Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
15L G40 Majikforce (Axis) vs Surprise Attack (Alies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern France to France
1 armour moved from Southern France to YugoslaviaTurn Complete - Italians
Italians collect 11 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to JavaNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from DutchPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom -
Intercept orders?
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Just a friendly reminder to see if you are still playing?? Cheers!
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Winston says “Stay on the ground boys…let our AA guns shootem down!”
My son is in Baseball and I try to make all his games so I may be slow at posts for a while
Cheers and tanks!
Kris aka Surprise Attack -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
5 fighters moved from United Kingdom to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
4 armour moved from Yugoslavia to Romania
2 mech_infantrys moved from Yugoslavia to Romania
2 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 armour and 9 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 fighter moved from Southern Italy to GibraltarPlace Units - Germans
1 artillery, 1 bomber and 1 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Not sure if you live in the states or not but have a great memorial day weekend if you do! Cheers!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Volgograd to Rostov
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Sure do, and I will enjoy Memorial day
Tanks
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 artillery and 1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kwangsi to Kansu
3 mech_infantrys moved from Kiangsu to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers and 1 submarine
Americans defend with 1 destroyer and 2 submarines
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 4 infantry
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 bomber moved from Shensi to Yunnan
1 bomber moved from Kansu to Hopei
2 fighters moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 86 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 artillery placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 cruiser and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.741
Median : 4.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 27Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.700
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalDice Statistics:
Total
1 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.741
Median : 4.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 27Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.700
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Union of South Africa to Rhodesia
2 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Shan State
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Libya to Tobruk
1 bomber moved from Morocco to Southern France
1 fighter moved from India to 41 Sea Zone