G40 League MrRoboto vs Shrike Balanced Mod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Ukraine to Archangel
                2 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Vologda
                2 aaGuns, 8 armour, 10 artilleries, 3 fighters, 24 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                4 artilleries moved from Bryansk to Rostov
                4 artilleries moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                2 aaGuns moved from Russia to Tambov
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour placed in Volgograd
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_37675_Rus5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 3 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 60 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 marine moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Alaska
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Alaska from Americans, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                3 armour moved from Manchuria to Chahar
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 aaGun and 2 infantry moved from Hopei to Shensi
                2 artilleries moved from Kweichow to Shensi
                3 armour moved from Kiangsu to Kweichow
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 artilleries moved from Kwangsi to Yunnan
                2 bombers moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 37 Sea Zone
                1 carrier placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37675_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 5 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking Morocco from Italians with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 carrier moved from 101 Sea Zone to 64 Sea Zone
                1 carrier moved from 64 Sea Zone to 11 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 31 Sea Zone
                1 fighter moved from 10 Sea Zone to Western United States

    Place Units - Americans
                2 armour, 5 fighters and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_37675_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu
                4 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_37675_Chi5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Ethiopia to British Somaliland
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 artilleries, 1 fighter and 2 infantry moved from India to Burma
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis

    triplea_37675_Bri5.tsvg


  • OOL?

  • '19 '18

    Max defense.

    And btw, small tip: If you’re asking for OOL, just roll your first attacking round. This way, the opponent knows how many hits to allocate


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Ethiopia to British Somaliland
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 artilleries, 1 fighter and 2 infantry moved from India to Burma
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British
                Battle in British Somaliland
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    retreated to Alexandria
                    Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 4 infantry
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Bulgaria
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
                2 armour moved from Iraq to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Persia to Trans-Jordan
                1 fighter moved from Burma to India
                2 fighters moved from United Kingdom to 91 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                British undo move 1.
                3 infantry placed in Iraq
                3 armour placed in Persia
                1 factory_minor placed in Egypt
                British undo move 3.

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,3,3,6,1
                British collect 35 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_37675_UK_5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 99 Sea Zone
                2 armour and 2 artilleries moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 fighter and 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Bryansk
                    Italians attack with 2 armour and 2 artilleries
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Bryansk
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                5 infantry moved from Algeria to Tunisia
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Germany to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37675_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_37675_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - French
                Battle in 125 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_37675_Fre5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 45 PUs;
                Germans buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 38PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                7 mech_infantrys moved from Germany to Baltic States
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bulgaria
                2 bombers moved from Southern Italy to Bulgaria
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Belarus
                7 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Russia
                      Germans take Russia from Russians
                1 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 submarines
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 7 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Bulgaria from British with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                2 bombers moved from Bulgaria to Southern Italy
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                5 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 aaGuns, 13 armour, 8 artilleries, 28 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Poland

    Place Units - Germans
                1 destroyer and 2 fighters placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 89 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs

    triplea_37675_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 artillery and 2 infantry moved from Tambov to Russia
                1 tactical_bomber moved from Vologda to Russia
                2 fighters and 2 infantry moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Russia from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Russia to Caucasus
                3 fighters moved from Ukraine to Caucasus
                2 aaGuns, 8 armour, 14 artilleries, 21 infantry and 2 mech_infantrys moved from Rostov to Caucasus
                3 armour moved from Volgograd to Caucasus
                3 artilleries moved from Tambov to Volgograd
                5 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Volgograd
                2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
                2 aaGuns moved from Tambov to Samara

    Place Units - Russians
                3 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_37675_Rus6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 7 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 units repaired.
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 3 infantry moved from Shensi to Sikang
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                2 armour moved from Chahar to Kansu
                2 bombers moved from French Indo China to Tsinghai
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 artillery moved from Yunnan to Burma
                1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 marine moved from New Guinea to 46 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 artillery and 1 marine moved from 49 Sea Zone to Solomon Islands
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone

    Combat - Japanese
                Battle in New Britain
                Battle in Solomon Islands
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 fighter and 5 infantry
                    Casualties for Japanese: 4 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in 30 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of British Columbia from British to Japanese
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                2 bombers moved from Tsinghai to Shensi
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                3 armour moved from Kweichow to Shensi
                1 aaGun and 1 infantry moved from Shensi to Kansu
                2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hopei to Shensi
                1 armour and 1 artillery moved from Chahar to Suiyuyan
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Alaska to British Columbia
                1 carrier moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 armour placed in Malaya
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_37675_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers and 4 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from Gibraltar to Spain
                1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Spain
                1 bomber moved from United Kingdom to Spain
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Spain
                    Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                1 bomber moved from Spain to United Kingdom
                6 fighters moved from Western United States to 10 Sea Zone
                1 carrier moved from 11 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 carriers and 4 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                2 carriers and 3 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_37675_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_37675_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 armour moved from Trans-Jordan to Turkey
                6 infantry moved from Iraq to Turkey
                1 mech_infantry moved from Northwest Persia to Turkey
                3 armour moved from Persia to Turkey
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Neutral_Axis
                2 artilleries, 1 fighter and 2 infantry moved from India to Burma
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Turkey
                    British attack with 6 armour, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 6 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                2 artilleries and 8 infantry moved from India to West India
                1 infantry moved from British Somaliland to Ethiopia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Albania to Greece
                2 fighters moved from United Kingdom to Spain
                1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Iraq

    Place Units - British
                3 mech_infantrys placed in Persia
                3 infantry placed in Iraq
                1 destroyer and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,2,5
                British collect 34 PUs (5 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_37675_UK_6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 armour and 1 artillery moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                5 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 bomber and 5 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Algeria from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
                4 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_37675_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    triplea_37675_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_37675_ANZ6.tsvg

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