L16 Radiant vs MrRoboto (Allies+20)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 33 Sea Zone to 17 Sea Zone
                4 submarines moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Americans creates battle in territory 41 Sea Zone
                Battle in 17 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 41 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                6 fighters and 2 tactical_bombers moved from India to Caucasus
                1 bomber moved from India to Egypt

    Place Units - Americans
                6 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Eastern United States
                2 artilleries placed in Central United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 39 Sea Zone: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 3 submarines
                EDIT: Removing units owned by Americans from 41 Sea Zone: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • Think you forgot about China and UK.

  • 19 18

    oh, right!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                1 bomber moved from Egypt to Rostov
                3 fighters moved from Egypt to Rostov
                2 artilleries and 1 infantry moved from Caucasus to Rostov
                1 armour moved from Tambov to Rostov
                1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Tobruk
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win, taking 97 Sea Zone from Italians, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Rostov from Italians with 1 armour, 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                3 fighters moved from Rostov to Caucasus
                1 bomber moved from Rostov to Caucasus
                3 artilleries and 5 infantry moved from Iraq to Northwest Persia
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Tunisia to Libya
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                2 fighters moved from 94 Sea Zone to Egypt
                1 armour and 4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Malaya to Shan State

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5,6,6,6,5,1
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                2 fighters moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 armour and 2 artilleries
                        Italians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 :  4/4 hits
                        British roll dice for 1 armour and 2 artilleries in Rostov, round 2 :  1/3 hits
                        1 fighter owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the British lost in Rostov
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 armour and 2 artilleries

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 cruisers moved from 94 Sea Zone to 91 Sea Zone
                EDIT: 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • Well f$&% this game eh…

  • 19 18

    sorry, if you feel bad =(

    Still want a rematch? Maybe with LL? Or the balanced mod? Or both?


  • I’ll rematch if I can get allies at +24.

  • 19 18

    Hmmmm. Well okay. Let’s see how this works. you’ll probably win, but ok. bid?


  • trans sz 71
    trans sz 39
    inf trans jordan
    art. anglo
    inf kenya

  • 19 18

    ok i will set it up later

  • 19 18

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