
Japanese : 31 / 45
Americans : 54 / 69
Chinese : 13 / 19
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 19 / 34
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneTurn Complete - French
Territory Summary for French :
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 53
Russians : 34 / 45
Japanese : 31 / 45
Americans : 54 / 69
Chinese : 13 / 19
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 19 / 34
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to Novgorod
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to Novgorod
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Finland
Battle in Norway
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Finland from Russians, taking Norway from Russians, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 infantry moved from Western Germany to France
1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
5 aaGuns, 3 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
2 bombers moved from Novgorod to GermanyPlace Units - Germans
3 artilleries placed in Romania
3 infantry placed in Southern France
1 artillery and 1 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in Normandy Bordeaux
1 armour and 1 infantry placed in Western Germany
2 submarines placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Gibraltar : 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Romania : 3 artilleries and 1 factory_minor
Germany : 1 artillery, 2 bombers, 1 factory_major and 1 infantry
Norway : 1 artillery and 1 infantry
Baltic States : 1 flag, 3 armour and 1 mech_infantry
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 5 aaGuns, 6 artilleries and 24 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
112 Sea Zone : 1 transport
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 carrier and 2 transports
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 4 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Caucasus to Ukraine
1 artillery moved from Karelia to Novgorod
8 armour moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 bomber moved from Caucasus to Novgorod
6 infantry moved from Sakha to Siberia
3 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
6 artilleries and 7 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
8 armour, 13 artilleries and 8 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 8 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 8 armour and 1 infantry in Archangel, round 2 : 6/9 hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 8 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery and 1 bomber in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 8 armour, 19 artilleries and 15 infantry
Italians defend with 1 infantry
Russians roll dice for 8 armour, 19 artilleries and 15 infantry in Belarus, round 2 : 19/42 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 8 armour, 19 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 8 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 8 infantry and 2 tactical_bombers in Ukraine, round 2 : 6/12 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Siberia
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Siberia, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Sakha to Amur
1 aaGun and 11 infantry moved from Buryatia to Amur
2 armour moved from Iraq to Egypt
3 mech_infantrys moved from Tsinghai to Kweichow
2 fighters moved from Yunnan to Shensi
2 armour moved from Malaya to Yunnan
1 bomber moved from Novgorod to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Smolensk to Belarus
2 tactical_bombers moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Shensi : 2 fighters and 1 infantry
Yunnan : 2 armour
Kweichow : 3 mech_infantrys
Chahar : 1 infantry
Amur : 2 aaGuns and 11 infantry
Siberia : 6 infantry
Egypt : 2 armour
Belarus : 3 aaGuns, 8 armour, 19 artilleries and 15 infantry
Bryansk : 1 artillery, 1 bomber and 3 tactical_bombers
Rostov : 2 artilleries and 2 infantry
Archangel : 8 armour and 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 5 infantry
Ukraine : 1 aaGun, 2 armour, 1 factory_minor and 8 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 69
Russians : 36 / 43
Japanese : 29 / 45
Americans : 54 / 69
Chinese : 14 / 19
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 13 / 34
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
43 IPC for Russia.
Too much :-P
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North America is New Ireland :lol: :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 submarines moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from Shantung to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Japan to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 submarines moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from Shantung to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Japan to 45 Sea ZoneCombat - Japanese
Japanese creates battle in territory 1 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 cruiser, 2 submarines and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 7/12 hits
ANZAC roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans, 1 transport owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 1 Sea Zone from Americans, taking 54 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 submarines and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer; British defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 cruiser in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser in 30 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 30 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Hainan
2 aaGuns, 8 artilleries and 5 infantry moved from Kiangsu to Shantung
1 aaGun, 3 artilleries and 7 infantry moved from Jehol to Shantung
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Shantung to PhilippinesPlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
1 fighter placed in Japan
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 3 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 14 infantry and 2 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag
Hainan : 1 tactical_bomber
New Guinea : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag, 1 harbour
Aleutian Islands : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 submarine
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 4 submarines
54 Sea Zone : 1 flag, 3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 5 tactical_bombers and 3 transports -
Pretty strong Allied defense. :roll:
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Pacific practically cleared of Allied ships, but Japan on 34 IPC :lol:
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Yep… but America is slowly recovering from the invasion :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 submarines moved from 103 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Ontario to Eastern United States
2 artilleries moved from Quebec to Eastern United States
1 mech_infantry moved from Newfoundland Labrador to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 artillery moved from Newfoundland Labrador to Quebec
2 bombers moved from Kweichow to Amur
1 submarine moved from 64 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from British Columbia to Western United States
1 armour, 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 4 transports moved from 106 Sea Zone to 118 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Americans undo move 3.
4 destroyers placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,4,4,4,1,6
Americans collect 53 PUs (6 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
British Columbia : 1 flag
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 10 armour, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 armour and 1 harbour
Midway : 1 airfield
Amur : 2 bombers
10 Sea Zone : 3 destroyers
Central United States : 1 factory_minor
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Quebec : 1 flag, 1 artillery and 1 factory_minor
Alberta Saskatchewan Manitoba : 1 flag
New Brunswick Nova Scotia : 1 flag, 1 harbour
Ontario : 1 flag
Newfoundland Labrador : 1 flag
118 Sea Zone : 1 armour, 3 artilleries, 2 carriers, 2 destroyers, 4 fighters, 4 infantry, 1 submarine and 4 transports
106 Sea Zone : 1 flag
101 Sea Zone : 3 destroyers, 1 submarine and 2 transports
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 55 / 69
Russians : 36 / 43
Japanese : 24 / 34
Americans : 59 / 69
Chinese : 14 / 19
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 13 / 34
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery moved from Kiangsi to Anhwe
2 artilleries moved from Hunan to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
4 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Chinese :
Kiangsu : 1 infantry
Jehol : 1 infantry
Anhwe : 11 artilleries, 1 fighter and 11 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 55 / 69
Russians : 36 / 43
Japanese : 20 / 34
Americans : 59 / 69
Chinese : 18 / 24
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 13 / 34
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
1 bomber moved from Egypt to India
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Yunnan to India
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaPlace Units - UK_Pacific
3 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
UK_Pacific collect 18 PUs (4 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyersTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 3 infantry
Anhwe : 3 aaGuns, 9 artilleries, 4 fighters, 10 infantry and 2 tactical_bombers
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour
Western United States : 1 armour
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 3 destroyers
Alexandria : 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Egypt : 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Iraq : 2 infantry
Eastern Persia : 1 flag, 3 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 69
Russians : 36 / 43
Japanese : 20 / 34
Americans : 59 / 69
Chinese : 18 / 24
British : 16 / 0
UK_Pacific : 22 / 26
Italians : 13 / 34
ANZAC : 19 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yep… but America is slowly recovering from the invasion :lol:
If it is slowly I have no problems with it :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Eire
Battle in 110 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Americans defend with 2 submarines
Italians roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Italians win, taking Eire from Neutral_Allies with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Libya to Tunisia
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
United Kingdom : 1 bomber and 1 tactical_bomber
Morocco : 1 flag, 1 airfield
Algeria : 1 flag, 1 infantry
Southern France : 1 artillery and 1 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 flag, 4 aaGuns, 2 armour, 3 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 artillery
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag, 1 transport
Eire : 1 flag, 1 artillery
109 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 artillery and 1 infantry
110 Sea Zone : 1 destroyer