@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L Playoff Soulblighter (Axis) vs rpg44 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 4 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Spain to 104 Sea Zone
2 fighters moved from Southern France to 104 Sea Zone
1 bomber moved from Southern France to Germany
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 63 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in New Britain
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking New Britain from Japanese, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 104 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Germany to Southern France
1 bomber moved from 104 Sea Zone to United Kingdom
2 artilleries and 5 infantry moved from Spain to Southern France
1 infantry moved from Portugal to Spain
3 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 armour and 2 mech_infantrys moved from Argentina to Venezuela
1 fighter moved from British Guiana to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Southern France
1 fighter moved from 104 Sea Zone to United Kingdom
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Timguska to Kansu
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 15 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
1 transport moved from 28 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Spain
2 fighters moved from Western United States to 15 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
3 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 artillery moved from Argentina to Brazil
4 fighters moved from 42 Sea Zone to SumatraPlace Units - Americans
3 artilleries placed in Southern France
1 artillery placed in Normandy Bordeaux
1 artillery placed in Spain
2 infantry placed in Normandy Bordeaux
2 infantry placed in Spain
3 infantry placed in Central United States
1 fighter placed in Eastern United States
3 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Kansu : 1 artillery and 1 infantry
New Britain : 1 infantry
New Zealand : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield and 1 harbour
Sumatra : 4 fighters
42 Sea Zone : 1 flag, 1 submarine
47 Sea Zone : 1 transport
15 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 8 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Trans-Jordan : 1 mech_infantry
Alexandria : 1 infantry
United Kingdom : 1 bomber and 1 fighter
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 12 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
Caucasus : 3 fighters and 1 tactical_bomber
Portugal : 1 flag
Chile : 1 flag
104 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
Argentina : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 artillery
Venezuela : 1 flag, 1 armour and 2 mech_infantrys
Spain : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 9 infantry
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 59 / 82
Russians : 9 / 0
Japanese : 61 / 64
Americans : 69 / 89
Chinese : 5 / 3
British : 39 / 47
UK_Pacific : 10 / 11
Italians : 12 / 8
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 14 infantry
Szechwan : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 59 / 82
Russians : 9 / 0
Japanese : 60 / 64
Americans : 69 / 89
Chinese : 6 / 6
British : 39 / 47
UK_Pacific : 10 / 11
Italians : 12 / 8
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Turkey to Southern Italy
2 mech_infantrys moved from Turkey to Volgograd
4 fighters and 1 tactical_bomber moved from Turkey to Volgograd
2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 2 infantry moved from Rhodesia to Angola
2 mech_infantrys moved from Union of South Africa to AngolaCombat - British
Battle in Holland Belgium
British attack with 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 mech_infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians and 1 aaGun owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 mech_infantry
Battle in Angola
British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Angola, round 2 : 2/6 hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
British win, taking Angola from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Volgograd
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
British attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
AA fire in Southern Italy : 0/3 hits
British roll dice for 1 bomber, 3 fighters and 2 infantry in Southern Italy, round 2 : 1/6 hits
Italians roll dice for 1 aaGun and 2 mech_infantrys in Southern Italy, round 2 : 0/2 hits
1 aaGun owned by the Italians lost in Southern Italy
British roll dice for 1 bomber, 3 fighters and 2 infantry in Southern Italy, round 3 : 4/6 hits
Italians roll dice for 2 mech_infantrys in Southern Italy, round 3 : 1/2 hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British captures 8PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 aaGun and 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
7 artilleries and 5 infantry moved from Turkey to Caucasus
3 infantry moved from Iraq to Turkey
4 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Spain to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - British
1 fighter placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 15 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 2 infantry
Southern France : 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys
Syria : 1 flag
Holland Belgium : 1 flag, 3 infantry
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Caucasus : 7 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Turkey : 1 flag, 3 infantry
Mozambique : 1 flag
104 Sea Zone : 2 transports
Saudi Arabia : 1 flag, 1 factory_minor and 3 infantry
93 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Angola : 1 flag, 2 artilleries, 1 infantry and 2 mech_infantrys
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 4 submarines and 1 transport
Iraq : 1 flag, 1 aaGun, 1 artillery and 6 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 3 infantry and 2 mech_infantrys
110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 54 / 82
Russians : 9 / 0
Japanese : 60 / 64
Americans : 69 / 89
Chinese : 6 / 6
British : 48 / 61
UK_Pacific : 10 / 15
Italians : 9 / 0
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
3 fighters moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 3 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from Southern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,1,5,3,6,6,2,3,6,5
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Albania to Yugoslavia
ANZAC take Yugoslavia from GermansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Turkey to Caucasus
2 fighters moved from Sumatra to Burma
1 fighter moved from Sumatra to Western Australia
2 mech_infantrys moved from Queensland to Western Australia
1 aaGun and 2 infantry moved from Queensland to South Australia
1 artillery and 3 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to New Zealand
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 15 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Burma : 2 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 5 infantry
Western Australia : 1 fighter and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
Sumatra : 1 fighter
26 Sea Zone : 1 submarine
15 Sea Zone : 1 cruiser and 1 fighter
52 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
61 Sea Zone : 1 submarine
Albania : 1 flag
Caucasus : 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 82
Russians : 9 / 0
Japanese : 60 / 64
Americans : 69 / 89
Chinese : 6 / 6
British : 45 / 61
UK_Pacific : 10 / 15
Italians : 12 / 5
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Turkey to Caucasus
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 1 infantry
Normandy Bordeaux : 1 infantry
Southern France : 1 infantry
Caucasus : 2 infantry
110 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 52 / 82
Russians : 9 / 0
Japanese : 60 / 64
Americans : 69 / 89
Chinese : 6 / 6
British : 45 / 61
UK_Pacific : 10 / 15
Italians : 12 / 5
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 81 PUs;
Germans buy 6 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 10 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
10 armour and 10 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
10 tactical_bombers moved from Rostov to 97 Sea Zone
6 bombers moved from Novgorod to Holland Belgium
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Volgograd
Germans attack with 10 armour, 1 infantry and 10 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from British with 10 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 6 bombers and 3 infantry
British defend with 3 infantry
Germans win, taking Holland Belgium from British with 6 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in 97 Sea Zone
Germans attack with 10 tactical_bombers
British defend with 4 submarines and 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans and 4 submarines owned by the British Submerged
Germans win with 10 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
10 tactical_bombers moved from 97 Sea Zone to Northern Italy
6 bombers moved from Holland Belgium to Germany
2 infantry moved from Western Germany to Northern Italy
5 fighters and 5 tactical_bombers moved from Rostov to Germany
1 artillery and 7 infantry moved from Karelia to Finland
3 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
6 armour and 6 mech_infantrys moved from Russia to Volgograd
6 mech_infantrys moved from Rostov to Volgograd
2 aaGuns moved from Ukraine to Bryansk
3 armour moved from Smolensk to BryanskPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 artilleries placed in Russia
3 mech_infantrys placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,6,3
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
2 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Timguska to Kansu
1 mech_infantry moved from Novosibirsk to Shensi
4 armour and 10 mech_infantrys moved from Novosibirsk to Tsinghai
5 aaGuns, 4 artilleries and 45 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Tsinghai to Shensi
3 infantry moved from Olgiy to Timguska
7 infantry moved from Olgiy to Kansu
1 aaGun moved from Olgiy to Kansu
4 infantry moved from Olgiy to KansuTurn Complete - Russians
Territory Summary for Russians :
Shensi : 4 infantry and 2 mech_infantrys
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 2 aaGuns and 11 infantry
Tsinghai : 4 armour and 9 mech_infantrys
Burma : 1 fighter and 1 tactical_bomber
Timguska : 3 infantry
Kazakhstan : 6 aaGuns, 5 artilleries, 46 infantry and 2 mech_infantrys
Olgiy : 1 flag
Tobruk : 1 flag
Caucasus : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 76
Russians : 7 / 0
Japanese : 59 / 64
Americans : 69 / 89
Chinese : 7 / 6
British : 40 / 61
UK_Pacific : 10 / 15
Italians : 12 / 5
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
3 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
8 armour, 1 infantry and 6 mech_infantrys moved from Hopei to Kweichow
1 infantry moved from Yunnan to Kweichow
2 bombers moved from Java to 42 Sea Zone
2 bombers moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 8 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 8 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 4 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to French Indo China
5 artilleries and 4 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Shan State
4 armour, 10 artilleries and 11 infantry moved from Shan State to Yunnan
4 armour moved from Yunnan to Kweichow
3 mech_infantrys moved from Anhwe to Kweichow
3 mech_infantrys moved from Hunan to Kweichow
2 armour moved from Kwangtung to Yunnan
1 infantry moved from Chahar to Hopei
1 aaGun, 3 artilleries and 7 infantry moved from Dzavhan to Central Mongolia
3 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Japan to French Indo China
4 bombers moved from 42 Sea Zone to French Indo China
3 carriers and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Caroline Islands to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 airfield placed in French Indo China
3 infantry placed in French Indo China
3 artilleries placed in Kwangtung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs total -
don’t have my whole move down yet but I am going to bomb WG with 3 strats and a ftg, let me know if you want to scramble
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I like to see the entire move first. I am sorry, but I am one of those people that wants to see the entire move first.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 15 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Spain to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany -
one build change, swap 4 of the infantry for 3 artillery
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No intercept in this case.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 carriers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Spain to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Southern France to Western Germany
1 fighter moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 artillery and 9 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour and 2 mech_infantrys moved from Venezuela to 89 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Southern France
1 mech_infantry moved from Trans-Jordan to Turkey
1 infantry moved from Alexandria to Egypt
3 fighters moved from Sumatra to India
1 fighter moved from Sumatra to India
2 fighters moved from New Zealand to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 15 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Kansu to ShensiPlace Units - Americans
1 bomber and 2 infantry placed in Spain
3 artilleries placed in Southern France
3 infantry placed in Normandy Bordeaux
6 infantry placed in Central United States
2 carriers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 artillery
EDIT: Adding units owned by Americans to British Guiana: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Shensi : 1 artillery and 1 infantry
India : 4 fighters
Queensland : 2 fighters and 1 tactical_bomber
New Britain : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield and 1 harbour
Kazakhstan : 3 fighters and 1 tactical_bomber
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 mech_infantrys, 8 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 carriers
Central United States : 1 factory_major and 6 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 infantry
British Guiana : 1 artillery
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 17 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 29 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
Portugal : 1 flag
Chile : 1 flag
Turkey : 1 mech_infantry
104 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Argentina : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
Venezuela : 1 flag
Spain : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 5 infantry and 2 mech_infantrys
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 59 / 76
Russians : 6 / 0
Japanese : 61 / 65
Americans : 69 / 89
Chinese : 6 / 6
British : 40 / 61
UK_Pacific : 10 / 15
Italians : 12 / 5
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Burma to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 16 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 59 / 76
Russians : 6 / 0
Japanese : 60 / 65
Americans : 69 / 89
Chinese : 7 / 7
British : 40 / 61
UK_Pacific : 10 / 15
Italians : 12 / 5
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 carrier, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Southern France to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 5 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 cruisers and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 104 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
2 mech_infantrys moved from Spain to Southern France
1 aaGun and 3 infantry moved from 104 Sea Zone to Spain
1 mech_infantry moved from 104 Sea Zone to Spain
1 fighter moved from Holland Belgium to 104 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to Southern France
7 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 aaGun, 1 artillery and 6 infantry moved from Iraq to Turkey
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Saudi Arabia to Iraq
2 mech_infantrys moved from Angola to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Angola to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 fighter, 20 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 bomber moved from Holland Belgium to Southern France
1 infantry moved from Turkey to GreecePlace Units - British
4 infantry placed in United Kingdom
1 carrier placed in 106 Sea Zone
3 infantry placed in Saudi Arabia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Kazakhstan : 7 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
Belgian Congo : 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
Normandy Bordeaux : 1 aaGun and 2 infantry
Southern France : 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 aaGun, 1 artillery and 8 infantry
Mozambique : 1 flag
104 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
Saudi Arabia : 1 flag, 1 factory_minor and 3 infantry
106 Sea Zone : 1 carrier
93 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Angola : 1 flag
Greece : 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 aaGun, 3 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 76
Russians : 6 / 0
Japanese : 60 / 65
Americans : 69 / 89
Chinese : 7 / 7
British : 45 / 50
UK_Pacific : 10 / 10
Italians : 12 / 5
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Western Germany to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Yugoslavia from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
3 fighters moved from Yugoslavia to Western Germany
1 aaGun and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,4,6,6,3,5,1,4,3
Italians collect 5 PUs (9 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
2 fighters moved from New South Wales to 63 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Western Australia to 42 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 63 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 63 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western Australia
2 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 cruiser moved from 15 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
1 infantry moved from Burma to India
2 fighters moved from Burma to India
1 infantry moved from Caucasus to KazakhstanPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 10 PUs (3 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 2 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 3 fighters and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 3 infantry
Western Australia : 2 fighters and 2 mech_infantrys
Kazakhstan : 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 cruiser and 1 fighter
63 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Albania : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 54 / 76
Russians : 6 / 0
Japanese : 60 / 65
Americans : 69 / 89
Chinese : 7 / 7
British : 45 / 50
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from 104 Sea Zone to Spain
1 infantry moved from Caucasus to Turkey
1 infantry moved from Caucasus to KazakhstanTurn Complete - French
Territory Summary for French :
Kazakhstan : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 infantry
Normandy Bordeaux : 1 infantry
Southern France : 1 infantry
Turkey : 1 infantry
Spain : 1 infantryProduction/PUs Summary :
Germans : 54 / 76
Russians : 6 / 0
Japanese : 60 / 65
Americans : 69 / 89
Chinese : 7 / 7
British : 45 / 50
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0





