No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
7 submarines moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
7 submarines moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 24 Sea Zone
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to 6 Sea Zone
Scramble SZ6?
Send up 3 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
7 submarines moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
7 submarines moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 24 Sea Zone
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Borneo
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 bomber, 2 fighters and 6 submarines
Battle in 7 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 cruiser
Americans win with 5 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 24 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
3 bombers and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 3 infantry and 1 mech_infantry
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 3 submarines
17 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
7 Sea Zone : 5 submarines
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
104 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 41 / 46
Americans : 59 / 79
Chinese : 4 / 4
British : 29 / 31
UK_Pacific : 15 / 12
Italians : 13 / 18
ANZAC : 17 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Yunnan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 40 / 46
Americans : 59 / 79
Chinese : 5 / 6
British : 29 / 31
UK_Pacific : 15 / 12
Italians : 13 / 18
ANZAC : 17 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Malaya to Kwangsi
3 mech_infantrys moved from Yunnan to Kwangsi
Scramble SZ112?
Send up 3 Fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Malaya to Kwangsi
3 mech_infantrys moved from Yunnan to Kwangsi
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber, 1 cruiser, 7 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
Casualties for British: 1 cruiser and 5 fighters
Battle in French Indo China
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kweichow
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Shensi from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Caucasus to Ukraine
1 fighter moved from Iraq to Ukraine
2 fighters moved from Libya to Gibraltar
1 fighter moved from Libya to Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Ukraine
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Yunnan to French Indo China
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
British undo move 2.
1 fighter placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,2,6,2,3,3,5,1,5,3,2,6,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Kwangsi : 2 mech_infantrys
Siam : 1 flag
Shensi : 2 armour and 2 mech_infantrys
Yunnan : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers
Kweichow : 1 mech_infantry
Hunan : 2 mech_infantrys
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 airfield and 1 harbour
Borneo : 1 mech_infantry
French Indo China : 1 flag, 2 aaGuns, 1 infantry and 1 mech_infantry
43 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 flag
Ukraine : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 2 artilleries and 2 infantry
Eastern Persia : 1 flag
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 33 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 13 / 18
ANZAC : 17 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern France to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern France to Southern Italy
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 2 fighters; Americans defend with 1 destroyer and 1 fighter
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to Malaya
1 fighter moved from Burma to Malaya
1 aaGun moved from Burma to Yunnan
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Yunnan : 1 aaGun
Malaya : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
46 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 2 submarines and 1 transport
Libya : 2 infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 33 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 13 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Territory Summary for French :
43 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Libya : 4 infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 33 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 13 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
5 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 bomber and 3 tactical_bombers moved from Western Germany to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
5 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 bomber and 3 tactical_bombers moved from Western Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 4 artilleries, 1 bomber, 6 infantry and 3 tactical_bombers
Russians defend with 4 aaGuns, 7 armour, 7 artilleries, 7 infantry and 2 mech_infantrys
AA fire in Belarus : 1/4 hits
1 bomber owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 4 artilleries, 6 infantry and 3 tactical_bombers in Belarus, round 2 : 10/19 hits
Russians roll dice for 4 aaGuns, 7 armour, 7 artilleries, 7 infantry and 2 mech_infantrys in Belarus, round 2 : 9/23 hits
6 infantry owned by the Russians, 6 infantry owned by the Germans, 3 artilleries owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 1 artillery and 3 tactical_bombers in Belarus, round 3 : 3/10 hits
Russians roll dice for 7 armour, 7 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 7/17 hits
1 infantry owned by the Russians, 6 armour owned by the Germans, 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 7 armour and 7 artilleries remaining. Battle score for attacker is -33
Casualties for Germans: 6 armour, 4 artilleries, 1 bomber and 6 infantry
Casualties for Russians: 4 aaGuns, 7 infantry and 2 mech_infantrys
Non Combat Move - Germans
3 tactical_bombers moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Karelia
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Denmark
4 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Novgorod
1 artillery, 1 fighter and 4 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.507
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 73
Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.690
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 29
Russians Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.386
Median : 4.000
Variance : 1.070
Standard Deviation : 1.034
Total rolls : 44
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
5 infantry moved from Buryatia to Amur
2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
6 armour and 7 artilleries moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Amur
Russians attack with 7 infantry
Japanese defend with 4 infantry
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 9 armour, 7 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
Russians win, taking Eastern Poland from Italians with 9 armour, 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Nenetsia to Russia
2 infantry moved from Archangel to Vologda
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
1 armour, 1 bomber and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Eastern Poland : 9 armour and 6 artilleries
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 8 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 38 / 50
Japanese : 32 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kwangsi
2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kwangsi
2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 2/2 hits
1 armour owned by the Japanese, 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 bomber moved from Kiangsu to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.188
Median : 3.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.045
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 5 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Germans defend with 1 submarine
Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
Germans defend with 1 submarine
Americans win, taking Philippines from Japanese with 1 bomber, 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Hawaiian Islands
2 submarines moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 7 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 21 Sea Zone
3 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 fighters moved from 21 Sea Zone to Guam
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield, 2 fighters, 3 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 5 submarines
25 Sea Zone : 1 destroyer and 5 submarines
21 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
10 Sea Zone : 1 destroyer and 5 submarines
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
United Kingdom : 3 bombers and 1 fighter
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 3 submarines
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 43 / 56
Russians : 38 / 50
Japanese : 33 / 35
Americans : 63 / 91
Chinese : 7 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Kwangsi : 2 infantry
Shensi : 1 infantry
Hunan : 1 infantry
Production/PUs Summary :
Germans : 43 / 56
Russians : 38 / 50
Japanese : 33 / 35
Americans : 63 / 91
Chinese : 7 / 13
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0