Scramble from Rome?
15L G40 Cyanight (Axis) vs Adam514 (Alies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Persia to Iraq
2 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq -
Scramble 97?
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Yes, full Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Persia to Iraq
2 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to IraqCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
ANZAC attack with 3 fighters
Germans defend with 1 destroyer and 3 transports; Italians defend with 2 tactical_bombers
ANZAC win with 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 destroyer and 3 transports
Casualties for ANZAC: 2 fighters
Casualties for Italians: 2 tactical_bombers
Battle in Iraq
ANZAC attack with 3 infantry and 2 mech_infantrys
Italians defend with 2 mech_infantrys
ANZAC win, taking Iraq from Italians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for ANZAC: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Alexandria
ANZAC attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
ANZAC win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - ANZAC
1 aaGun moved from West India to Eastern Persia
1 aaGun, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Shan State
1 fighter moved from 97 Sea Zone to CyprusPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Tobruk to Normandy Bordeaux
7 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy Bordeaux
1 bomber moved from Caucasus to 80 Sea Zone
5 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Holland Belgium
Germans attack with 5 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 10 bombers, 4 fighters and 7 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 6 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 bombers, 4 fighters and 6 mech_infantrys
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 6 artilleries, 1 bomber, 13 infantry and 2 mech_infantrysNon Combat Move - Germans
2 infantry moved from Western Germany to France
3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Belarus to Novgorod
7 armour moved from Nenetsia to Samara
3 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Kazakhstan
7 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Novgorod to Western Germany
4 infantry moved from Germany to Western Germany
1 bomber moved from 80 Sea Zone to Caucasus
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
5 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
Germans undo move 5.
1 fighter placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to TobrukCombat - Russians
Battle in Tobruk
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Volgograd to PersiaCombat - Japanese
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery and 9 infantry moved from Kansu to Novosibirsk
1 artillery moved from Timguska to NovosibirskPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,6,6,6,4,2,4,3,3,2,3
Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total -
Hey, I missed an edit at the end of my turn. I wanted to move the 8 mech from Caucaucus to NW Persia.
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Edit no problem.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Volgograd to PersiaCombat - Japanese
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery and 9 infantry moved from Kansu to Novosibirsk
1 artillery moved from Timguska to NovosibirskPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,6,6,6,4,2,4,3,3,2,3
Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caucasus: 8 mech_infantrys
EDIT: Adding units owned by Japanese to Northwest Persia: 8 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters, 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
8 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 mech_infantry moved from Central Mongolia to Olgiy
Americans take Olgiy from Japanese
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 bomber moved from Egypt to 92 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters and 5 infantry
Italians defend with 3 artilleries, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 10 fighters and 5 submarines
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans win with 1 bomber, 10 fighters and 1 submarine remaining. Battle score for attacker is 67
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Casualties for Americans: 4 submarinesNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
4 carriers and 4 destroyers moved from 110 Sea Zone to 91 Sea Zone
10 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to British Guiana
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Dzavhan to YeniseyPlace Units - Americans
1 transport placed in 101 Sea Zone
5 fighters placed in Eastern United States
3 artilleries and 7 infantry placed in Central United States
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Shensi to Sikang
2 artilleries moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
3 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to TsinghaiPlace Units - Chinese
7 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Egypt to Alexandria
3 mech_infantrys moved from Alexandria to Tobruk
6 fighters and 1 tactical_bomber moved from Egypt to Tobruk
2 fighters moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 8 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 fighter and 1 tactical_bomber
British win, taking Tobruk from Italians with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 fighter and 1 tactical_bomberNon Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Egypt to Persia
8 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
2 aaGuns and 1 infantry moved from Kweichow to ShensiPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Iraq
Italians attack with 1 fighter and 2 mech_infantrys
ANZAC defend with 2 mech_infantrys
Italians win, taking Iraq from ANZAC with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 mech_infantrys
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
9 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Southern France to Northern Italy
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Archangel to NovgorodPlace Units - Italians
3 infantry placed in Caucasus
3 mech_infantrys placed in Ukraine
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 aaGun and 2 infantry moved from West India to Eastern Persia
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 transport moved from 79 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to West India
1 transport moved from 79 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
2 bombers moved from Western Germany to Norway
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 bomber moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from FrenchCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns moved from Volgograd to Caucasus
7 armour moved from Samara to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Germany to Southern Italy
5 bombers moved from Western Germany to Northwest Persia
1 bomber moved from France to Northwest Persia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 infantry moved from Holland Belgium to France
10 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
2 bombers moved from Norway to Russia
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Western Germany
Germans undo move 1.
3 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Russia
3 armour placed in VolgogradTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea ZoneTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans