@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Infrastructure vs Stalingradski lowluck1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 83
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 75
EDIT: Turning off Edit Mode
Germans buy 2 armour, 3 artilleries, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Germans
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Finland
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Syria
1 fighter moved from Greece to Northwest Persia
1 fighter moved from Greece to Syria
1 bomber moved from Greece to Bryansk
1 fighter moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Greece to Finland
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Archangel to Smolensk
1 bomber moved from Greece to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 83
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 75
EDIT: Turning off Edit Mode
Germans buy 2 armour, 3 artilleries, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Germans
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Finland
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Syria
1 fighter moved from Greece to Northwest Persia
1 fighter moved from Greece to Syria
1 bomber moved from Greece to Bryansk
1 fighter moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Greece to Finland
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Archangel to Smolensk
1 bomber moved from Greece to SmolenskCombat - Germans
Battle in Norway
Germans attack with 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits
Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 3 artilleries and 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/1 hits
Russians roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 2/0 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 3/0 hits
Russians roll dice for 3 artilleries in Finland, round 3 : 1/0 hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Northwest Persia
retreated to Northwest Persia
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 2 : 2/0 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Germans win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Northwest Persia to Turkey
1 fighter moved from Syria to Turkey
1 fighter moved from Ukraine to Turkey
2 armour, 1 infantry and 2 mech_infantrys moved from Greece to Turkey
1 aaGun moved from Bulgaria to Greece
1 bomber moved from Bryansk to Turkey
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Belarus
5 armour moved from Archangel to Belarus
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Finland to Novgorod
1 bomber moved from Finland to Sweden
2 fighters moved from Finland to Novgorod
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
4 infantry moved from Spain to Gibraltar
1 armour moved from Gibraltar to Southern France
2 fighters moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Turkey
2 armour and 1 mech_infantry placed in Greece
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
GER spends 75 IPCs. spends 3 on tech
Technology Advancements:
GER: 37.40
RUS: 11.60
JPN: 25.25
USA: 20.80*
GBR: 17.80
ITA: 8.65
ANZ: 4.65- Token to be purchased next round
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RUS spends 36 IPCs (Retroactively posting)
Technology Advancements:
GER: 37.40
RUS: 13.40
JPN: 25.25
USA: 20.80*
GBR: 17.80
ITA: 8.65
ANZ: 4.65- Token to be purchased next round
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map
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers and 14 infantry; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Sakha to Buryatia
1 infantry and 1 mech_infantry moved from Amur to Buryatia
4 infantry moved from Manchuria to Buyant-Uhaa
6 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
4 infantry moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Malaya to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 31 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers and 14 infantry; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Sakha to Buryatia
1 infantry and 1 mech_infantry moved from Amur to Buryatia
4 infantry moved from Manchuria to Buyant-Uhaa
6 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
4 infantry moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Malaya to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 31 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Buryatia, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Buryatia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 mech_infantrys in Buryatia, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Buryatia, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Buryatia, round 6 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Chahar, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/1 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 4 infantry in Hopei, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Buyant-Uhaa, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 aaGun and 3 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from 41 Sea Zone to Shan State
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 bomber moved from 31 Sea Zone to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Marianas
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Marianas: 1 bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Iwo Jima: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,4
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total -
JPN spends 56 IPCs
Technology Advancements:
GER: 37.40
RUS: 13.40
JPN: 28.05
USA: 20.80*
GBR: 17.80
ITA: 8.65
ANZ: 4.65- Token to be purchased next round
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USA spends 90 IPCs.
Technology Advancements:
GER: 37.40
RUS: 13.40
JPN: 28.05
USA: 25.30
GBR: 17.80
ITA: 8.65
ANZ: 4.65- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Egypt to Syria
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Egypt to Syria
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Battle in Syria
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Caroline Islands from Japanese, taking Syria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Syria to Caucasus
1 fighter moved from French West Africa to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 aaGun moved from French West Africa to French Central Africa
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 87 Sea Zone
5 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
3 transports moved from 87 Sea Zone to 101 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 88 Sea Zone
1 fighter moved from 88 Sea Zone to French West Africa
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
4 destroyers moved from 54 Sea Zone to 33 Sea Zone
3 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePlace Units - Americans
1 aaGun, 3 infantry and 2 mech_infantrys placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
UK spends 41 + 11 IPCs.
Technology Advancements:
GER: 37.40
RUS: 13.40
JPN: 28.05
USA: 25.30
GBR: 20.40*
ITA: 8.65
ANZ: 4.65- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to GreeceCombat - British
Battle in Iraq
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Iraq from Italians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
3 fighters moved from Egypt to Caucasus
1 bomber moved from Greece to Caucasus
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from French West Africa to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 infantry moved from French Central Africa to French Equatorial Africa
4 infantry moved from French West Africa to Nigeria
2 transports moved from 87 Sea Zone to 86 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 87 Sea Zone
1 fighter moved from 87 Sea Zone to French West Africa
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Changing ownership of French Equatorial Africa from French to British
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 86 Sea Zone
2 infantry placed in Brazil
1 fighter placed in United Kingdom
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 46 PUs; end with 46 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
ITA spends 29 IPCs.
Technology Advancements:
GER: 37.40
RUS: 13.40
JPN: 28.05
USA: 25.30
GBR: 20.40*
ITA: 10.10*
ANZ: 4.65- Token to be purchased next round
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Turkey to Northwest Persia
2 fighters moved from Turkey to Northwest Persia
2 fighters moved from 97 Sea Zone to Syria
1 bomber moved from Southern Italy to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Turkey to Northwest Persia
2 fighters moved from Turkey to Northwest Persia
2 fighters moved from 97 Sea Zone to Syria
1 bomber moved from Southern Italy to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Northwest Persia
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/1 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Northwest Persia
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Syria
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 : 1/1 hits
Americans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Syria
Italians win, taking Syria from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Syria to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 infantry moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Turkey
1 aaGun moved from Bulgaria to Greece
1 infantry moved from Romania to Bessarabia
1 infantry moved from Southern France to Spain
1 infantry moved from Spain to Gibraltar
1 bomber moved from Volgograd to Turkey
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Northwest Persia to GreecePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
ANZ spends 15 IPCs.
Technology Advancements:
GER: 37.40
RUS: 13.40
JPN: 28.05
USA: 25.30
GBR: 20.40*
ITA: 10.10*
ANZ: 5.40- Token to be purchased next round





