ACGTO Total Ancien War Bacala (Roman alliance) v Balladeer (anti Roman alliance)

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 15

    Combat Move - Seleucid
                1 cataphract and 1 hoplite moved from Antioch to Edessa
                2 flagships, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 61
                2 hoplites moved from Antioch to SZ 61
                2 flagships, 2 hoplites, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
                2 hoplites moved from SZ 60 to Sidon
                1 cataphract moved from Antioch to Sidon
                1 cataphract moved from Antioch to Bostra
                      Seleucid take Bostra from Egypt
                1 cataphract moved from Antioch to Palmyra
                      Seleucid take Palmyra from Egypt

    Purchase Units - Seleucid
                Seleucid buy 1 cataphract, 2 hoplites and 1 warelephant; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Edessa
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Egypt defend with 1 archer
                    Seleucid win, taking Edessa from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer
                Battle in Sidon
                    Seleucid attack with 1 cataphract and 2 hoplites
                    Egypt defend with 1 archer and 1 chariot
                    Seleucid win, taking Sidon from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 7
                    Casualties for Egypt: 1 archer and 1 chariot
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 cataphract, 2 hoplites and 1 warelephant placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover quinqueremes

    Activate Technology - Seleucid
                Seleucid activating quinqueremes

    Turn Complete - Seleucid
                Seleucid collect 44 PUs; end with 44 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 42 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 41 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 40 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 39 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 38 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 41 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 15

    Combat Move - Egypt
                1 unit repaired.
                1 chariot moved from Alexandria to Cyrene
                      Egypt take Cyrene from Macedonia
                1 warelephant moved from Paliurus to Paraetonium
                1 leader moved from Paliurus to Alexandria
                1 archer, 1 chariot and 1 phalanx moved from Jerusalem to Sidon
                1 chariot and 1 phalanx moved from Jerusalem to Bostra
                1 archer and 1 phalanx moved from Emesa to Damascus
                1 phalanx and 1 warelephant moved from Emesa to Palmyra
                1 archer and 2 phalanxs moved from Emesa to Edessa
                1 archer moved from Emesa to Palmyra
                5 chariots and 1 leader moved from Emesa to Amida
                1 flagship moved from SZ 34 to SZ 35
                1 archer, 4 phalanxs and 4 warelephants moved from Emesa to Hatra

    Purchase Units - Egypt
                Egypt buy 3 chariots, 1 phalanx and 3 warelephants; Remaining resources: 1 techTokens; 38 PUs;

    Combat - Egypt
                Battle in Edessa
                    Egypt attack with 1 archer and 2 phalanxs
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Egypt win, taking Edessa from Seleucid with 1 phalanx remaining. Battle score for attacker is -2
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Damascus
                    Egypt attack with 1 archer and 1 phalanx
                    Bosporus defend with 1 cataphract
                    Egypt win, taking Damascus from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 8
                    Casualties for Bosporus: 1 cataphract
                Battle in Palmyra
                    Egypt attack with 1 archer, 1 phalanx and 1 warelephant
                    Seleucid defend with 1 cataphract
                    Egypt win, taking Palmyra from Seleucid with 1 archer, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 8
                    Casualties for Seleucid: 1 cataphract
                Battle in Sidon
                    Egypt attack with 1 archer, 1 chariot and 1 phalanx
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Egypt win, taking Sidon from Seleucid with 1 phalanx remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 archer and 1 chariot
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Bostra
                    Egypt attack with 1 chariot and 1 phalanx
                    Seleucid defend with 1 cataphract
                    Seleucid win with 1 cataphract remaining. Battle score for attacker is -15
                    Casualties for Egypt: 1 chariot and 1 phalanx

    Non Combat Move - Egypt
                1 phalanx moved from Pharan to Jerusalem
                1 archer and 1 phalanx moved from Memphis to Pharan
                3 chariots moved from Alexandria to Jerusalem
                2 warelephants moved from Alexandria to Pharan

    Place Units - Egypt
                3 chariots, 1 phalanx and 3 warelephants placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after successful research.
                Egypt discover biremes

    Activate Technology - Egypt
                Egypt activating biremes

    Turn Complete - Egypt
                Egypt collect 65 PUs; end with 103 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 100 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 103 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 15

    Combat Move - Parthia
                1 unit repaired.
                1 archer moved from Ctesiphon to Gazaca
                2 horsearchers moved from East to Gazaca
                3 archers, 1 catapult and 4 warelephants moved from Emesa to Hatra
                1 warelephant moved from Seleucia to Bostra
                1 archer, 1 horsearcher and 1 warelephant moved from Amida to Melitene
                1 warelephant moved from Seleucia to Gazaca
                1 cataphract and 1 horsearcher moved from Emesa to Bostra
                1 horsearcher and 1 warelephant moved from Amida to Satala
                1 horsearcher moved from Emesa to Amida

    Purchase Units - Parthia
                Trigger PARtriremes: buyTrireme removed from ParthiaProduction
                Trigger PARtriremes: buyTriremeX added to ParthiaProduction
                Trigger PARtriremesWALL: 1 wall gained by PlayerID named:Parthia
                Parthia buy 1 archer, 1 catapult, 1 city and 5 horsearchers; Remaining resources: 3 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Melitene
                    Parthia attack with 1 archer, 1 horsearcher and 1 warelephant
                    Bosporus defend with 2 cataphracts
                    Parthia win, taking Melitene from Bosporus with 1 archer, 1 horsearcher and 1 warelephant remaining. Battle score for attacker is 16
                    Casualties for Bosporus: 2 cataphracts
                Battle in Gazaca
                    Parthia attack with 1 archer, 2 horsearchers and 1 warelephant
                    Bosporus defend with 2 cataphracts
                    Parthia win, taking Gazaca from Bosporus with 1 warelephant remaining. Battle score for attacker is -4
                    Casualties for Bosporus: 2 cataphracts
                    Casualties for Parthia: 1 archer and 2 horsearchers
                Battle in Bostra
                    Parthia attack with 1 cataphract, 1 horsearcher and 1 warelephant
                    Seleucid defend with 1 cataphract
                    Parthia win, taking Bostra from Seleucid with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 2
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 cataphract
                Battle in Satala
                    Parthia attack with 1 horsearcher and 1 warelephant
                    Bosporus defend with 1 archer
                    Parthia win, taking Satala from Bosporus with 1 warelephant remaining. Battle score for attacker is 1
                    Casualties for Bosporus: 1 archer
                    Casualties for Parthia: 1 horsearcher

    Non Combat Move - Parthia
                1 horsearcher moved from Ctesiphon to Amida
                1 cataphract, 3 horsearchers and 1 warelephant moved from Seleucia to Amida
                1 catapult moved from East to Cyropolis
                1 horsearcher moved from Persepolis to Ctesiphon
                2 archers moved from Hatra to Amida

    Place Units - Parthia
                1 city placed in Amida
                Parthia undo move 1.
                1 archer and 5 horsearchers placed in Seleucia
                1 wall placed in Persepolis
                1 catapult placed in Seleucia
                1 city placed in Babylon

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 65 PUs; end with 66 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 65 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 64 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 61 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 60 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 59 PUs
                city in Babylon creates 1 techTokens; Parthia end with 1 techTokens
                city in Babylon creates 3 PUs; Parthia end with 62 PUs
                city in Seleucia creates 1 techTokens; Parthia end with 2 techTokens
                city in Seleucia creates 3 PUs; Parthia end with 65 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 3 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 68 PUs
                city in East creates 1 techTokens; Parthia end with 4 techTokens
                city in East creates 3 PUs; Parthia end with 71 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 15

    Combat Move - Armenia

    Purchase Units - Armenia
                Armenia buy nothing; Remaining resources: 0 techTokens; 35 PUs;

    Turn Complete - Armenia
                Armenia collect 2 PUs; end with 37 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - RomanRepublic
                1 unit repaired.
                3 legionaires moved from Acci to Corduba
                1 cataphract moved from Gades to Corduba
                2 legionaires moved from Acci to Corduba
                1 legionaire moved from Gades to Acci
                1 cataphract moved from Carthago Nova to Salmantica
                7 cataphracts, 2 catapults and 25 legionaires moved from Castulo to Salmantica
                2 legionaires moved from Toletum to Salmantica
                2 legionaires moved from Valentia to Salmantica
                1 legionaire moved from Tarraco to Toletum
                2 legionaires moved from Tarraco to Valentia
                3 cataphracts moved from Tarraco to Salmantica
                1 leader moved from Tarraco to Salmantica
                2 legionaires moved from Barcino to Valentia
                1 legionaire moved from Massilia to Barcino
                1 legionaire moved from Genua to Massilia
                1 trireme moved from SZ 16 to SZ 14
                1 legionaire moved from Gades to SZ 14
                1 legionaire moved from SZ 14 to Tingis
                1 bireme moved from SZ 34 to SZ 24
                1 legionaire moved from Aleria to SZ 24
                1 legionaire moved from SZ 24 to Caralis
                1 legionaire moved from Messana to Lilybaeum
                      RomanRepublic take Lilybaeum from Carthage
                1 skirmisher moved from Capua to SZ 35
                1 bireme and 1 skirmisher moved from SZ 35 to SZ 45
                1 skirmisher moved from SZ 45 to Dodona
                1 flagship, 1 suprareme and 1 trireme moved from SZ 34 to SZ 44
                1 trireme moved from SZ 41 to SZ 35
                1 quadrireme and 1 suprareme moved from SZ 28 to SZ 35
                1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 34 to SZ 35
                1 trireme moved from SZ 34 to SZ 44
                1 ballista, 1 catapult, 5 legionaires and 3 skirmishers moved from Capua to Croton
                2 legionaires and 1 skirmisher moved from Capua to Tarentum
                1 suprareme moved from SZ 34 to SZ 44
                1 catapult moved from Roma to Capua
                1 trireme moved from SZ 34 to SZ 33
                3 legionaires moved from Roma to Capua
                2 legionaires moved from Roma to Capua
                1 suprareme moved from SZ 34 to SZ 35

    Purchase Units - RomanRepublic
                RomanRepublic buy 5 legionaires, 1 quadrireme, 5 skirmishers and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Salmantica
                    RomanRepublic attack with 11 cataphracts, 2 catapults, 1 leader and 29 legionaires
                    AI_Barbarians defend with 1 horsearcher and 2 skirmishers; AI_Neutral defend with 3 cavalry_neutrals and 1 warrior_neutral
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Salmantica from AI_Neutral with 11 cataphracts, 2 catapults, 1 leader and 28 legionaires remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for AI_Barbarians: 1 horsearcher and 2 skirmishers
                    Casualties for AI_Neutral: 3 cavalry_neutrals and 1 warrior_neutral
                Battle in Caralis
                Battle in Corduba
                    RomanRepublic attack with 1 cataphract and 5 legionaires
                    AI_Barbarians defend with 1 archer, 1 skirmisher and 1 spearman
                    RomanRepublic win, taking Caralis from Carthage, taking Corduba from AI_Neutral with 1 cataphract and 1 legionaire remaining. Battle score for attacker is -7
                    Casualties for RomanRepublic: 4 legionaires
                    Casualties for AI_Barbarians: 1 archer, 1 skirmisher and 1 spearman
                Battle in Tingis
                Battle in Dodona

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 quadrireme and 1 suprareme placed in SZ 28
                3 legionaires placed in Valentia
                1 skirmisher placed in Gades
                2 legionaires and 4 skirmishers placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after successful research.
                RomanRepublic discover siegeWeapons

    Activate Technology - RomanRepublic
                RomanRepublic activating siegeWeapons

    Turn Complete - RomanRepublic
                RomanRepublic collect 104 PUs; end with 104 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 103 PUs
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 102 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -7 PUs; end with 95 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 92 PUs
                Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 91 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 94 PUs
                city in Gades creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Gades creates 3 PUs; RomanRepublic end with 97 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 100 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - GreekCityStates
                1 hoplite moved from Narbo to Barcino
                1 flagship moved from SZ 34 to SZ 35

    Purchase Units - GreekCityStates
                Trigger GCCconscription: 1 skirmisher gained by PlayerID named:GreekCityStates
                Trigger GCCconscriptionWALL: 1 wall gained by PlayerID named:GreekCityStates
                GreekCityStates buy nothing; Remaining resources: 1 techTokens; 14 PUs;

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 skirmisher and 1 wall were produced but were not placed

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 3 PUs; end with 17 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Pergamon
                1 spearman moved from Barcino to Tarraco
                1 spearman moved from Narbo to Barcino

    Purchase Units - Pergamon
                Pergamon buy nothing; Remaining resources: 0 techTokens; 11 PUs;

    Non Combat Move - Pergamon

    Turn Complete - Pergamon
                Pergamon collect 3 PUs; end with 14 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Carthage
                1 hoplite moved from Hippo Regius to SZ 31
                1 bireme and 1 hoplite moved from SZ 31 to SZ 18
                1 trireme moved from SZ 18 to SZ 29
                1 hoplite moved from Igilgili to SZ 29
                1 hoplite and 1 trireme moved from SZ 29 to SZ 18
                2 hoplites moved from SZ 18 to Palma
                1 hoplite moved from Syracuse to Messana
                      Carthage take Messana from RomanRepublic
                2 catapults, 8 hoplites, 2 phalanxs and 4 warelephants moved from Syracuse to Lilybaeum
                1 hoplite moved from Carthago to SZ 32
                1 bireme, 1 hoplite and 1 trireme moved from SZ 32 to SZ 24
                1 hoplite moved from SZ 24 to Aleria
                3 biremes, 5 quadriremes, 4 quinqueremes, 3 supraremes and 8 triremes moved from SZ 32 to SZ 33
                1 flagship moved from SZ 32 to SZ 33
                1 hoplite moved from Carthago to SZ 32
                1 hoplite moved from SZ 32 to Caralis
                1 cavalry, 1 hoplite and 1 warelephant moved from Igilgili to Cartenna
                2 warelephants moved from Igilgili to Cartenna

    Purchase Units - Carthage
                Carthage buy 2 hoplites and 2 quadriremes; Remaining resources: 1 techTokens; 5 PUs;

    Combat - Carthage
                Battle in SZ 24
                    Carthage attack with 1 bireme and 1 trireme
                    RomanRepublic defend with 1 bireme
                    Carthage win with 1 bireme and 1 trireme remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 bireme
                Battle in SZ 33
                    Carthage attack with 3 biremes, 1 flagship, 5 quadriremes, 4 quinqueremes, 3 supraremes and 8 triremes
                    RomanRepublic defend with 1 trireme
                    Units damaged: 1 flagship owned by the Carthage
                    Carthage win with 3 biremes, 1 flagship, 5 quadriremes, 4 quinqueremes, 3 supraremes and 8 triremes remaining. Battle score for attacker is 12
                    Casualties for RomanRepublic: 1 trireme
                Battle in Caralis
                    Carthage attack with 1 hoplite
                    RomanRepublic defend with 1 legionaire
                    RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
                    Casualties for Carthage: 1 hoplite
                Battle in Cartenna
                    Carthage attack with 1 cavalry, 1 hoplite and 3 warelephants
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Cartenna from AI_Neutral with 1 cavalry, 1 hoplite and 3 warelephants remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Palma
                    Carthage attack with 2 hoplites
                    RomanRepublic defend with 1 legionaire
                    Carthage win, taking Palma from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1
                    Casualties for Carthage: 1 hoplite
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Aleria
                Battle in Lilybaeum
                    Carthage attack with 2 catapults, 8 hoplites, 2 phalanxs and 4 warelephants
                    RomanRepublic defend with 1 legionaire
                    Carthage win, taking Aleria from RomanRepublic, taking Lilybaeum from RomanRepublic with 1 catapult, 8 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is -1
                    Casualties for Carthage: 1 catapult
                    Casualties for RomanRepublic: 1 legionaire

    Non Combat Move - Carthage
                1 hoplite moved from Carthago to Zama

    Place Units - Carthage
                2 quadriremes placed in SZ 32
                2 hoplites placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 56 PUs; end with 61 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 59 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 55 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 53 PUs
                Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 52 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 55 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Macedonia
                1 skirmisher and 1 warrior moved from Apollonia to Dodona
                1 cavalry moved from Pella to Nicopolis
                      Macedonia take Nicopolis from AI_Barbarians
                1 cavalry moved from Nicopolis to Sardica
                2 cavalrys, 1 skirmisher and 1 warrior moved from Thessalonica to Odessus
                1 skirmisher and 1 warrior moved from Pella to Philippopolis
                1 warrior moved from Thessalonica to Philippopolis
                2 cavalrys moved from Thessalonica to Philippopolis

    Purchase Units - Macedonia
                Macedonia buy 7 phalanxs and 3 skirmishers; Remaining resources: 4 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Sardica
                    Macedonia attack with 1 cavalry
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Sardica from AI_Barbarians with 1 cavalry remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Philippopolis
                    Macedonia attack with 2 cavalrys, 1 skirmisher and 2 warriors
                    AI_Barbarians defend with 3 skirmishers and 1 spearman
                    Macedonia win, taking Philippopolis from AI_Barbarians with 1 cavalry and 1 warrior remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 1 cavalry, 1 skirmisher and 1 warrior
                    Casualties for AI_Barbarians: 3 skirmishers and 1 spearman
                Battle in Odessus
                    Macedonia attack with 2 cavalrys, 1 skirmisher and 1 warrior
                    AI_Barbarians defend with 1 skirmisher and 1 spearman
                    Macedonia win, taking Odessus from AI_Barbarians with 2 cavalrys and 1 warrior remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 skirmisher
                    Casualties for AI_Barbarians: 1 skirmisher and 1 spearman
                Battle in Dodona
                    Macedonia attack with 1 skirmisher and 1 warrior
                    RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Dodona from RomanRepublic with 1 warrior remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 skirmisher
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Macedonia
                3 cavalrys moved from Thessalonica to Athens
                1 quinquereme moved from SZ 50 to SZ 67
                2 skirmishers moved from Corinth to Sparta
                1 skirmisher moved from Corinth to Sparta

    Place Units - Macedonia
                1 skirmisher placed in Corinth
                7 phalanxs placed in Sparta
                2 skirmishers placed in Apollonia

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 69 PUs; end with 69 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 67 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 66 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 64 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 63 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 61 PUs
                city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
                city in Sparta creates 3 PUs; Macedonia end with 64 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 67 PUs
                city in Corinth creates 1 techTokens; Macedonia end with 3 techTokens
                city in Corinth creates 3 PUs; Macedonia end with 70 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 4 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 73 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Bosporus
                2 cataphracts moved from Albana to Gazaca
                2 cataphracts moved from Armavira to Satala
                2 cataphracts moved from Antioch to Edessa
                3 cataphracts moved from Antioch to Damascus

    Purchase Units - Bosporus
                Bosporus buy 4 archers and 5 cataphracts; Remaining resources: 3 techTokens; 3 PUs;

    Combat - Bosporus
                Battle in Edessa
                    Bosporus attack with 2 cataphracts
                    Egypt defend with 1 phalanx
                    1 cataphract owned by the Bosporus retreated to Antioch
                    Egypt win with 1 phalanx remaining. Battle score for attacker is -8
                    Casualties for Bosporus: 1 cataphract
                Battle in Damascus
                    Bosporus attack with 3 cataphracts
                    Egypt defend with 1 archer and 1 phalanx
                    1 cataphract owned by the Bosporus retreated to Antioch
                    Egypt win with 1 phalanx remaining. Battle score for attacker is -8
                    Casualties for Bosporus: 2 cataphracts
                    Casualties for Egypt: 1 archer
                Battle in Gazaca
                    Bosporus attack with 2 cataphracts
                    Parthia defend with 1 warelephant
                    Bosporus win, taking Gazaca from Parthia with 1 cataphract remaining. Battle score for attacker is 2
                    Casualties for Bosporus: 1 cataphract
                    Casualties for Parthia: 1 warelephant
                Battle in Satala
                    Bosporus attack with 2 cataphracts
                    Parthia defend with 1 warelephant
                    Bosporus win, taking Satala from Armenia with 2 cataphracts remaining. Battle score for attacker is 10
                    Casualties for Parthia: 1 warelephant

    Non Combat Move - Bosporus
                3 cataphracts moved from Azara to Armavira
                4 cataphracts moved from Armavira to Artaxata
                1 horsearcher moved from Albana to Artaxata
                1 quadrireme moved from SZ 76 to SZ 80
                2 archers moved from Theodesia to SZ 80
                2 archers and 1 quadrireme moved from SZ 80 to SZ 76
                1 cataphract moved from Sinope to Attalia
                1 horsearcher moved from Attalia to Antioch
                2 archers moved from SZ 76 to Sinope
                1 bireme and 2 flagships moved from SZ 68 to SZ 53

    Place Units - Bosporus
                4 archers placed in Armavira
                Bosporus undo move 1.
                4 cataphracts placed in Armavira
                4 archers and 1 cataphract placed in Albana

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover construction

    Activate Technology - Bosporus
                Bosporus activating construction

    Turn Complete - Bosporus
                Bosporus collect 65 PUs; end with 68 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 67 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 66 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 63 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 62 PUs
                city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
                city in Albana creates 3 PUs; Bosporus end with 65 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 68 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 71 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Seleucid
                3 cataphracts moved from Antioch to Bostra

    Purchase Units - Seleucid
                Trigger SELquinqueremes: buyQuinquereme removed from SeleucidProduction
                Trigger SELquinqueremes: buyQuinqueremeX added to SeleucidProduction
                Trigger SELquinqueremesWALL: 1 wall gained by PlayerID named:Seleucid
                Seleucid buy 2 cataphracts, 1 hoplite and 2 phalanxs; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Bostra
                    Seleucid attack with 3 cataphracts
                    Parthia defend with 1 cataphract and 1 warelephant
                    Parthia win with no units remaining. Battle score for attacker is -6
                    Casualties for Parthia: 1 cataphract and 1 warelephant
                    Casualties for Seleucid: 3 cataphracts

    Non Combat Move - Seleucid
                6 cataphracts moved from Antioch to Sidon
                1 leader moved from Antioch to Sidon

    Place Units - Seleucid
                2 cataphracts, 1 hoplite, 2 phalanxs and 1 wall placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 37 PUs; end with 37 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 34 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 33 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 32 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 31 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 34 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Pontus
                2 chariots moved from Tarsus to Sidon
                2 chariots moved from Tarsus to Damascus
                2 chariots moved from Tarsus to Emesa
                2 chariots moved from Tarsus to Edessa
                5 chariots moved from Sinope to Melitene
                1 skirmisher moved from Tavium to Melitene
                1 flagship and 1 trireme moved from SZ 50 to SZ 45
                1 skirmisher moved from Antioch to Damascus

    Purchase Units - Pontus
                Pontus buy 5 chariots; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Pontus
                Battle in SZ 45
                    Pontus attack with 1 flagship and 1 trireme
                    RomanRepublic defend with 1 bireme
                    Pontus win with 1 flagship and 1 trireme remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 bireme
                Battle in Emesa
                    Pontus attack with 2 chariots
                    Egypt defend with 1 archer
                    Pontus win, taking Emesa from Egypt with 2 chariots remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer
                Battle in Edessa
                    Pontus attack with 2 chariots
                    Egypt defend with 1 phalanx
                    Pontus win, taking Edessa from Egypt with 1 chariot remaining. Battle score for attacker is 3
                    Casualties for Pontus: 1 chariot
                    Casualties for Egypt: 1 phalanx
                Battle in Melitene
                    Pontus attack with 5 chariots and 1 skirmisher
                    Parthia defend with 1 archer, 1 horsearcher and 1 warelephant
                    Pontus win, taking Melitene from Parthia with 4 chariots remaining. Battle score for attacker is 14
                    Casualties for Pontus: 1 chariot and 1 skirmisher
                    Casualties for Parthia: 1 archer, 1 horsearcher and 1 warelephant
                Battle in Damascus
                    Pontus attack with 2 chariots and 1 skirmisher
                    Egypt defend with 1 phalanx
                    Pontus win, taking Damascus from Egypt with 2 chariots and 1 skirmisher remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 phalanx
                Battle in Sidon
                    Pontus attack with 2 chariots
                    Egypt defend with 1 phalanx
                    Pontus win, taking Sidon from Egypt with 2 chariots remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 phalanx

    Non Combat Move - Pontus
                1 hoplite and 2 phalanxs moved from Attalia to Tarsus

    Place Units - Pontus
                5 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after successful research.
                Pontus discover construction

    Activate Technology - Pontus
                Pontus activating construction

    Turn Complete - Pontus
                Pontus collect 34 PUs; end with 34 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 33 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 36 PUs
                city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
                city in Sardis creates 3 PUs; Pontus end with 39 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Egypt
                1 archer, 1 phalanx and 1 warelephant moved from Palmyra to Emesa
                1 archer and 1 phalanx moved from Hatra to Edessa
                5 chariots moved from Amida to Melitene
                1 flagship moved from SZ 35 to SZ 50
                3 chariots and 1 phalanx moved from Jerusalem to Damascus
                3 phalanxs moved from Hatra to Amida
                1 warelephant moved from Hatra to Amida
                1 warelephant moved from Hatra to Amida
                2 warelephants moved from Hatra to Seleucia
                1 chariot moved from Alexandria to Pharan
                1 chariot moved from Pharan to Jerusalem
                3 warelephants moved from Alexandria to Pharan
                2 chariots and 1 leader moved from Alexandria to Pharan
                1 phalanx moved from Alexandria to Memphis
                1 warelephant moved from Paraetonium to Alexandria
                1 chariot moved from Cyrene to Paraetonium

    Purchase Units - Egypt
                Trigger EGYbiremes: buyBireme removed from EgyptProduction
                Trigger EGYbiremes: buyBiremeX added to EgyptProduction
                Trigger EGYbiremesWALL: 1 wall gained by PlayerID named:Egypt
                Egypt buy 2 chariots and 4 warelephants; Remaining resources: 1 techTokens; 51 PUs;

    Combat - Egypt
                Battle in Emesa
                    Egypt attack with 1 archer, 1 phalanx and 1 warelephant
                    Pontus defend with 2 chariots
                    Egypt win, taking Emesa from Seleucid with 1 archer, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 12
                    Casualties for Pontus: 2 chariots
                Battle in Edessa
                    Egypt attack with 1 archer and 1 phalanx
                    Pontus defend with 1 chariot
                    Egypt win, taking Edessa from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 6
                    Casualties for Pontus: 1 chariot
                Battle in Melitene
                    Egypt attack with 5 chariots
                    Pontus defend with 4 chariots
                    Egypt win, taking Melitene from Pontus with 1 chariot remaining. Battle score for attacker is 0
                    Casualties for Pontus: 4 chariots
                    Casualties for Egypt: 4 chariots
                Battle in Damascus
                    Egypt attack with 3 chariots and 1 phalanx
                    Pontus defend with 2 chariots and 1 skirmisher
                    Egypt win, taking Damascus from Seleucid with 1 chariot and 1 phalanx remaining. Battle score for attacker is 4
                    Casualties for Pontus: 2 chariots and 1 skirmisher
                    Casualties for Egypt: 2 chariots
                Battle in SZ 50
                    Egypt attack with 1 flagship
                    Macedonia defend with 1 bireme
                    Egypt win with 1 flagship remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 1 bireme

    Non Combat Move - Egypt
                1 leader moved from Amida to Hatra

    Place Units - Egypt
                2 chariots, 1 wall and 4 warelephants placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 61 PUs; end with 112 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 109 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 112 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Parthia
                1 horsearcher moved from Amida to Tavium
                      Parthia take Tavium from Pontus
                1 horsearcher moved from Amida to Trapezus
                      Parthia take Trapezus from Bosporus
                1 horsearcher moved from Seleucia to Gazaca
                1 horsearcher moved from Ctesiphon to Gazaca
                1 catapult moved from Cyropolis to Gazaca
                1 archer and 2 horsearchers moved from Amida to Satala
                1 cataphract moved from Amida to Satala

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 7 horsearchers and 2 warelephants; Remaining resources: 4 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Gazaca
                    Parthia attack with 1 catapult and 2 horsearchers
                    Bosporus defend with 1 cataphract
                    Parthia win, taking Gazaca from Bosporus with 1 catapult and 2 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Bosporus: 1 cataphract
                Battle in Satala
                    Parthia attack with 1 archer, 1 cataphract and 2 horsearchers
                    Bosporus defend with 2 cataphracts
                    Parthia win, taking Satala from Bosporus with 1 archer, 1 cataphract and 2 horsearchers remaining. Battle score for attacker is 16
                    Casualties for Bosporus: 2 cataphracts

    Non Combat Move - Parthia
                3 archers, 1 catapult and 4 warelephants moved from Hatra to Amida
                1 archer and 1 catapult moved from Seleucia to Hatra
                4 horsearchers moved from Seleucia to Amida
                2 horsearchers moved from Amida to Hatra
                1 horsearcher moved from Amida to Palmyra
                1 warelephant moved from Amida to Hatra
                1 archer moved from Amida to Hatra

    Place Units - Parthia
                1 cataphract, 4 horsearchers and 2 warelephants placed in Seleucia
                2 horsearchers placed in East
                1 horsearcher placed in Babylon

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after successful research.
                Parthia discover supraremes

    Activate Technology - Parthia
                Parthia activating supraremes

    Turn Complete - Parthia
                Parthia collect 72 PUs; end with 73 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 72 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 71 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 68 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 67 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 66 PUs
                city in Babylon creates 1 techTokens; Parthia end with 1 techTokens
                city in Babylon creates 3 PUs; Parthia end with 69 PUs
                city in Seleucia creates 1 techTokens; Parthia end with 2 techTokens
                city in Seleucia creates 3 PUs; Parthia end with 72 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 3 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 75 PUs
                city in East creates 1 techTokens; Parthia end with 4 techTokens
                city in East creates 3 PUs; Parthia end with 78 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 16

    Combat Move - Armenia

    Purchase Units - Armenia
                Armenia buy nothing; Remaining resources: 0 techTokens; 37 PUs;

    Turn Complete - Armenia
                Armenia collect 2 PUs; end with 39 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - GreekCityStates
                1 flagship moved from SZ 35 to SZ 43

    Purchase Units - GreekCityStates
                Trigger GCCconscription: 1 skirmisher gained by PlayerID named:GreekCityStates
                GreekCityStates buy 1 archer and 2 skirmishers; Remaining resources: 0 techTokens; 1 PUs;

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 archer and 3 skirmishers placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 25 PUs; end with 26 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                city in Corinth creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Corinth creates 3 PUs; GreekCityStates end with 29 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - RomanRepublic
                1 unit repaired.
                11 cataphracts moved from Salmantica to Lucus Augusti
                2 catapults, 1 leader and 14 legionaires moved from Salmantica to Lucus Augusti
                12 legionaires moved from Salmantica to Corduba
                4 legionaires moved from Valentia to Corduba
                1 legionaire moved from Massilia to Barcino
                1 bireme moved from SZ 34 to SZ 26
                2 legionaires and 1 skirmisher moved from Roma to SZ 28
                2 legionaires, 1 quadrireme, 1 skirmisher and 1 suprareme moved from SZ 28 to SZ 24
                2 legionaires and 1 skirmisher moved from SZ 24 to Aleria
                1 trireme moved from SZ 34 to SZ 24
                1 suprareme moved from SZ 34 to SZ 24
                1 trireme moved from SZ 34 to SZ 24
                1 trireme moved from SZ 34 to SZ 27
                1 trireme moved from SZ 34 to SZ 35
                1 skirmisher moved from Croton to SZ 35
                1 skirmisher moved from SZ 35 to Syracuse
                1 flagship moved from SZ 34 to SZ 35
                1 quadrireme moved from SZ 34 to SZ 35
                1 legionaire and 1 skirmisher moved from Croton to SZ 35
                1 legionaire and 1 skirmisher moved from SZ 35 to Messana
                1 quadrireme moved from SZ 35 to SZ 44
                2 legionaires moved from Croton to SZ 44
                2 legionaires and 1 quadrireme moved from SZ 44 to SZ 50
                2 legionaires moved from SZ 50 to Corinth
                1 trireme moved from SZ 35 to SZ 44
                1 skirmisher moved from Croton to SZ 44
                1 skirmisher and 1 trireme moved from SZ 44 to SZ 45
                1 skirmisher moved from SZ 45 to Delphi
                1 suprareme moved from SZ 35 to SZ 44
                1 catapult and 1 legionaire moved from Croton to SZ 44
                1 catapult, 1 legionaire and 1 suprareme moved from SZ 44 to SZ 45
                1 catapult and 1 legionaire moved from SZ 45 to Dodona
                1 suprareme moved from SZ 35 to SZ 44
                2 legionaires moved from Croton to SZ 44
                2 legionaires moved from Tarentum to SZ 44
                4 legionaires and 1 suprareme moved from SZ 44 to SZ 50
                4 legionaires moved from SZ 50 to Athens
                1 trireme moved from SZ 35 to SZ 44
                1 ballista moved from Croton to SZ 44
                1 ballista and 1 trireme moved from SZ 44 to SZ 50
                1 ballista moved from SZ 50 to Athens
                1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 35 to SZ 45
                1 trireme moved from SZ 34 to SZ 24
                1 quadrireme moved from SZ 34 to SZ 24
                1 flagship, 2 supraremes and 2 triremes moved from SZ 44 to SZ 50
                1 flagship, 2 supraremes and 2 triremes moved from SZ 50 to SZ 53
                1 legionaire moved from Valentia to Carthago Nova

    Purchase Units - RomanRepublic
                Trigger ROMsiegeWeapons: buyCatapult removed from RomanRepublicProduction
                Trigger ROMsiegeWeapons: buyCatapultX added to RomanRepublicProduction
                Trigger ROMsiegeWeapons: 1 catapult gained by PlayerID named:RomanRepublic
                Trigger ROMsiegeWALL: 1 wall gained by PlayerID named:RomanRepublic
                RomanRepublic buy 1 bireme, 4 legionaires, 1 quadrireme, 2 supraremes and 1 trireme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in SZ 24
                    RomanRepublic attack with 2 quadriremes, 2 supraremes and 3 triremes
                    Carthage defend with 1 bireme and 1 trireme
                    RomanRepublic win with 2 quadriremes, 2 supraremes and 3 triremes remaining. Battle score for attacker is 27
                    Casualties for Carthage: 1 bireme and 1 trireme
                Battle in SZ 45
                    RomanRepublic attack with 1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes
                    Pontus defend with 1 flagship and 1 trireme
                    Units damaged: 1 flagship owned by the Pontus
                    RomanRepublic win with 1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes remaining. Battle score for attacker is 15
                    Casualties for Pontus: 1 flagship and 1 trireme
                Battle in SZ 53
                    RomanRepublic attack with 1 flagship, 2 supraremes and 2 triremes
                    Bosporus defend with 1 bireme and 2 flagships
                    RomanRepublic win with 1 flagship, 2 supraremes and 2 triremes remaining. Battle score for attacker is 10
                    Casualties for Bosporus: 1 bireme and 2 flagships
                Battle in Lucus Augusti
                    RomanRepublic attack with 11 cataphracts, 2 catapults, 1 leader and 14 legionaires
                    AI_Barbarians defend with 1 archer, 2 skirmishers and 1 warrior; AI_Neutral defend with 6 warrior_neutrals
                    Units damaged: 1 leader owned by the RomanRepublic
                    RomanRepublic win, taking Lucus Augusti from AI_Neutral with 11 cataphracts, 2 catapults, 1 leader and 12 legionaires remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for AI_Barbarians: 1 archer, 2 skirmishers and 1 warrior
                    Casualties for AI_Neutral: 6 warrior_neutrals
                Battle in Corduba
                    RomanRepublic attack with 16 legionaires
                    AI_Barbarians defend with 2 archers and 1 warrior
                    RomanRepublic win, taking Corduba from AI_Neutral with 14 legionaires remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for AI_Barbarians: 2 archers and 1 warrior
                Battle in Syracuse
                Battle in Athens
                    RomanRepublic attack with 1 ballista and 4 legionaires
                    Macedonia defend with 3 cavalrys
                    RomanRepublic win, taking Syracuse from Carthage, taking Athens from Macedonia with 1 ballista and 4 legionaires remaining. Battle score for attacker is 18
                    Casualties for Macedonia: 3 cavalrys
                Battle in Aleria
                    RomanRepublic attack with 2 legionaires and 1 skirmisher
                    Carthage defend with 1 hoplite
                    RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 hoplite
                Battle in Corinth
                    RomanRepublic attack with 2 legionaires
                    Macedonia defend with 1 city and 1 skirmisher
                    RomanRepublic win, taking Corinth from Macedonia with 2 legionaires remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher
                Battle in Delphi
                Battle in Dodona
                    RomanRepublic attack with 1 catapult and 1 legionaire
                    Macedonia defend with 1 warrior
                    Macedonia win, taking Delphi from Macedonia with 1 warrior remaining. Battle score for attacker is -12
                    Casualties for RomanRepublic: 1 catapult and 1 legionaire
                Battle in Messana
                    RomanRepublic attack with 1 legionaire and 1 skirmisher
                    Carthage defend with 1 hoplite
                    RomanRepublic win, taking Messana from Carthage with 1 legionaire and 1 skirmisher remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 hoplite

    Non Combat Move - RomanRepublic
                1 catapult and 5 legionaires moved from Capua to Tarentum
                1 skirmisher moved from Roma to Arretium
                2 skirmishers moved from Roma to Salapia

    Place Units - RomanRepublic
                3 legionaires placed in Valentia
                1 catapult, 1 legionaire and 1 wall placed in Roma
                1 bireme and 1 suprareme placed in SZ 28
                1 quadrireme, 1 suprareme and 1 trireme placed in SZ 25

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 78 PUs; end with 78 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 77 PUs
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 76 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -7 PUs; end with 69 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 67 PUs
                Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 66 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 69 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 72 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Pergamon

    Purchase Units - Pergamon
                Pergamon buy nothing; Remaining resources: 0 techTokens; 14 PUs;

    Turn Complete - Pergamon
                Pergamon collect 3 PUs; end with 17 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Carthage
                1 unit repaired.
                2 hoplites moved from Lilybaeum to Syracuse
                1 catapult, 6 hoplites, 2 phalanxs and 4 warelephants moved from Lilybaeum to Messana
                1 cavalry and 2 hoplites moved from Cirta to Igilgili
                1 cavalry moved from Zama to Igilgili
                2 hoplites and 1 phalanx moved from Carthago to SZ 32
                1 bireme, 2 hoplites, 1 phalanx and 2 quadriremes moved from SZ 32 to SZ 26
                2 hoplites and 1 phalanx moved from SZ 26 to Caralis
                1 suprareme moved from SZ 33 to SZ 32
                1 warelephant moved from Carthago to SZ 32
                1 quadrireme moved from SZ 33 to SZ 32
                1 cavalry moved from Carthago to SZ 32
                1 cavalry, 1 quadrireme, 1 suprareme and 1 warelephant moved from SZ 32 to SZ 26
                1 cavalry and 1 warelephant moved from SZ 26 to Caralis
                1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 1 trireme moved from SZ 33 to SZ 27
                1 hoplite moved from Palma to SZ 18
                1 bireme and 1 hoplite moved from SZ 18 to SZ 31
                1 hoplite moved from SZ 31 to Caralis
                3 triremes moved from SZ 33 to SZ 26
                1 bireme moved from SZ 33 to SZ 26
                1 quadrireme moved from SZ 33 to SZ 26
                2 quinqueremes moved from SZ 33 to SZ 26
                1 trireme moved from SZ 33 to SZ 26
                1 bireme and 1 quadrireme moved from SZ 33 to SZ 34

    Purchase Units - Carthage
                Carthage buy 1 bireme and 3 quadriremes; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 1 bireme and 1 quadrireme
                    RomanRepublic defend with 1 bireme
                    Carthage win with 1 bireme and 1 quadrireme remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 bireme
                Battle in SZ 26
                    Carthage attack with 2 biremes, 4 quadriremes, 2 quinqueremes, 1 suprareme and 4 triremes
                    RomanRepublic defend with 1 bireme
                    Carthage win with 1 bireme, 4 quadriremes, 2 quinqueremes and 4 triremes remaining. Battle score for attacker is -29
                    Casualties for Carthage: 1 bireme and 1 suprareme
                    Casualties for RomanRepublic: 1 bireme
                Battle in SZ 27
                    Carthage attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 1 trireme
                    RomanRepublic defend with 1 trireme
                    Units damaged: 1 flagship owned by the Carthage
                    Carthage win with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme, 1 suprareme and 1 trireme remaining. Battle score for attacker is 12
                    Casualties for RomanRepublic: 1 trireme
                Battle in Caralis
                    Carthage attack with 1 cavalry, 3 hoplites and 1 phalanx
                    RomanRepublic defend with 1 legionaire
                    Carthage win, taking Caralis from RomanRepublic with 3 hoplites and 1 phalanx remaining. Battle score for attacker is -10
                    Casualties for Carthage: 1 cavalry and 1 warelephant
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Igilgili
                    Carthage attack with 2 cavalrys and 2 hoplites
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Igilgili from AI_Barbarians with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Messana
                    Carthage attack with 1 catapult, 6 hoplites, 2 phalanxs and 4 warelephants
                    RomanRepublic defend with 1 legionaire and 1 skirmisher
                    Carthage win, taking Messana from RomanRepublic with 1 catapult, 6 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 10
                    Casualties for RomanRepublic: 1 legionaire and 1 skirmisher
                Battle in Syracuse
                    Carthage attack with 2 hoplites
                    RomanRepublic defend with 1 skirmisher
                    Carthage win, taking Syracuse from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Carthage
                1 quadrireme, 1 quinquereme, 1 suprareme and 2 triremes moved from SZ 33 to SZ 27
                1 hoplite moved from Zama to Carthago
                1 hoplite moved from Capsa to Zama
                1 trireme moved from SZ 33 to SZ 27
                1 trireme moved from SZ 18 to SZ 30

    Place Units - Carthage
                1 bireme and 3 quadriremes placed in SZ 32

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 58 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 55 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 54 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 17

    Combat Move - Macedonia
                1 skirmisher moved from Apollonia to Pella
                1 warrior moved from Philippopolis to Pella
                1 warrior moved from Dodona to Delphi
                1 catapult, 3 phalanxs and 3 skirmishers moved from Sparta to Corinth
                1 phalanx moved from Sparta to Corinth

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 3 skirmishers and 7 warriors; Remaining resources: 4 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Pella
                    Macedonia attack with 1 skirmisher and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Pella from AI_Barbarians with 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Corinth
                    Macedonia attack with 1 catapult, 4 phalanxs and 3 skirmishers
                    RomanRepublic defend with 2 legionaires; GreekCityStates defend with 1 archer, 1 city and 3 skirmishers
                    Macedonia win, taking Corinth from GreekCityStates with 1 catapult and 3 phalanxs remaining. Battle score for attacker is 11
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for Macedonia: 1 phalanx and 3 skirmishers
                    Casualties for GreekCityStates: 1 archer and 3 skirmishers
                Battle in Delphi
                    Macedonia attack with 1 warrior
                    RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Delphi from GreekCityStates with 1 warrior remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Macedonia
                1 cavalry moved from Philippopolis to Thessalonica
                2 cavalrys moved from Odessus to Thessalonica
                1 warrior moved from Odessus to Philippopolis
                1 phalanx, 1 skirmisher and 1 warrior moved from Apollonia to Dodona
                1 catapult, 1 phalanx, 1 skirmisher and 1 warrior moved from Apollonia to Dodona
                1 phalanx and 1 skirmisher moved from Apollonia to Dodona
                3 cavalrys moved from Thessalonica to Larissa

    Place Units - Macedonia
                2 skirmishers and 5 warriors placed in Sparta
                3 cavalrys, 1 skirmisher and 2 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover triremes

    Activate Technology - Macedonia
                Macedonia activating triremes

    Turn Complete - Macedonia
                Macedonia collect 61 PUs; end with 62 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 58 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 56 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 54 PUs
                city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
                city in Sparta creates 3 PUs; Macedonia end with 57 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 60 PUs
                city in Corinth creates 1 techTokens; Macedonia end with 3 techTokens
                city in Corinth creates 3 PUs; Macedonia end with 63 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 4 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 66 PUs

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