15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 cruiser and 4 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 fighters
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 cruiser moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                2 fighters moved from Burma to French Indo China
                2 fighters moved from India to French Indo China
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 cruisers moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 armour, 5 artilleries, 20 infantry and 9 mech_infantrys moved from Baltic States to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                6 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                3 artilleries moved from Germany to Poland
                2 armour moved from Holland Belgium to Germany
                2 mech_infantrys moved from Holland Belgium to Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                5 artilleries and 1 fighter placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 7 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                5 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 7 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                5 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Norway to Finland
                2 artilleries moved from Karelia to Novgorod
                9 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                4 artilleries moved from Bryansk to Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Russians collect 39 PUs; end with 46 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                4 tactical_bombers moved from Japan to Soviet Far East
                3 fighters moved from Japan to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                3 carriers, 3 destroyers and 6 fighters moved from 37 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan
                7 mech_infantrys moved from Kweichow to Yunnan
                5 artilleries moved from Kweichow to Yunnan
                5 infantry moved from Kweichow to Yunnan
                6 fighters moved from 36 Sea Zone to 35 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                4 tactical_bombers moved from Japan to Soviet Far East
                3 fighters moved from Japan to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 infantry moved from Siberia to Soviet Far East
                2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                3 carriers, 3 destroyers and 6 fighters moved from 37 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan
                7 mech_infantrys moved from Kweichow to Yunnan
                5 artilleries moved from Kweichow to Yunnan
                5 infantry moved from Kweichow to Yunnan
                6 fighters moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    Americans defend with 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 19 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
                    Americans defend with 1 cruiser and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 5 artilleries, 5 infantry and 10 mech_infantrys
                    British defend with 4 infantry and 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 5 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 4 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 infantry
                Battle in Celebes
                Battle in Soviet Far East
                    Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                    Americans defend with 1 aaGun, 2 armour and 3 infantry
                    Japanese win, taking Celebes from ANZAC, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 aaGun, 2 armour and 3 infantry
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers could not land in Soviet Far East and were removed
                6 fighters could not land in 35 Sea Zone and were removed

    Place Units - Japanese
                1 bomber and 2 fighters placed in Japan
                3 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                22 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Burma to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour moved from Tobruk to 96 Sea Zone
                2 mech_infantrys moved from Tobruk to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                2 armour, 1 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                2 bombers moved from French Indo China to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour moved from Tobruk to 96 Sea Zone
                2 mech_infantrys moved from Tobruk to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                2 armour, 1 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                2 bombers moved from French Indo China to Kwangtung

    Combat - British
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA
                    Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 3 damage total.
                Battle in 44 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Greece

    Non Combat Move - British
                2 mech_infantrys moved from Tobruk to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                3 fighters moved from United Kingdom to Gibraltar
                3 fighters and 1 tactical_bomber moved from Alexandria to Iraq
                2 infantry moved from Tanganyika Territory to Kenya
                1 bomber moved from Kwangtung to French Indo China
                1 bomber moved from 44 Sea Zone to French Indo China

    Place Units - British
                3 transports placed in 71 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                British collect 33 PUs (2 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 2 cruisers
                    French win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Malaya
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Iraq to Persia
                      ANZAC take Persia from Neutral_Allies
                1 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from Egypt to Greece

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