16L Talleyrand19 (Allies+23) vs Brincobi (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 5 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
                3 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                4 bombers moved from French Indo China to 33 Sea Zone
                1 bomber moved from French Indo China to 33 Sea Zone
                1 battleship moved from 42 Sea Zone to 56 Sea Zone
                1 battleship moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 cruiser moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 56 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 56 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 2 transports
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Western Australia
                Battle in 33 Sea Zone
                    Japanese attack with 7 bombers, 1 carrier, 6 fighters, 3 submarines and 4 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win, taking Western Australia from ANZAC with 7 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 95
                    Casualties for ANZAC: 1 cruiser, 3 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Casualties for Japanese: 1 carrier, 4 fighters, 3 submarines and 1 tactical_bomber

    Non Combat Move - Japanese
                2 carriers moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 56 Sea Zone
                6 bombers moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from 33 Sea Zone to 34 Sea Zone
                7 bombers moved from 34 Sea Zone to Paulau Island
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 mech_infantrys and 2 tactical_bombers moved from Yunnan to India
                2 artilleries moved from Szechwan to Kweichow
                2 infantry moved from Hopei to Anhwe

    Place Units - Japanese
                1 armour and 2 fighters placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                3 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_37507_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from West India: 1 bomber
                EDIT: Adding units owned by Americans to Persia: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Iraq to Greece
                1 mech_infantry moved from Iraq to Greece
                1 mech_infantry moved from Iraq to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 bomber and 2 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Greece from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Greece to Iraq
                5 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from Persia to Iraq
                1 artillery and 7 infantry moved from West India to Eastern Persia
                3 fighters and 2 tactical_bombers moved from West India to Iraq
                2 aaGuns moved from West India to Eastern Persia
                2 armour and 4 mech_infantrys moved from Belgian Congo to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 transports moved from 104 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                3 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                2 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    triplea_37507_UK_7.tsvg


  • not giving up yet, but that first round in the Med where I had the worst luck ever…that probably cost me the game haha, been too busy keeping Italy trapped there to go save India…oh well, we’ll see what happens


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from West India: 1 bomber
                EDIT: Adding units owned by Americans to Persia: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Iraq to Greece
                1 mech_infantry moved from Iraq to Greece
                1 mech_infantry moved from Iraq to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 bomber and 2 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Greece from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Greece to Iraq
                5 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from Persia to Iraq
                1 artillery and 7 infantry moved from West India to Eastern Persia
                3 fighters and 2 tactical_bombers moved from West India to Iraq
                2 aaGuns moved from West India to Eastern Persia
                2 armour and 4 mech_infantrys moved from Belgian Congo to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 transports moved from 104 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                3 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                2 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 3 artilleries
                EDIT: Adding units owned by Americans to Spain: 3 artilleries
                EDIT: Turning off Edit Mode

    triplea_37507_UK_7.tsvg


  • you can move them back if you want, but I realized that I didn’t actually use my spain factory as america, so I just placed 3 arts there instead of East US


  • @Talleyrand19:

    you can move them back if you want, but I realized that I didn’t actually use my spain factory as america, so I just placed 3 arts there instead of East US

    No problem :)


  • appreciate it…now if only they could turn into super nukes and go stop Japan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Albania to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 3 infantry; French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Egypt to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Egypt
                2 aaGuns and 10 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    triplea_37507_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                2 aaGuns, 3 artilleries and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_37507_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_37507_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Albania to Greece
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Southern Italy to Rostov
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Western Germany to Rostov
                2 bombers moved from Southern Italy to Bryansk
                4 bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 4 bombers, 2 fighters and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Greece from British with 4 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Rostov to Novgorod
                2 bombers moved from Bryansk to Novgorod
                4 bombers moved from Greece to Southern Italy
                2 fighters moved from Greece to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                2 infantry moved from Normandy Bordeaux to Southern France
                3 artilleries and 6 infantry moved from France to Southern France
                1 infantry moved from Holland Belgium to France
                2 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                3 aaGuns, 4 artilleries and 13 infantry moved from Baltic States to Novgorod
                5 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Western Ukraine to Romania
                2 mech_infantrys moved from Germany to Yugoslavia
                1 mech_infantry moved from Germany to Western Germany
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Southern France to Western Germany
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                1 bomber moved from Rostov to Ukraine

    Place Units - Germans
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in France
                2 fighters and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Removing units owned by Germans from Ukraine: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_37507_Ger8.tsvg


  • I meant to use one of my bombers from Western Germany to Bryansk, not Rostov so that it could land in Novgorod. Hope that edit was ok. It would have been to bombers each place anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 factory_upgrade and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Tambov to Bryansk
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                3 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters and 12 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 3 fighters and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                4 aaGuns moved from Archangel to Smolensk
                2 aaGuns moved from Russia to Smolensk
                3 fighters moved from Bryansk to Smolensk
                8 artilleries and 42 infantry moved from Archangel to Smolensk

    Place Units - Russians
                Units in Russia being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Russia
                Russians undo move 1.
                1 artillery and 2 infantry placed in Russia
                Units in Russia being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    triplea_37507_Rus8.tsvg


  • yeah that’s fine, ugh those early dice in the med, every time I open our game I am haunted by their memory


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from India to West India
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 destroyer moved from 55 Sea Zone to 61 Sea Zone
                1 battleship moved from 55 Sea Zone to 61 Sea Zone
                2 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 56 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Shan State to 37 Sea Zone

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 infantry
                    British defend with 1 aaGun
                    Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Queensland
                Battle in 61 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Queensland from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 battleship and 1 carrier moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 carrier moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                3 fighters moved from Japan to 46 Sea Zone
                7 bombers moved from Paulau Island to Western Australia
                2 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Hunan
                2 artilleries moved from Kweichow to Anhwe
                1 mech_infantry moved from India to Afghanistan
                      Japanese take Afghanistan from Neutral_True

    Place Units - Japanese
                3 fighters and 1 tactical_bomber placed in Japan
                1 destroyer placed in 6 Sea Zone
                2 armour and 1 infantry placed in India
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_37507_Jap8.tsvg


  • @Talleyrand19:

    yeah that’s fine, ugh those early dice in the med, every time I open our game I am haunted by their memory

    That’s funny, I took a print screen of the battle and framed it ;) lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to West India
                2 infantry moved from Eastern Persia to West India
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
                2 armour moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Iraq to Greece
                3 fighters and 2 tactical_bombers moved from Iraq to Greece

    Combat - British
                Battle in Greece
                    British attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                    British win, taking Greece from Germans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in West India
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 3 armour, 1 artillery, 1 infantry and 9 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Greece to Iraq
                1 bomber moved from West India to Iraq
                2 aaGuns, 1 artillery and 5 infantry moved from Eastern Persia to Persia
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Iraq to 80 Sea Zone
                1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    triplea_37507_UK_8.tsvg


  • looking at this, I can’t free Australia and then you’ll have 6 vcs, the split victory conditions are so annoying when Europe is still highly contested, but it’s time to throw in the towel…it was a good game, I just could never recover from that Egypt disaster on turn 1 and then shift towards protecting india…but good game, want to play a rematch? I could take Allies again at +23 or play as Axis, let me know if you want to play another


  • Yeah, it’s a delicate balance.
    I’ll take a little brake from playing, but I can let you know when I’m ready for more action :)


  • sounds good

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