0%

16L G40 Talleyrand19(Axis) vs StuckTojo(Allies +23) - Rematch


  • this game is gonna be over soon thanks to those egypt dice…completely changed everything

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from India to Java
                2 fighters and 1 tactical_bomber moved from Western Australia to Java
                1 infantry moved from Western Australia to South Australia
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 aaGuns moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • 19 17 16

    @Talleyrand19:

    this game is gonna be over soon thanks to those egypt dice…completely changed everything

    Egypt was big.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Western Ukraine to Bryansk
                4 artilleries moved from Western Ukraine to Bryansk
                2 armour moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 armour, 4 artilleries, 1 bomber and 9 mech_infantrys
                    Russians defend with 2 artilleries and 4 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 4 artilleries, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Germany
                1 bomber moved from Ukraine to Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 artilleries moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Germany: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Romania
                3 artilleries placed in Novgorod
                3 artilleries and 2 mech_infantrys placed in Western Germany
                Germans undo move 3.
                3 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 6 aaGuns, 1 infantry and 3 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 6 aaGuns, 1 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Samara to Bryansk
                2 fighters and 2 tactical_bombers moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 armour, 4 artilleries and 6 mech_infantrys
                    retreated to Bryansk
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 artilleries and 6 mech_infantrys
                    Casualties for Russians: 1 armour, 7 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Urals to Novosibirsk
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Timguska to Novosibirsk
                1 artillery moved from Timguska to Novosibirsk
                2 mech_infantrys moved from Hopei to Suiyuyan
                1 armour moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                2 mech_infantrys moved from Anhwe to Chahar
                1 armour moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Suiyuyan
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Novosibirsk

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Shantung to Manchuria
                4 tactical_bombers moved from Kwangsi to Manchuria
                1 bomber moved from Suiyuyan to Chahar
                1 bomber moved from Chahar to Hopei
                1 bomber moved from Chahar to Hopei
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                Japanese undo move 1.
                1 fighter and 2 infantry placed in Manchuria
                1 bomber placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 4 tactical_bombers
                EDIT: Adding units owned by Japanese to Hopei: 4 tactical_bombers
                EDIT: Turning off Edit Mode
                1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs total

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 4 mech_infantrys moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Manchuria
                2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 armour and 2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Amur to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 4 mech_infantrys moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Manchuria
                2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 armour and 2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 5 mech_infantrys
                    Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 5 mech_infantrys
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Shantung
                Battle in Kiangsu
                Battle in Jehol
                Battle in Norway
                Battle in Southern France
                    Americans attack with 2 armour and 2 infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese, taking Jehol from Japanese, taking Norway from Germans, taking Southern France from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship moved from 5 Sea Zone to 4 Sea Zone
                2 destroyers moved from 5 Sea Zone to 4 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 5 Sea Zone
                2 transports moved from 5 Sea Zone to 3 Sea Zone
                1 battleship moved from 4 Sea Zone to 5 Sea Zone
                2 destroyers moved from 4 Sea Zone to 3 Sea Zone
                1 battleship, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 armour placed in Normandy Bordeaux
                1 bomber, 4 infantry and 2 mech_infantrys placed in Western United States
                Americans undo move 3.
                1 bomber placed in Eastern United States
                1 armour, 4 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 armour and 2 mech_infantrys moved from Burma to Yunnan
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Japanese defend with 2 armour and 3 mech_infantrys
                    Japanese win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for British: 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Battle in Western Germany
                    British converts factory_major into different units

    Non Combat Move - British
                2 infantry moved from Normandy Bordeaux to Southern France
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Norway
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                3 fighters moved from Persia to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 armour placed in United Kingdom
                British undo move 2.
                1 fighter placed in United Kingdom
                2 armour and 1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 36 PUs (1 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from 98 Sea Zone to Syria
                4 mech_infantrys moved from Southern Italy to Western Germany
                1 armour moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour and 5 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Western Germany from British with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                Battle in Syria

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                Italians undo move 2.
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                3 fighters and 1 tactical_bomber moved from Java to Burma
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 armour moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,1,4,3,6,6,1
                ANZAC collect 15 PUs (2 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to 112 Sea Zone
                1 bomber moved from Germany to 93 Sea Zone
                5 mech_infantrys moved from Germany to Holland Belgium
                2 bombers moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 5 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                2 bombers moved from Holland Belgium to Germany
                8 infantry moved from Belarus to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                2 fighters and 1 tactical_bomber moved from Germany to Bryansk
                3 artilleries moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 bomber moved from 112 Sea Zone to Germany
                1 bomber moved from 93 Sea Zone to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                1 bomber and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                1 mech_infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 bomber moved from Hopei to Jehol
                2 mech_infantrys moved from Chahar to Jehol
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from UK_Pacific
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 19 Sea Zone to Shantung
                1 fighter moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 3 transports
                    Americans defend with 3 transports
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Shantung
                    Japanese attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kiangsu to 19 Sea Zone
                2 fighters moved from Shantung to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                2 mech_infantrys moved from Suiyuyan to Novosibirsk
                1 bomber moved from Jehol to Novosibirsk
                1 bomber and 4 tactical_bombers moved from Hopei to Novosibirsk
                4 bombers moved from Japan to Novosibirsk

    Place Units - Japanese
                3 infantry placed in Japan
                1 artillery and 2 infantry placed in Kwangtung
                2 bombers placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs total

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 factory_minor, 5 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Norway to 125 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
                4 fighters moved from 125 Sea Zone to Novgorod
                1 transport moved from 125 Sea Zone to 119 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 125 Sea Zone to 127 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 armour moved from Southern France to 93 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
                2 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                3 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 armour moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Sakha
                3 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                3 mech_infantrys moved from Manchuria to Ulaanbaatar

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 factory_minor, 5 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Norway to 125 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
                4 fighters moved from 125 Sea Zone to Novgorod
                1 transport moved from 125 Sea Zone to 119 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 125 Sea Zone to 127 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 armour moved from Southern France to 93 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
                2 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                3 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 armour moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Sakha
                3 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                3 mech_infantrys moved from Manchuria to Ulaanbaatar

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 1 armour, 4 fighters and 1 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Americans win, taking Novgorod from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 2 armour and 4 infantry
                    Germans defend with 1 bomber; Italians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win with 1 aaGun, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 aaGuns
                    Casualties for Americans: 2 armour and 4 infantry
                Battle in Northern Italy
                    Americans attack with 3 armour and 1 infantry
                    Italians defend with 1 factory_major and 2 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Southern France
                4 fighters moved from Novgorod to 127 Sea Zone
                3 fighters and 1 tactical_bomber moved from 5 Sea Zone to Olgiy
                1 battleship, 2 carriers, 2 cruisers and 2 submarines moved from 5 Sea Zone to 3 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 bomber moved from Eastern United States to Southern France
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                2 armour and 1 mech_infantry placed in Southern France
                Americans undo move 2.
                2 armour and 1 fighter placed in Southern France
                1 mech_infantry placed in Normandy Bordeaux
                4 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Americans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi
                2 infantry placed in Kwangsi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

T-shirts, Hats, and More

Suggested Topics

  • 9
  • 40
  • 23
  • 171
  • 157
  • 111
  • 126
  • 131
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.0k

Users

40.8k

Topics

1.8m

Posts