@ArtofWar1947 no thanks
L15 - Ghostglider vs. Adam514 (+22)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 2 fighters moved from Norway to Western Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 35 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Battle in Celebes
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Western Germany to France
2 bombers moved from Western Germany to France
1 tactical_bomber moved from 110 Sea Zone to France
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to France
1 aaGun, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Quebec to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to Quebec
1 armour moved from Finland to Norway
1 submarine moved from 33 Sea Zone to 43 Sea Zone
8 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 5 carriers and 1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 destroyers moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
2 fighters and 1 infantry placed in Norway
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter and 2 infantry moved from Anhwe to ChaharCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries moved from Anhwe to Kweichow
1 fighter moved from Chahar to Kweichow
3 artilleries and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to KweichowPlace Units - Chinese
1 artillery and 6 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 infantry moved from Persia to Northwest Persia
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to SikangCombat - British
Battle in Northwest Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Sikang from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from French Indo China to Szechwan
2 fighters moved from Sikang to Persia
1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Northwest Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Burma to West India
2 aaGuns, 3 artilleries and 7 infantry moved from Burma to India
1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to France
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Persia to Eastern PersiaPlace Units - British
3 artilleries placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Italians
Battle in Northwest Persia
Italians attack with 2 bombers and 1 infantry
British defend with 2 infantry
Italians roll dice for 2 bombers and 1 infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
retreated to Northwest Persia
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 bombers moved from Northwest Persia to Caucasus
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery moved from Smolensk to BelarusPlace Units - Italians
5 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Western Germany : 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 7 artilleries, 1 factory_major, 13 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 artillery
Bryansk : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Vologda : 1 flag, 1 infantry
Caucasus : 1 flag, 2 bombers
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 54 / 72
Russians : 11 / 28
Japanese : 42 / 62
Americans : 60 / 88
Chinese : 17 / 22
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 15 / 20
ANZAC : 10 / 12
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from Caroline Islands to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to 45 Sea Zone
2 fighters moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
3 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 12 PUs;
French buy 4 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
2 infantry moved from Trans-Jordan to IraqPlace Units - French
3 infantry placed in France
1 infantry placed in Normandy BordeauxTurn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,4,1,2,1,2,1,1,3,6,2,1,2,3,1,6,6,4,1,6,4,1,6,6,5,5
French collect 14 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 71 PUs;
Germans buy 10 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Northwest Persia
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
1 armour moved from Timguska to Suiyuyan
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to SuiyuyanCombat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Caucasus
7 armour and 9 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Nenetsia
2 fighters moved from Ukraine to Germany
20 artilleries and 14 infantry moved from Rostov to Caucasus
4 armour and 10 mech_infantrys moved from Volgograd to Caucasus
3 aaGuns moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Novgorod to Belarus
4 artilleries moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 bomber moved from Tambov to Eastern Poland
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
10 artilleries placed in Germany
1 infantry placed in Southern France
1 infantry placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in UkraineTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag
Tsinghai : 1 flag
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 7 mech_infantrys
Germany : 10 artilleries, 1 factory_major, 2 fighters, 2 infantry and 10 mech_infantrys
Northern Italy : 7 infantry and 2 mech_infantrys
Belarus : 1 aaGun, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 aaGun and 1 infantry
Nenetsia : 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 7 armour, 1 bomber and 9 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 3 aaGuns, 6 armour, 20 artilleries, 1 bomber, 15 infantry and 10 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier and 1 destroyer
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 58 / 75
Russians : 10 / 28
Japanese : 42 / 62
Americans : 58 / 88
Chinese : 16 / 22
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 15 / 20
ANZAC : 10 / 16
French : 16 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 4x airfield; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Urals to Nenetsia
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Urals to Kansu
Russians take Timguska from Germans
Chinese take Kansu from Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 fighter moved from Russia to Vologda
2 infantry moved from Samara to Vologda
1 mech_infantry moved from Urals to Nenetsia
4 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Nenetsia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Norway
2 fighters moved from Nenetsia to Norway
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 7 artilleries and 22 infantry moved from Russia to Smolensk
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Urals to Kansu
1 armour moved from Alexandria to Trans-JordanPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 bombers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from Buyant-Uhaa to Chahar
4 infantry moved from Manchuria to Jehol
2 fighters moved from Manchuria to Jehol
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
5 fighters moved from Japan to Kwangtung
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 5 fighters and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 infantry moved from Kwangsi to 36 Sea Zone
5 fighters moved from Kwangtung to Kwangsi
1 fighter moved from Chahar to Kwangsi
2 fighters moved from Jehol to Kwangsi
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
4 carriers moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 38 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan State
4 fighters and 2 tactical_bombers moved from Malaya to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
2 submarines moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 38 Sea Zone to 37 Sea Zone
4 artilleries moved from Kwangsi to 36 Sea Zone
5 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 infantry and 7 transports moved from 36 Sea Zone to 37 Sea Zone
5 artilleries and 5 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Southern Italy to Ukraine
1 infantry moved from Dzavhan to UlaanbaatarPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
4 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 37 PUs (11 lost to blockades); end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 3 fighters moved from France to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Norway to Western Germany
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
6 fighters moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo -
Kamis, submerge and OOL in 35 and intercept in Western Germany?
-
W.GER - no intercept
4 kamikaze on DD in z35 - both SUB and DD fight to the end.
After kamikazies:
OOL if you dont have DD in the attack: DD, SUB
OOL if you have DD in the attack: SUB, DD -
I really should have sent 2 subs there lol, ouch.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 3 fighters moved from France to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Norway to Western Germany
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
6 fighters moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4,5,5
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 transport owned by the Americans retreated to 45 Sea Zone
Japanese win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 42 Sea Zone from Japanese with 9 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Borneo
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Americans
6 fighters moved from 42 Sea Zone to India
3 fighters moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 35 Sea Zone to 55 Sea Zone
5 carriers, 1 destroyer and 1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Western Germany to Norway
6 fighters moved from Western Germany to France
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Norway
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
6 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from France to Normandy BordeauxPlace Units - Americans
1 airfield placed in Dutch New Guinea
1 fighter and 2 infantry placed in Norway
1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
5 artilleries and 6 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to AnhwePlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in Kansu
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
9 fighters and 1 tactical_bomber moved from France to 97 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from GermansCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 destroyer, 9 fighters and 1 tactical_bomber
Germans defend with 1 carrier and 1 destroyer; Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - British
9 fighters and 1 tactical_bomber moved from 97 Sea Zone to France
4 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to France
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Persia to India
1 mech_infantry moved from West India to India
1 mech_infantry moved from Szechwan to Kweichow
1 fighter moved from Northwest Persia to Syria
1 bomber moved from Northwest Persia to India
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Iraq to Syria
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter and 4 infantry placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Caucasus to Russia
1 artillery moved from Belarus to Bryansk -
Intercept in Mos?
-
No intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Caucasus to Russia
1 artillery moved from Belarus to BryanskCombat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Bryansk
Italians attack with 1 artillery
Russians defend with 1 infantry
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
2 bombers moved from Russia to Ukraine
2 aaGuns moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
3 mech_infantrys placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Western Germany : 2 aaGuns, 1 artillery and 4 infantry
Northern Italy : 9 artilleries, 1 factory_major and 13 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 mech_infantrys
Belarus : 1 flag
Bryansk : 1 flag, 1 artillery
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 2 bombers
Caucasus : 1 flag
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 75
Russians : 20 / 33
Japanese : 43 / 37
Americans : 58 / 83
Chinese : 16 / 22
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 10 / 16
French : 16 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





