Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 74 to 84
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 7 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 74 to 84
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 7 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
                    Japanese defend with 1 submarine
                    Americans win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
                8 submarines placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 3 destroyers; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 3 destroyers; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                3 destroyers moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Tanganyika Territory to Kenya
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery placed in Union of South Africa
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Western Ukraine to Baltic States
                5 infantry moved from Northern Italy to Southern France
                5 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Southern Italy to Syria
                1 bomber moved from Southern Italy to Baltic States
                1 fighter moved from Southern Italy to Syria
                1 fighter moved from Southern Italy to Southern France
                1 armour moved from Nenetsia to Urals

    Combat - Italians
                Battle in Urals
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 5 artilleries, 1 fighter and 5 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Syria from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Syria to Greece
                1 fighter moved from Southern France to Southern Italy
                1 bomber moved from Baltic States to Romania
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                3 submarines and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Western Ukraine to Baltic States
                5 infantry moved from Northern Italy to Southern France
                5 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Southern Italy to Syria
                1 bomber moved from Southern Italy to Baltic States
                1 fighter moved from Southern Italy to Syria
                1 fighter moved from Southern Italy to Southern France
                1 armour moved from Nenetsia to Urals

    Combat - Italians
                Battle in Urals
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 5 artilleries, 1 fighter and 5 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Syria from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Syria to Greece
                1 fighter moved from Southern France to Southern Italy
                1 bomber moved from Baltic States to Romania
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                3 submarines and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from French West Africa: 1 infantry
                EDIT: Adding units owned by Italians to Gold Coast: 1 infantry
                EDIT: Changing ownership of Gold Coast from British to Italians
                EDIT: Changing PUs for Italians from 37 to 38
                EDIT: Turning off Edit Mode

  • '15

    Use the second one. I undid a lot of moves (you can see it in the game history) and mistakenly undid my Gold Coast free attack. Also, it tells me there’s an error when it tries to upload the game, but it uploads anyway.

    The Italians are barely making enough, I think, to keep their recent middle east holdings, and to keep America busy on Gibraltar for an extra turn.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser, 5 destroyers and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • Honestly, I don’t feel good about where I’m at. I think my early mistakes and general rustiness have caused me detriment. I want to see how this fight at Caroline goes. If you have a decisive victory I believe this game is over.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '15

    @zexcis:

    Honestly, I don’t feel good about where I’m at. I think my early mistakes and general rustiness have caused me detriment. I want to see how this fight at Caroline goes. If you have a decisive victory I believe this game is over.

    I would respect an honorable king-flipping. Let’s see how it goes on Caroline indeed. I don’t know if you moved up the ANZACs or not yet, or what all you have ready to strike back at the Carolines if the Japanese win, but if the fight leaves 6 damaged Japanese capital ships, and nothing else, and you can come in and sink most of those, the game in the Pacific is still on.

    Europe is looking firmly in the hands of the Allies, so you’re right, without a good outcome on Caroline we’re looking at an eventual Axis win, I think.

    Either way, you up for another one after this? Sides swapped? Rematch?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 bombers moved from Western Germany to 109 Sea Zone
                6 artilleries moved from France to Normandy Bordeaux
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Vyborg
                3 infantry moved from Finland to Vyborg
                1 tactical_bomber moved from Norway to Holland Belgium
                1 infantry moved from France to Holland Belgium
                4 mech_infantrys moved from Smolensk to Russia
                8 armour and 11 artilleries moved from Smolensk to Russia
                3 tactical_bombers moved from Western Ukraine to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 8 armour, 11 artilleries, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans captures 38PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 10 artilleries, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 5 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 artilleries, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys
                    Casualties for British: 1 aaGun, 2 fighters and 1 infantry
                    Casualties for Americans: 3 artilleries, 1 fighter and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer and 1 submarine
                    British defend with 3 destroyers and 1 transport
                    Germans win, taking 109 Sea Zone from British with 3 bombers and 1 destroyer remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 submarine
                    Casualties for British: 3 destroyers and 1 transport

    Non Combat Move - Germans
                3 bombers moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from France to Northern Italy
                3 tactical_bombers moved from Russia to Ukraine

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 44 PUs (3 lost to blockades); end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs


  • I’d like to play again for sure. And I think it’d be good to swap teams and let you try out the +10 USA. There is an option when you set the game rules to give any country a bid amount. I assume that’s a +value, but we could try setting that instead of using edit mode.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 armour and 2 tactical_bombers moved from Volgograd to Russia
                3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Archangel to Smolensk
                      Russians take Smolensk from Germans


  • I got Russia back, not sure how much difference that will make.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 armour and 2 tactical_bombers moved from Volgograd to Russia
                3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Archangel to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Russia
                    Russians attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                    Germans defend with 1 airfield, 8 armour, 10 artilleries, 1 factory_minor and 4 mech_infantrys
                    Russians win, taking Russia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 8 armour, 10 artilleries and 4 mech_infantrys
                    Casualties for Russians: 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers

    Non Combat Move - Russians
                2 aaGuns and 8 infantry moved from Novosibirsk to Samara
                1 tactical_bomber moved from Russia to Samara

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

  • '15

    How the fuck did you get Russia back? You killed 22 units and lost 14?

    My god man, that fight literally had a 1% chance of success, and you just got it.

    The game is definitely still on, then. Jesus fucking shitchrist. You just rolled a 100 on the d100.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 1 mech_infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                9 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                4 infantry moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
                5 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from Kansu to Tsinghai
                1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Rostov

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 4 fighters, 9 submarines, 4 tactical_bombers and 5 transports
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser, 5 destroyers, 3 fighters, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships and 5 transports remaining. Battle score for attacker is 49
                    Casualties for ANZAC: 1 cruiser, 5 destroyers, 3 fighters, 2 submarines and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
                    Casualties for Japanese: 4 carriers, 1 cruiser, 8 destroyers, 4 fighters, 9 submarines and 4 tactical_bombers
                Battle in Tsinghai
                    Japanese attack with 3 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 5 artilleries and 5 infantry
                    Americans defend with 1 airfield, 3 artilleries, 1 harbour and 3 infantry; ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Caroline Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Americans: 3 artilleries and 3 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Rostov
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                4 artilleries moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 aaGun moved from Kansu to Tsinghai
                1 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Chahar to Japan
                2 bombers moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine

    Place Units - Japanese
                5 destroyers and 5 submarines placed in 6 Sea Zone
                1 mech_infantry placed in India
                1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

Suggested Topics

  • 7
  • 5
  • 14
  • 40
  • 33
  • 18
  • 84
  • 230
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.5k

Topics

1.8m

Posts