@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Or actually to Queensland, but whichever works. I’ll post the edit, but feel free to revert - it was entirely my mistake.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Ukraine to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Caucasus to Belarus
6 artilleries moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
4 fighters moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Japan to Philippines
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Shan State
3 artilleries and 4 infantry moved from Hunan to Yunnan
1 artillery and 5 infantry moved from Anhwe to Jehol
1 infantry moved from Jehol to Manchuria
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
3 tactical_bombers moved from Manchuria to Yunnan
2 bombers moved from Manchuria to Yunnan
1 infantry moved from Hopei to Kweichow
1 fighter moved from Japan to Philippines
Combat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
1 artillery, 2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 54 / 55
Americans : 50 / 73
Chinese : 5 / 8
British : 30 / 30
UK_Pacific : 8 / 8
Italians : 10 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I didn’t see your message until after posting.
You can still edit the fighter from Guam to Queensland, won’t change my turn.
Excellent! Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 fighters moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Queensland to 33 Sea Zone
2 aaGuns and 3 mech_infantrys moved from Western United States to Central United States
3 mech_infantrys moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Ethiopia
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 2 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 2 armour, 3 artilleries and 8 infantry moved from India to West India
2 fighters moved from Burma to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from French Guiana to 88 Sea Zone
1 armour, 1 battleship and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour moved from 101 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 carrier and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from West Indies to 101 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys
Are the British planes in SZ101 based off the British carrier?
Yes. At least that was my intention. Hard to tell in TripleA.
Ok doke
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Italians creates battle in territory 93 Sea Zone
Non Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 51 / 55
Americans : 50 / 72
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 10 / 22
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour, 16 artilleries, 24 infantry and 1 mech_infantry moved from Poland to Baltic States
4 armour moved from Slovakia Hungary to Baltic States
3 armour moved from Romania to Baltic States
1 armour and 10 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 9 armour, 16 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 16 artilleries, 24 infantry and 11 mech_infantrys in Baltic States, round 2 : 17/60 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 16 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Western Germany
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Germans
3 infantry placed in Southern France
Germans undo move 1.
2 infantry placed in Southern France
3 infantry placed in France
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Production/PUs Summary :
Germans : 48 / 54
Russians : 34 / 37
Japanese : 51 / 55
Americans : 50 / 72
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 10 / 22
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour, 16 artilleries, 24 infantry and 1 mech_infantry moved from Poland to Baltic States
4 armour moved from Slovakia Hungary to Baltic States
3 armour moved from Romania to Baltic States
1 armour and 10 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 9 armour, 16 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 16 artilleries, 24 infantry and 11 mech_infantrys in Baltic States, round 2 : 17/60 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 16 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Western Germany
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Germans
3 infantry placed in Southern France
Germans undo move 1.
2 infantry placed in Southern France
3 infantry placed in France
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 48 / 54
Russians : 34 / 37
Japanese : 51 / 55
Americans : 50 / 72
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 10 / 22
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Volgograd to Bryansk
4 aaGuns, 2 armour, 12 artilleries, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 artilleries and 4 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Yunnan to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 fighter moved from Japan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 41 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Burma
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Celebes from Dutch, taking Burma from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 : 1/4 hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 3 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
6 fighters moved from 41 Sea Zone to Philippines
4 fighters and 6 tactical_bombers moved from Yunnan to 35 Sea Zone
4 fighters and 6 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 artillery and 4 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 bombers moved from India to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Yunnan to Shan State
Place Units - Japanese
4 tactical_bombers placed in Japan
2 artilleries and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 48 / 54
Russians : 34 / 34
Japanese : 63 / 82
Americans : 50 / 72
Chinese : 5 / 9
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 22
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
3 fighters moved from Midway to 17 Sea Zone
1 bomber moved from Queensland to Midway
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
2 aaGuns, 2 infantry and 3 mech_infantrys moved from Eastern United States to Quebec
2 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Chahar
12 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total