2016 JDOW (Axis) vs strategic planner (allies +24)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 cruiser and 1 transport
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 aaGun moved from Yugoslavia to Romania
                2 fighters moved from 98 Sea Zone to Iraq
                1 artillery moved from Syria to Iraq

    Place Units - Italians
                2 submarines and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs

  • '15 '14

    I btw looks like you do not take my advice seriously or did not understand what the issue was at Alaska last turn.

    Again, I can attack your destroyer and sending planes to sz26. Those planes kill the destroyer and the 5 transports and land on a carrier after that.

    I assume you did not want to send your Transports into certain death? You could send them to Johnston Island. Edit them if you like.
    That was the last time I warned you ;)

    You were aware that subs can always slip through Gibraltar regardless who owns it?

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 cruiser and 1 transport
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 aaGun moved from Yugoslavia to Romania
                2 fighters moved from 98 Sea Zone to Iraq
                1 artillery moved from Syria to Iraq

    Place Units - Italians
                2 submarines and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 37 to 32
                EDIT: Turning off Edit Mode

  • '15 '14

    And Sir,

    it is a bit frustrating that you don’t read carefully what I write and do the same mistakes twice.

    I just realized now that you killed my sub in sz125 with the Russian sub, this was not possible.

    Again, you cannot force a sub into combat without an attacking destroyer present!
    Without a destroyer present the defender can decide whether he wants to fight or submerge, TripleA forces you to decide. In this case I would have obviously submerged.

    I edited this back in the last map, no further changes necessary.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 24 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to 33 Sea Zone
                1 aaGun moved from New South Wales to Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 34 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 fighter moved from Tobruk to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • understood. I’m not sure what to do. I feel terrible.

  • '15 '14

    You shouldn’t feel terrible:)

    You should have bought something with Anzac though, why didn’t you?

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                4 infantry moved from Western Ukraine to Bessarabia
                3 bombers moved from Eastern Poland to Bessarabia
                4 tactical_bombers moved from Eastern Poland to Bessarabia
                2 fighters moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Germany to Bessarabia
                3 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 122 Sea Zone to 106 Sea Zone
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                3 fighters moved from Western Germany to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 armour, 3 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 5 armour, 3 artilleries and 2 mech_infantrys
                    Germans win, taking Bessarabia from Russians with 3 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 4 infantry and 1 mech_infantry
                    Casualties for Russians: 5 armour, 3 artilleries and 2 mech_infantrys
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 2 destroyers
                    Americans win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 aaGun, 1 artillery and 1 infantry moved from Baltic States to Belarus
                2 mech_infantrys moved from Western Ukraine to Rostov
                3 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                4 armour, 5 artilleries, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                5 tactical_bombers moved from Bessarabia to Western Ukraine
                1 bomber moved from Bessarabia to Western Ukraine
                2 bombers moved from Bessarabia to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                3 fighters moved from 114 Sea Zone to Western Germany
                5 infantry moved from Finland to Norway
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Northern Italy to Western Germany
                7 mech_infantrys moved from Germany to Baltic States
                2 fighters moved from Bessarabia to Eastern Poland

    Place Units - Germans
                2 bombers and 1 fighter placed in Western Germany
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • I am saving with Anzac for something special  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 armour and 12 infantry moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 armour and 12 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 3 armour and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Karelia to Novgorod

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 24 PUs total

  • '15 '14

    @strategic:

    I am saving with Anzac for something special  :evil:

    Okay, I am curious:D

    Please keep in mind you can only buy 3 units per round right now with Anzac.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Burma to India
                1 bomber moved from Shan State to India
                1 bomber moved from Kwangsi to India
                1 tactical_bomber moved from 37 Sea Zone to India
                2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries moved from 39 Sea Zone to India
                3 infantry moved from 39 Sea Zone to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 5 transports
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Americans: 1 destroyer and 5 transports
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in India
                    Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 harbour and 14 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Midway from Americans, taking India from UK_Pacific with 4 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for British: 3 aaGuns and 14 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from India to Hunan
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 artillery moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from India to French Indo China
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 tactical_bombers moved from India to Burma
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from Amur to Korea
                1 infantry moved from Amur to Korea
                2 bombers moved from India to Malaya
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs


  • about subs and stuff:

    I am on the us turn. your Italian sub sunk my destroyer and so I eventually retreated.
    secondly - do you want your midway sub to submerge or stay?

    I don’t want to mess up the battles so that’s why I’m asking you.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                      Americans take 106 Sea Zone from Germans
                2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 artilleries, 1 destroyer, 3 infantry and 3 transports
                    Italians defend with 1 submarine
                    2 artilleries owned by the Americans, 2 transports owned by the Americans and 1 infantry owned by the Americans retreated to 88 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -21
                    Casualties for Americans: 1 destroyer, 2 infantry and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports
                    Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

  • '15 '14

    Hey,

    glad you asked:)

    You really need to get more confident with the rules, you entirely messed it up in sz91 :)

    First of all and MOST important: Do NOT mix combat moves and non combat moves!!! What you did in sz91 was in the end not even legal!

    What you should have done:
    Send just the destroyer to 91 and let him fight! Do not move any transport in combat move phase, you may only pick up ground units in combat move phase in case they end up doing an amphibious assault.

    Now the DD lost, however this does not affect your transports for now.
    You can just move the transports on the sub in non combat move phase. Remember: You can ignore subs during non combat movement.

    Here is what you gonna do:

    • You redo the entire US turn (Do not move the destroyer to sz55 in combat move phase)
    • You remove the Destroyer from sz106 via edit mode (it lost the battle in 91)
    • You do the midway attack and I strongly recommend to unload ALL transports! (On the attached map you did not unload all units)
    • You let my sub submerge
    • AFTER you killed the fleet off Midway you can do non combat moves in the Atlantic and for instance move the transports to 91. (You could protect them with the boats in sz109 with your UK move.

    Got it? :)

  • '15 '14

    And why didn’t you send your US bombers from London to sz91 to support the destroyer? Forgot it?

    In case you wanna send them in, just let me know. So the DD will die as my sub got the hit but I would allow you to roll 2 dice in the forum @4 in order to kill the sub (unless you wanted to send your bombers elsewhere and did not let them support 91 on purpose)

    I could roll those dice on the forum if you like.


  • @JDOW:

    And why didn’t you send your US bombers from London to sz91 to support the destroyer? Forgot it?

    In case you wanna send them in, just let me know. So the DD will die as my sub got the hit but I would allow you to roll 2 dice in the forum @4 in order to kill the sub (unless you wanted to send your bombers elsewhere and did not let them support 91 on purpose)

    I could roll those dice on the forum if you like.

    please roll the dice for the bomber and yes I forgot the bomber.

    so the plan is: redo us turn BUT kill off destroyer via edit mode, do midway and unload all, let sub submerge in 91, THEN do unload trannys

    improvement is important. I have the first edition rules so I will keep those handy as I move turns.

    and I looked on the spreadsheet and youre an elite player - that’s really good!!

  • '15 '14

    Yep!

    And no need to submerge the 91 sub, you can just completely ignore it during NCM

    However, here are the rolls for your 2 bombers. If one hits, you can just remove the 91 sub via edit mode.
    DiceRolls: 2@4; Total Hits: 12@4: (5, 1)

  • '15 '14

    So one bomber did hit, remove the sub in 91.

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