XDAP2 Shin Ji vs SunshineTime

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Sumatra: 2 infantry
                EDIT: Adding units owned by British to India: 2 infantry
                EDIT: Turning off Edit Mode

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 16 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Northwest Persia to Persia
                5 armour and 11 mech_infantrys moved from Caucasus to Persia
                2 bombers moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Samara
                3 fighters and 2 tactical_bombers moved from Bryansk to Samara

    Combat - Germans
                Battle in Persia
                    Germans attack with 7 armour and 11 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Persia from British with 7 armour and 11 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Samara
                    Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Samara to Bryansk
                2 bombers moved from Russia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Archangel to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                2 armour moved from Volgograd to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                3 infantry moved from Siberia to Amur
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 bomber and 2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Samara to Russia
                2 aaGuns and 10 infantry moved from Urals to Vologda

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 34 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                2 armour moved from Kiangsu to Kwangsi
                2 infantry moved from French Indo China to Shan State
                3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from Borneo to 44 Sea Zone
                1 tactical_bomber moved from Borneo to Shan State
                1 fighter moved from Borneo to Shan State

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Shan State to Burma
                2 tactical_bombers moved from Shan State to Burma
                1 fighter moved from 44 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to French Indo China

    Place Units - Japanese
                1 tactical_bomber placed in French Indo China
                5 infantry placed in Japan
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                Japanese collect 22 PUs (8 lost to blockades); end with 22 PUs total

  • TripleA

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 7 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                Battle in 19 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Iwo Jima from Japanese, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Eastern Persia to West India
                1 bomber moved from Egypt to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 artilleries moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Northwest Persia to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria

    Place Units - British
                2 transports placed in 106 Sea Zone
                3 infantry placed in Iraq
                2 artilleries and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 artilleries

  • TripleA

    It is strange whenever I open our games an error thing pops up.

    I am surprised you did not take out russia by now. I went super crazy on japan. You do have lots of pressure in the middle east.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • '15

    @Cow:

    It is strange whenever I open our games an error thing pops up.

    I am surprised you did not take out russia by now. I went super crazy on japan. You do have lots of pressure in the middle east.

    Taking russia at the cost of nearly all your ground units has never been a preferred strategy of mine.  I’ll do it if I have to, but it’s not ideal.  If I take russia, but then get stalled on my way to Egypt, I lose.  As simple as that.

    Also, the error might have gone away now?  I saw it the first time I opened the file, but not on later tries.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Samara
                1 fighter and 2 tactical_bombers moved from Bryansk to Samara
                2 fighters moved from Bryansk to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 armour moved from Persia to Iraq
                1 armour moved from Persia to Iraq
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 2 armour and 3 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Iraq from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Persia
                10 mech_infantrys moved from Eastern Poland to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Novgorod to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 tactical_bombers moved from Samara to Bryansk
                1 fighter moved from Samara to Bryansk
                3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns, 2 artilleries and 2 infantry moved from Southern France to France
                5 mech_infantrys moved from Southern France to Western Germany

    Place Units - Germans
                1 bomber and 1 infantry placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Persia

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

  • '12

    germany pulling in bank.

  • '15

    So is Russia, tho, sadly for me.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 24 PUs;
                Russians buy 7 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Samara
                1 bomber moved from Russia to Samara
                1 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Libya to Algeria
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Amur to Buryatia
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Samara to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun and 4 infantry moved from Vologda to Russia
                3 infantry moved from Vologda to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs

  • TripleA

    At this point, it is like… I just got to get usa to throw its stuff at europe regardless of losses because the income advantage is pretty big.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 mech_infantry moved from Burma to Malaya
                      Japanese take Malaya from UK_Pacific
                1 mech_infantry moved from Burma to Siam
                      Japanese take Siam from ANZAC
                1 infantry moved from Shan State to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                2 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to Burma

    Place Units - Japanese
                1 airfield placed in Burma
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,6,2
                Japanese collect 9 PUs (12 lost to blockades); end with 10 PUs total

  • '15

    @Shin:

    Japanese collect 9 PUs (12 lost to blockades); end with 10 PUs total

    LOL

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from West India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from India to Eastern Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber and 1 fighter moved from Trans-Jordan to Iraq
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Alexandria to Egypt
                2 transports moved from 72 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Eastern Persia
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Iraq
                    British attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Iraq from Germans with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Iraq to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India
                1 fighter moved from Eastern Persia to Trans-Jordan

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

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