@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 infantry moved from Persia to Eastern Persia
French take Eastern Persia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Archangel
1 bomber moved from Tambov to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Russia
19 infantry moved from Tambov to Russia
15 mech_infantrys moved from Tambov to Russia
14 artilleries moved from Tambov to Russia
33 armour moved from Tambov to Russia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 bombers moved from Germany to Norway
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 4 bombers
Americans defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Russia
Germans attack with 33 armour, 14 artilleries, 20 infantry and 15 mech_infantrys
Russians defend with 6 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 57 infantry and 1 mech_infantry
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour remaining. Battle score for attacker is 13
Casualties for Germans: 13 armour, 14 artilleries, 20 infantry and 15 mech_infantrys
Casualties for Russians: 6 aaGuns, 3 armour, 11 artilleries, 57 infantry and 1 mech_infantryNon Combat Move - Germans
3 armour moved from Volgograd to Caucasus
2 armour moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Tambov to Volgograd
4 fighters moved from Tambov to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Archangel to Bryansk
2 armour moved from Baltic States to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Poland
5 infantry moved from Vyborg to Finland
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
3 bombers moved from Norway to Germany
2 bombers moved from India to CaucasusPlace Units - Germans
3 infantry placed in Caucasus
3 artilleries placed in Volgograd
3 infantry placed in France
3 infantry placed in Southern France
2 armour, 1 fighter and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,5,4,5,1
Germans collect 56 PUs (2 lost to blockades); end with 73 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun, 10 artilleries and 8 infantry moved from Novgorod to KareliaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
1 fighter and 4 tactical_bombers moved from India to Eastern Persia
2 bombers moved from Volgograd to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
French defend with 1 infantry
Japanese win, taking Eastern Persia from French with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
2 bombers moved from Eastern Persia to India
3 infantry moved from India to West India
5 armour and 11 mech_infantrys moved from Turkmenistan to Caucasus
1 mech_infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Hunan to YunnanPlace Units - Japanese
3 infantry placed in West India
3 armour placed in India
2 destroyers, 1 fighter and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Japanese collect 57 PUs (5 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 factory_minor, 6 infantry and 2 tactical_bombers; Remaining resources: 9 PUs;Combat Move - Americans
4 bombers moved from Novgorod to Finland
4 fighters moved from 110 Sea Zone to Finland
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to 21 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 6 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 3 infantry
Battle in Finland
Americans attack with 4 bombers and 4 fighters
Germans defend with 5 infantry
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 5 infantry
Casualties for Americans: 2 fighters
Battle in Shan State
Battle in 21 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Shan State from Japanese with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in MalayaNon Combat Move - Americans
2 battleships, 6 carriers, 2 cruisers and 5 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Finland to Karelia
4 bombers moved from Finland to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
6 infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 bomber, 6 infantry and 2 tactical_bombers placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 70 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Persia to Eastern Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Eastern PersiaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Eastern Persia
British attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
3 armour moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
4 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Novgorod to Karelia
2 fighters moved from Novgorod to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
1 bomber and 3 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
1 armour moved from Urals to Vologda
2 armour and 1 mech_infantry moved from Greater Southern Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Western Germany
British win with 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Bessarabia to RostovPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,1,1,4,5
Italians collect 12 PUs (7 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Philippines: 1 artillery
EDIT: Removing units owned by ANZAC from Borneo: 1 infantry
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
You can skip France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 12x factory_major; Remaining resources: 70 PUs;
Germans buy 4 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 bombers moved from Germany to Norway
2 infantry moved from France to Holland Belgium
3 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Bryansk to Northwest Persia
1 fighter moved from Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland BelgiumCombat - Germans
Strategic bombing raid in Norway
1 bomber killed by AA
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Northwest Persia
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 armour moved from Smolensk to Belarus
3 armour moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
3 armour moved from Bryansk to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
3 fighters moved from Caucasus to Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
6 infantry moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Norway to Germany
1 tactical_bomber moved from Bryansk to Germany
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
17 armour moved from Russia to Volgograd
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 infantry placed in Caucasus
5 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,5,4,6,5
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Caucasus to Iraq
Japanese take Iraq from Russians
1 tactical_bomber moved from India to Eastern Persia
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 bombers moved from India to Malaya
1 fighter moved from India to Shan State
3 tactical_bombers moved from India to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 carriers and 5 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
6 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Battle in Eastern Persia
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Eastern Persia from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Shan State from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 bombers moved from Malaya to India
3 tactical_bombers moved from Malaya to Yunnan
3 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from West India to India
3 armour moved from West India to India
4 mech_infantrys moved from Anhwe to Yunnan
3 infantry moved from Kiangsi to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Eastern Persia to IndiaPlace Units - Japanese
3 infantry placed in West India
2 armour and 1 fighter placed in India
1 mech_infantry placed in Kwangtung
1 bomber placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,6,4,2,5,6,1,4,5,5,1,1,5,3,5,2,1,4,5,5,6,6,6,6,3,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Japanese collect 58 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone -
Kamikazes in SZ 20 and 35?
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Lets try 1 in sz 35. Might get lucky!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 submarines
Italians defend with 1 submarine
3 submarines owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 98 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 2 fighters
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans winAmericans winItalians win with no units remaining with 1 bomber and 2 fighters remaining, taking 98 Sea Zone from Italians with 2 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 3 bombers, 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in KwangsiNon Combat Move - Americans
2 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Karelia to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 transport moved from 54 Sea Zone to 66 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 3 fighters and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Persia to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to IraqCombat - British
British creates battle in territory 97 Sea Zone
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Iraq
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Iraq from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Eastern Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber and 2 fighters moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Karelia to 110 Sea Zone
3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 bomber placed in United Kingdom
1 fighter placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Vologda to Belarus
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,6,1,4,3
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone -
Do it again. You won’t! :evil:





