0% for April

16L G40 Majikforce (Axis) vs Ktylu (Allies +25) REMATCH


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_37862_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 airfields; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to United Kingdom
                1 fighter moved from Malta to Egypt
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries moved from Libya to Tobruk
                1 mech_infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from India to Shan State
                1 transport moved from 98 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Persia

    Place Units - British
                1 airfield placed in Gibraltar
                1 airfield placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,2,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_37862_UK_3.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total

    triplea_37862_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New South Wales to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37862_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_37862_Fre3.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                4 bombers moved from Western Germany to 115 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Slovakia Hungary to Belarus
                      Germans take Belarus from Russians

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 4 bombers and 1 destroyer
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 armour moved from Southern France to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 infantry moved from Southern France to France
                2 armour moved from Southern France to Yugoslavia
                10 artilleries moved from Slovakia Hungary to Eastern Poland
                6 armour moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                2 aaGuns, 3 artilleries and 15 infantry moved from Romania to Bessarabia
                9 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Greece to Bulgaria
                3 bombers moved from 115 Sea Zone to Eastern Poland
                1 bomber moved from 115 Sea Zone to Western Germany
                2 fighters moved from Southern France to Western Germany
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                4 tactical_bombers moved from Southern France to Eastern Poland

    Place Units - Germans
                5 armour placed in Germany
                1 bomber and 1 infantry placed in Western Germany
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_37862_Ger4.tsvg


  • The dice RNG is killing me, i dont do battles normally without a 85% plus to win. And just lost all them in again.

    This is going on in like 4 games for me, i dont get it. whats the rule "dont attack unless your 100% lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 18 infantry moved from Novgorod to Archangel
                1 infantry moved from Russia to Smolensk
                3 fighters moved from Russia to Shensi
                2 mech_infantrys moved from Sikang to Shensi
                1 armour moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 artillery and 18 infantry moved from Ukraine to Bryansk
                1 artillery, 13 infantry and 2 tactical_bombers moved from Russia to Bryansk
                2 tactical_bombers moved from Bryansk to Russia

    Combat - Russians
                Battle in Shensi
                    Russians attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    retreated to Shensi
                    Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -22
                    Casualties for Russians: 2 fighters and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Kwangsi
                    Russians attack with 1 armour and 1 fighter
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 armour and 1 fighter
                    Casualties for Japanese: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Shensi to Szechwan

    Place Units - Russians
                1 armour, 5 artilleries and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    triplea_37862_Rus4.tsvg

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                2 artilleries, 2 fighters and 9 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                2 fighters moved from Japan to Manchuria
                2 bombers and 2 tactical_bombers moved from French Indo China to Manchuria
                1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery moved from Siam to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery moved from Malaya to Shan State
                1 armour moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 37 Sea Zone to Shan State
                2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 11 infantry and 2 tactical_bombers
                    Russians defend with 18 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 7 infantry
                    Casualties for Russians: 18 infantry
                Battle in Amur
                    Japanese attack with 1 infantry
                    Russians defend with 2 aaGuns
                    Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Szechwan
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 fighter
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 fighter
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 bombers moved from Manchuria to Kiangsu
                2 tactical_bombers moved from Manchuria to Jehol
                2 fighters moved from Manchuria to 36 Sea Zone
                2 fighters moved from Szechwan to French Indo China
                2 fighters moved from Manchuria to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                3 armour placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_37862_Jap4.tsvg

  • 22 16

    I’ve found whenever I get aggresive with Russia it bites me in the ass.  I always lose the battle no matter what.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Siberia to Amur

    Combat - Americans
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Queensland to Western Australia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 battleship and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37862_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry
                EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Russians to Neutral_Allies
                EDIT: Adding units owned by Russians to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    triplea_37862_Chi4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                3 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Persia to Burma
                1 fighter moved from India to Burma
                2 artilleries and 4 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 infantry moved from Iraq to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Tobruk to Alexandria

    Combat - British
                British creates battle in territory 97 Sea Zone

    triplea_37862_Bri4.tsvg


  • scramble order is sz 112 sir

  • 22 16

    full scramble please.


  • i dont get how a transport getting bombarded in war would survive the arial assault from 3 fighters and 3 bombers…… hehe

    Iv never done that move before, i just wanted to test my theory with the transports but wrong again. i suppose only if battleship goes down it would sink.

    Oh well, lesson learned  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 4 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Persia to Burma
                1 fighter moved from India to Burma
                2 artilleries and 4 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 infantry moved from Iraq to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Tobruk to Alexandria

    Combat - British
                British creates battle in territory 97 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 3 bombers and 3 fighters
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for British: 3 bombers and 3 fighters
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 aaGun moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                3 aaGuns moved from India to Burma
                2 fighters moved from Egypt to Tambov

    Place Units - British
                1 factory_minor placed in Iraq
                3 armour placed in Egypt
                1 armour placed in United Kingdom
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_37862_UK_4.tsvg

  • 22 16

    I believe the reason for the transports having to be taken last as causalties is purley a game mechanic issue.  Before that rule was implemented Naval battles were a bit broken.  Transports used to defend at 1 and they were cheap.  So the US would just build stacks of cannon fodder transports and never have their navy be in jeopardy.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 15 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 destroyer; British defend with 1 cruiser and 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 28
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Greece
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 artillery moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Italians collect 16 PUs; end with 31 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_37862_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37862_ANZ4.tsvg

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