@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 axisandallies13 (Axis) vs Talleyrand19 (Allies +22)
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Any intercepts over the UK?
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no intercept in UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 1 destroyer, 2 factory_minors and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Southern Italy to 96 Sea Zone
2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from FrenchCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: factory_major = 12, harbour = 1
Cleaning up after air battlesNon Combat Move - Germans
4 fighters moved from United Kingdom to Holland Belgium
2 bombers and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
5 armour moved from France to Germany
3 aaGuns moved from Western Germany to Holland Belgium
1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 fighter moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from 96 Sea Zone to YugoslaviaPlace Units - Germans
1 destroyer placed in 114 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns and 1 infantry
EDIT: Turning off Edit Mode
2 bombers placed in Western Germany
1 factory_minor placed in Romania
1 factory_minor placed in Finland
4 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Novgorod to Karelia
3 artilleries moved from Novgorod to Karelia
2 aaGuns moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
2 fighters moved from Russia to Karelia
2 mech_infantrys moved from Bryansk to Novgorod
2 armour moved from Bryansk to Novgorod
2 infantry moved from Rostov to Bryansk
1 artillery moved from Russia to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Western Ukraine to BryanskPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 3 infantry placed in Russia
Russians undo move 3.
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
1 battleship moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone -
Scramble in 21 or not?
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sure, scramble him, he can’t possibly defend the island against 4 units, might as well go against the battleship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
1 battleship moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Borneo
Strategic bombing raid in India
Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 21 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 fighter
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 battleship and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese winJapanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -13
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Japan
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 bombers moved from India to KwangsiPlace Units - Japanese
1 carrier and 1 cruiser placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
Me being stupid: bad
My dice luck: bad
That turn: … -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers
Japanese defend with 1 cruiser
Americans win with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 23 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
Americans undo move 1.
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,6,5,2,3,5,6,1,3,2,2,5,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Suiyuyan
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Tobruk to LibyaCombat - British
Battle in Kenya
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Malta to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 28 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Morocco
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 13 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser and 1 transport
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser and 1 transport
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 fighter moved from Southern Italy to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
2 bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 13 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
2 tactical_bombers moved from Yugoslavia to Bessarabia
1 armour moved from Romania to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers, 5 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 9 armour, 3 artilleries, 12 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 3 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries, 13 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 12 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Bessarabia to Romania
1 infantry moved from Poland to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
3 aaGuns, 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Southern France to Western Germany
1 bomber moved from 115 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 2 artilleries placed in Finland
1 armour and 2 artilleries placed in Romania
Germans undo move 2.
3 artilleries placed in Romania
2 armour and 1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
3 artilleries moved from Karelia to Finland
2 armour and 5 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
2 fighters moved from Karelia to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Karelia to FinlandCombat - Russians
Battle in 115 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 fighter
Battle in Finland
Russians attack with 2 armour, 3 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 factory_minor and 8 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 2 artilleries and 8 infantry
Casualties for Russians: 2 artilleries, 5 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bryansk
2 artilleries and 3 infantry moved from Russia to Bryansk
6 infantry moved from Belarus to Bryansk
1 fighter moved from 115 Sea Zone to Novgorod
2 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
3 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Volgograd
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 bombers moved from Kwangsi to India
2 fighters and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Sumatra
Strategic bombing raid in India
Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter moved from Paulau Island to Caroline Islands
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from India to KwangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 cruisers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
10 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 artilleries moved from Burma to YunnanCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 5 infantry
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 6 infantry
Casualties for Japanese: 2 artilleries and 5 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
Battle in Tanganyika Territory
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians, taking Tanganyika Territory from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Libya to Tunisia
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Iraq to Egypt
3 aaGuns moved from Burma to India
4 fighters moved from United Kingdom to FinlandPlace Units - British
1 factory_minor placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 20 PUs total





