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Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
I haven’t done anything but move into a 1 unit territory (W. Ukraine), so no choices for you, that’s why I didn’t post it. SZ 125 requires action because you moved your sub in, I did nothing, mine was already there. Sorry, in the future I will post the move no matter what but I thought you would’ve expected a decision in 125 having moved the German sub in. I don’t know how to post the move now that it’s already in the combat phase, but I can reload and re-move if you wish. It’s just sub vs. sub.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter, 2 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Western Ukraine
Yeah but maybe the decision depends on what you do with the rest of your army, what you buy etc…
Even if you do nothing, that’s still some information.
BTW, have a look at the top left corner. File -> Post Game.
submerge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter, 2 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
5 infantry moved from Bryansk to Ukraine
4 artilleries and 1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 artilleries placed in Ukraine
4 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
You got it, I’ll post every time from here on out.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 7 infantry moved from Hopei to Shensi
2 bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 7 infantry moved from Hopei to Shensi
2 bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 7 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Americans: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer and 2 fighters
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 fighters
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Burma to Kwangsi
2 fighters moved from Kiangsi to Japan
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Manchuria
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - Americans
1 bomber moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - Americans
1 bomber moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 45 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central America to Central United States
1 carrier and 1 fighter moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Egypt to 97 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from India to Burma
Scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Egypt to 97 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports
Italians defend with 1 submarine and 1 transport
British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Greece
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Greece from Germans, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 97 Sea Zone to Egypt
Place Units - British
3 infantry placed in Iraq
3 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 35 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Baltic States to Western Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Cyprus
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
2 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Algeria
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Germany
2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
4 submarines placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
3 artilleries and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1,2,1,2,1,1,3,3,2,6,1,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Poland to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 armour and 8 mech_infantrys moved from Germany to Poland
1 aaGun, 1 armour and 8 mech_infantrys moved from Poland to Eastern Poland
5 aaGuns, 14 armour, 9 artilleries, 30 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs