TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from Burma to Yunnan
4 armour, 9 infantry and 3 mech_infantrys moved from Burma to Yunnan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 4 armour, 5 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 11 infantry
Japanese win, taking Yunnan from Chinese with 4 armour, 5 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Chinese: 11 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to Yunnan
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Malaya to Yunnan
5 fighters and 3 tactical_bombers moved from Yunnan to Volgograd
1 fighter moved from 20 Sea Zone to French Indo China
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,5,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,2,3,3,5,5,3
Japanese collect 6 PUs (11 lost to blockades); end with 6 PUs total