@axis-dominion sounds good fire it up whenever you want
16L MrRoboto (Axis) vs Soul (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Western United States to Central America
2 fighters moved from 101 Sea Zone to West Indies
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 109 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
7 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Americans creates battle in territory 8 Sea Zone
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in West Indies
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in West Indies, round 2 : 1/4 hits
Germans roll dice for 1 artillery in West Indies, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Central America
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Central America, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Central America, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Central America
Americans win, taking Central America from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Central America to Central United States
2 fighters moved from West Indies to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Alaska to Eastern United States
3 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 bomber placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
2 destroyers placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
Northern Territory : 1 infantry
Guam : 1 airfield, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
34 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
West Indies : 1 infantry and 1 mech_infantry
Central United States : 1 factory_major and 1 fighter
Central America : 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 mech_infantry
United Kingdom : 2 bombers
125 Sea Zone : 1 flag
89 Sea Zone : 1 transport
64 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 62 / 96
Russians : 15 / 22
Japanese : 65 / 70
Americans : 50 / 75
Chinese : 5 / 8
British : 33 / 38
UK_Pacific : 5 / 9
Italians : 19 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 3 infantry in Chahar, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 9 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 10 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 10 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 11 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 11 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 fighter and 2 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 62 / 96
Russians : 15 / 22
Japanese : 63 / 70
Americans : 50 / 75
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 5 / 9
Italians : 19 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 bombers moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from United Kingdom to 109 Sea Zone
4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to IraqCombat - British
Battle in Morocco
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 bombers and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
2 bombers moved from Anglo Egyptian Sudan to IraqPlace Units - British
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Suiyuyan : 3 aaGuns
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Central United States : 1 artillery
Belgian Congo : 1 artillery and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour and 11 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag, 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter and 12 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 12 infantry and 2 mech_infantrys
91 Sea Zone : 4 destroyers, 1 submarine and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 61 / 96
Russians : 15 / 22
Japanese : 63 / 70
Americans : 50 / 75
Chinese : 7 / 9
British : 36 / 37
UK_Pacific : 5 / 8
Italians : 17 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Morocco from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 92 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
2 destroyers and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Paulau Island
Battle in MarianasNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
34 Sea Zone : 1 transport
22 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 61 / 96
Russians : 15 / 22
Japanese : 63 / 70
Americans : 50 / 75
Chinese : 7 / 9
British : 34 / 37
UK_Pacific : 5 / 8
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France is ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 factory_minor, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 114 Sea Zone
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 11 Sea Zone to 64 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 64 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 125 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Russians defend with 2 artilleries and 3 infantry
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Tambov
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
17 armour and 13 mech_infantrys moved from Rostov to Belarus
2 aaGuns and 7 infantry moved from Ukraine to Rostov
1 artillery and 6 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Bryansk to Southern Italy
1 bomber moved from Northwest Persia to Slovakia Hungary
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Volgograd to RostovPlace Units - Germans
1 factory_minor placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
1 destroyer, 2 submarines and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
3 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Samara to Tambov
4 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits
1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 2/2 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
10 infantry moved from Smolensk to Russia
1 mech_infantry moved from Samara to Timguska
2 aaGuns and 8 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 8 infantry
Timguska : 1 mech_infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 62 infantry and 3 mech_infantrys
Tambov : 1 artillery
Novosibirsk : 1 infantry
Smolensk : 1 infantry
Persia : 1 fighter
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 96
Russians : 16 / 23
Japanese : 63 / 70
Americans : 50 / 75
Chinese : 4 / 9
British : 33 / 37
UK_Pacific : 5 / 8
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
3 artilleries and 2 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
2 artilleries, 3 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Central Mongolia to Tsagaan Olom
2 armour moved from Tsagaan Olom to Kansu
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 submarine moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
3 armour placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
7 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
3 fighters moved from Caroline Islands to 22 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Italians, 1 bomber owned by the Americans, 1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 44
Casualties for Italians: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Casualties for Americans: 1 bomber and 1 submarine
Battle in 11 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 11 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 11 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/13 hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 22 Sea Zone to Caroline Islands
7 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 11 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to French West Africa
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Central United States to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
Queensland : 1 infantry
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
11 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Central United States : 1 factory_major
Central America : 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 2 bombers
Morocco : 1 flag, 2 infantry and 1 mech_infantry
French West Africa : 1 bomber
92 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 3 transportsProduction/PUs Summary :
Germans : 64 / 96
Russians : 15 / 23
Japanese : 67 / 72
Americans : 51 / 80
Chinese : 1 / 9
British : 33 / 37
UK_Pacific : 5 / 8
Italians : 18 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 armour; Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits
Germans roll dice for 3 armour in Kansu, round 2 : 1/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Kansu
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits
Germans roll dice for 1 armour in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Germans win with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 64 / 96
Russians : 15 / 23
Japanese : 67 / 72
Americans : 51 / 80
Chinese : 1 / 1
British : 33 / 37
UK_Pacific : 5 / 8
Italians : 18 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
7 fighters moved from 33 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from Caroline Islands to 22 Sea Zone -
wait a second, why are you posting america again, after the chinese turn?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 artillery and 12 infantry moved from Persia to Northwest Persia
3 artilleries and 12 infantry moved from Iraq to Northwest Persia
2 bombers and 1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese -
intercept over egypt?
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nope
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Also, on your turn, if you wanted to Kami into sz 22, feel free.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 12 infantry moved from Persia to Northwest Persia
3 artilleries and 12 infantry moved from Iraq to Northwest Persia
2 bombers and 1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Air Battle in Egypt
British attacks with 3 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/2 hits
1 bomber killed by AA
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Egypt causes 3 damage total.
Battle in Northwest Persia
British attack with 4 artilleries and 24 infantry
Germans defend with 2 mech_infantrys
British roll dice for 4 artilleries and 24 infantry in Northwest Persia, round 2 : 8/28 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 artilleries and 24 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from Egypt to IraqPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Suiyuyan : 3 aaGuns
Burma : 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Central United States : 1 artillery
Belgian Congo : 1 artillery and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour and 14 infantry
Anglo Egyptian Sudan : 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Northwest Persia : 1 flag, 4 artilleries and 24 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
91 Sea Zone : 4 destroyers, 1 submarine and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 63 / 96
Russians : 15 / 23
Japanese : 66 / 72
Americans : 51 / 80
Chinese : 1 / 1
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 1x airfield; Remaining resources: 36 PUs;
Italians buy 3 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to 92 Sea Zone
2 bombers moved from Southern Italy to Morocco
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 transports
Americans defend with 1 submarine
Italians win with 1 bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 2 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 92 Sea Zone to Southern Italy
2 bombers moved from Morocco to Libya
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
54 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 63 / 96
Russians : 15 / 23
Japanese : 59 / 72
Americans : 50 / 80
Chinese : 1 / 1
British : 34 / 35
UK_Pacific : 6 / 10
Italians : 19 / 37
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





