@axis-dominion sounds good fire it up whenever you want
16L G40 MrRoboto (Allies +16) vs Talleyrand19 (Axis) - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Rostov to Southern Italy
1 bomber moved from Bryansk to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Archangel to SamaraCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 artilleries and 3 infantry moved from Western Germany to France
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 artilleries moved from Romania to Bessarabia
6 artilleries and 2 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Nenetsia to VologdaPlace Units - Germans
4 fighters placed in Western Germany
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
6 infantry placed in Western Germany
1 artillery placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 artillery, 1 fighter and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
retreated to Samara
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
3 armour moved from Sikang to Szechwan
1 fighter moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
3 fighters moved from French Indo China to Yunnan
4 bombers moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangsi to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 3 armour, 1 fighter and 3 tactical_bombers
British defend with 2 armour
Japanese win, taking Szechwan from Chinese with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Alaska
Battle in Yunnan
Japanese attack with 4 bombers, 3 fighters and 2 mech_infantrys
Americans defend with 1 armour
Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 4 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to Kwangsi
4 bombers moved from Yunnan to French Indo China
1 fighter moved from Szechwan to French Indo China
3 tactical_bombers moved from Szechwan to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Siberia to AmurPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese undo move 1.
2 destroyers placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
3 mech_infantrys placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
3 artilleries, 3 carriers, 4 destroyers, 6 fighters, 3 infantry, 5 submarines and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Northern Italy
1 bomber and 1 fighter moved from India to Northwest Persia
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 fighters, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Portugal
4 artilleries, 2 destroyers, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Spain -
scramble?
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scramble the 3 italian fighters, max defense ool obviously
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Union of South Africa to Mozambique
1 armour and 1 mech_infantry moved from Belgian Congo to Mozambique
1 artillery and 3 infantry moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
British take Northwest Persia from Italians
Russians take Caucasus from Italians
3 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Persia to TurkeyCombat - British
Battle in Saudi Arabia
British attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 2 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 3 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from India to Burma
2 fighters moved from Yunnan to India
6 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Tunisia to 94 Sea Zone
3 submarines moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 1 battleship, 2 carriers, 4 fighters, 3 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
7 artilleries and 15 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to IraqPlace Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Union of South Africa to Mozambique
1 armour and 1 mech_infantry moved from Belgian Congo to Mozambique
1 artillery and 3 infantry moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
British take Northwest Persia from Italians
Russians take Caucasus from Italians
3 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Persia to TurkeyCombat - British
Battle in Saudi Arabia
British attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 2 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 3 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from India to Burma
2 fighters moved from Yunnan to India
6 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Tunisia to 94 Sea Zone
3 submarines moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 1 battleship, 2 carriers, 4 fighters, 3 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
7 artilleries and 15 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to IraqPlace Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to TambovCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 infantry and 4 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Tambov
Italians attack with 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,4,2,4,1,5,6,1,2,4,5,6,3,5,5,1,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Turkey
1 fighter moved from Egypt to TurkeyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
18 armour moved from Rostov to Bryansk
1 artillery moved from Western Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
17 infantry moved from Belarus to Bryansk
16 artilleries moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Samara to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Caucasus
4 fighters moved from Western Germany to 97 Sea Zone
6 fighters moved from Southern Italy to 97 Sea Zone
4 tactical_bombers moved from Southern Italy to 97 Sea Zone
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Caucasus
1 armour moved from Volgograd to Bryansk
9 mech_infantrys moved from Rostov to Bryansk
3 artilleries moved from Volgograd to Caucasus
9 bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 20 armour, 24 artilleries, 21 infantry and 19 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 20 armour, 24 artilleries, 21 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 3 artilleries and 2 bombers
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 2 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 9 bombers, 10 fighters and 4 tactical_bombers
British defend with 3 submarines; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 3 transports
1 submarine owned by the Americans and 3 submarines owned by the British Submerged
Germans win with 9 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Germans: 3 fighters
Casualties for Americans: 2 carriers, 3 destroyers, 4 fighters and 3 transportsNon Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
9 bombers moved from 97 Sea Zone to Ukraine
4 tactical_bombers moved from 97 Sea Zone to Ukraine
7 fighters moved from 97 Sea Zone to Southern Italy
6 infantry moved from Western Germany to France
6 aaGuns moved from Western Germany to France
3 artilleries moved from Bessarabia to RomaniaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 artilleries
EDIT: Adding units owned by Germans to Belarus: 3 artilleries
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry placed in Romania
6 mech_infantrys placed in Germany
2 fighters placed in Volgograd
1 infantry placed in Volgograd
4 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 artillery and 1 infantry moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
4 fighters moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
6 fighters moved from 36 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
4 mech_infantrys moved from Kwangsi to Yunnan
3 armour moved from Szechwan to Yunnan
10 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 3 armour, 4 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 4 fighters, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from 20 Sea Zone to Kwangsi
2 bombers moved from 20 Sea Zone to French Indo China
2 fighters moved from 20 Sea Zone to 36 Sea Zone
6 fighters moved from 21 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 21 Sea Zone to French Indo China
1 bomber moved from 19 Sea Zone to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 transport moved from 2 Sea Zone to 7 Sea Zone
2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
Japanese undo move 1.
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Japanese undo move 4.
1 fighter placed in Manchuria
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 factory_minors and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Turkey to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Union of South Africa to Angola
2 armour and 2 mech_infantrys moved from Mozambique to Angola
1 infantry moved from Turkey to Caucasus
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour, 2 fighters and 2 mech_infantrys moved from India to YunnanCombat - British
Battle in Angola
British attack with 3 armour and 4 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Yunnan
British attack with 3 armour, 4 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys
Japanese defend with 3 armour and 14 mech_infantrys
British win, taking Yunnan from Japanese with 3 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 34
Casualties for British: 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Japanese: 3 armour and 14 mech_infantrys
Battle in Caucasus
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 2 infantryNon Combat Move - British
3 artilleries, 7 infantry and 1 mech_infantry moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
9 artilleries and 16 infantry moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Tobruk to Egypt
3 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Persia to Iraq
2 fighters moved from Yunnan to Burma
1 battleship, 2 carriers, 4 fighters and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 104 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to SpainPlace Units - British
1 factory_minor placed in Saudi Arabia
1 factory_minor placed in Turkey
3 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
prepare for some whining…I’m so sick of the dice in this game…battle calculator gave you a low chance of winning that fight in asia and you crush me, so sick…happens every freaking game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from Americans
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
9 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Ukraine to BessarabiaPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,4,4,4,4
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
Battle calculator gives me 90 % chance, with +24 TUV on average. So actually it was kinda what I expected.
And additionally, it wasn’t really a deciding battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French





