16L MrRoboto (Axis) vs Soul (Allies) BM


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                2 infantry moved from 64 Sea Zone to Central America
                1 fighter moved from Western United States to Central America
                2 fighters moved from 101 Sea Zone to West Indies
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 109 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                7 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Americans creates battle in territory 8 Sea Zone
                Battle in Gibraltar
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/5 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  2/5 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in West Indies
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in West Indies, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in West Indies, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in West Indies
                    Americans win, taking West Indies from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Central America
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Central America, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Central America, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Central America, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Central America, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Central America
                    Americans win, taking Central America from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from 34 Sea Zone to 33 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from Central America to Central United States
                2 fighters moved from West Indies to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Alaska to Eastern United States
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 bomber placed in Eastern United States
                2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 destroyers placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
        Northern Territory : 1 infantry
        Guam : 1 airfield, 1 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Aleutian Islands : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
        34 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        West Indies : 1 infantry and 1 mech_infantry
        Central United States : 1 factory_major and 1 fighter
        Central America : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 mech_infantry
        United Kingdom : 2 bombers
        125 Sea Zone : 1 flag
        89 Sea Zone : 1 transport
        64 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 62 / 96
        Russians : 15 / 22
        Japanese : 65 / 70
        Americans : 50 / 75
        Chinese : 5 / 8
        British : 33 / 38
        UK_Pacific : 5 / 9
        Italians : 19 / 37
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Chahar, round 6 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 7 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 8 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 9 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 9 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 10 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 10 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 11 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 11 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Suiyuyan : 1 fighter and 2 infantry
        Chahar : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 96
        Russians : 15 / 22
        Japanese : 63 / 70
        Americans : 50 / 75
        Chinese : 7 / 9
        British : 33 / 38
        UK_Pacific : 5 / 9
        Italians : 19 / 37
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 bombers moved from Iraq to Anglo Egyptian Sudan
                1 infantry moved from United Kingdom to 109 Sea Zone
                4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Morocco
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 bombers and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Iraq to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                2 bombers moved from Anglo Egyptian Sudan to Iraq

    Place Units - British
                1 fighter placed in United Kingdom
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Suiyuyan : 3 aaGuns
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Central United States : 1 artillery
        Belgian Congo : 1 artillery and 6 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag, 1 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter and 12 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 12 infantry and 2 mech_infantrys
        91 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 61 / 96
        Russians : 15 / 22
        Japanese : 63 / 70
        Americans : 50 / 75
        Chinese : 7 / 9
        British : 36 / 37
        UK_Pacific : 5 / 8
        Italians : 17 / 37
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_UK_9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Morocco from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                2 destroyers and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_37562_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 1 infantry
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
        34 Sea Zone : 1 transport
        22 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 61 / 96
        Russians : 15 / 22
        Japanese : 63 / 70
        Americans : 50 / 75
        Chinese : 7 / 9
        British : 34 / 37
        UK_Pacific : 5 / 8
        Italians : 19 / 37
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_ANZ9.tsvg


  • France is ok.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 1 factory_minor, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 114 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Rostov to Bryansk
                1 bomber moved from Rostov to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 artillery moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 11 Sea Zone to 64 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 64 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win, taking 125 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Northwest Persia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Bryansk
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    Russians defend with 2 artilleries and 3 infantry
                    Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                17 armour and 13 mech_infantrys moved from Rostov to Belarus
                2 aaGuns and 7 infantry moved from Ukraine to Rostov
                1 artillery and 6 infantry moved from Rostov to Volgograd
                2 mech_infantrys moved from Caucasus to Volgograd
                1 bomber moved from Bryansk to Southern Italy
                1 bomber moved from Northwest Persia to Slovakia Hungary
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 carriers, 2 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 fighters and 2 tactical_bombers moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from France to Western Germany
                3 mech_infantrys moved from Kazakhstan to Volgograd
                1 infantry moved from Volgograd to Rostov

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Rostov
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer, 2 submarines and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_37562_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                3 infantry moved from Smolensk to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 artillery moved from Samara to Tambov
                4 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 2 artilleries in Bryansk, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                10 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Samara to Timguska
                2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 8 infantry
        Timguska : 1 mech_infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 artillery and 3 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 62 infantry and 3 mech_infantrys
        Tambov : 1 artillery
        Novosibirsk : 1 infantry
        Smolensk : 1 infantry
        Persia : 1 fighter
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 16 / 23
        Japanese : 63 / 70
        Americans : 50 / 75
        Chinese : 4 / 9
        British : 33 / 37
        UK_Pacific : 5 / 8
        Italians : 19 / 37
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_Rus10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 22 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                3 artilleries and 2 infantry moved from Hopei to Shensi
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                2 artilleries, 3 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 4 artilleries and 3 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Shensi from Chinese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Central Mongolia to Tsagaan Olom
                2 armour moved from Tsagaan Olom to Kansu
                1 infantry moved from Sakha to Buryatia
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 submarine moved from 8 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                3 infantry placed in Malaya
                3 armour placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_37562_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from United Kingdom to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                7 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                1 fighter moved from Western United States to 11 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 submarines
                    Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Italians, 1 bomber owned by the Americans, 1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 3 :  0/2 hits
                        2 fighters owned by the Italians lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 44
                    Casualties for Italians: 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Casualties for Americans: 1 bomber and 1 submarine
                Battle in 11 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 11 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 11 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  4/13 hits
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
                    Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 22 Sea Zone to Caroline Islands
                7 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 11 Sea Zone to Hawaiian Islands
                1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to French West Africa
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry moved from Northern Territory to Queensland
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Morocco to 91 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
        Queensland : 1 infantry
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield, 1 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        11 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Central America : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        United Kingdom : 2 bombers
        Morocco : 1 flag, 2 infantry and 1 mech_infantry
        French West Africa : 1 bomber
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 3 transports

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 15 / 23
        Japanese : 67 / 72
        Americans : 51 / 80
        Chinese : 1 / 9
        British : 33 / 37
        UK_Pacific : 5 / 8
        Italians : 18 / 37
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour; Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                        Germans roll dice for 3 armour in Kansu, round 2 :  1/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Germans win with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 64 / 96
        Russians : 15 / 23
        Japanese : 67 / 72
        Americans : 51 / 80
        Chinese : 1 / 1
        British : 33 / 37
        UK_Pacific : 5 / 8
        Italians : 18 / 37
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_Chi10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from West Indies to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                1 fighter moved from Western United States to 11 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                7 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone

    triplea_37562_Ame10.tsvg

  • '19 '18

    wait a second, why are you posting america again, after the chinese turn?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 artillery and 12 infantry moved from Persia to Northwest Persia
                3 artilleries and 12 infantry moved from Iraq to Northwest Persia
                2 bombers and 1 fighter moved from Iraq to Egypt
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    triplea_37562_Bri10.tsvg


  • intercept over egypt?

  • '19 '18

    nope


  • Also, on your turn, if you wanted to Kami into sz 22, feel free.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 12 infantry moved from Persia to Northwest Persia
                3 artilleries and 12 infantry moved from Iraq to Northwest Persia
                2 bombers and 1 fighter moved from Iraq to Egypt
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Air Battle in Egypt
                    British attacks with 3 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Egypt causes 3 damage total.
                Battle in Northwest Persia
                    British attack with 4 artilleries and 24 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 4 artilleries and 24 infantry in Northwest Persia, round 2 :  8/28 hits
                        Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 4 artilleries and 24 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Trans-Jordan from Italians to British
                EDIT: Turning off Edit Mode
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber and 1 fighter moved from Egypt to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Suiyuyan : 3 aaGuns
        Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Central United States : 1 artillery
        Belgian Congo : 1 artillery and 6 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour and 14 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 4 artilleries and 24 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        91 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 63 / 96
        Russians : 15 / 23
        Japanese : 66 / 72
        Americans : 51 / 80
        Chinese : 1 / 1
        British : 35 / 35
        UK_Pacific : 6 / 10
        Italians : 17 / 37
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_UK_10.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians repair damage of 1x airfield; Remaining resources: 36 PUs;
                Italians buy 3 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to 92 Sea Zone
                2 bombers moved from Southern Italy to Morocco
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 transports
                    Americans defend with 1 submarine
                    Italians win with 1 bomber and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Italians attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 2 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 bombers moved from Morocco to Libya
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_37562_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
        54 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 63 / 96
        Russians : 15 / 23
        Japanese : 59 / 72
        Americans : 50 / 80
        Chinese : 1 / 1
        British : 34 / 35
        UK_Pacific : 6 / 10
        Italians : 19 / 37
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37562_ANZ10.tsvg

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