@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L DutchmanD (Allies+15) vs Boldfresh (Axis) GAME 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Belarus to Novgorod
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Sikang
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Russia to Caucasus
4 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Belarus to Novgorod
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Sikang
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Russia to Caucasus
4 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to KiangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Kwangtung from UK_Pacific, taking 35 Sea Zone from ANZAC with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 4 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour moved from French Indo China to Hunan
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Kansu to Hunan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 aaGun and 4 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Kiangsi to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
here’s the map with the german slow stack advancing. undid because of the aa guns then didn’t redo - only wanted to bring one.
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holy cow you moved?
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oh wait, no that was me.
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You are on a three day rotation…
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You are on a three day rotation…
in purgatory, in order to pay for my crimes against humanity…
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Nah, bruh. I want save the best for last. I want to savor this match….
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haha, well, it’s not like a win here would mean much - i’m an axis noob at the moment, playing in the most scatterbrained fashion. easy pickins.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
5 bombers moved from Eastern United States to Midway
1 tactical_bomber moved from 89 Sea Zone to Western United States
1 fighter moved from 89 Sea Zone to Western United States
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
1 armour moved from Southeast Mexico to Central United States
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 bombers placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,6,5,6,1,6,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Sikang to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Kwangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
my dominance in china continues. cowdice!!
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Nah, bruh. I want save the best for last. I want to savor this match….
aha! just noticed you did back off scandanavia - good decision!
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doooooood! don’t be wrisking those flying tigres…
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Kwangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Kwangsi
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
4 infantry moved from Brazil to British Guiana
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Quebec to Eastern United States
1 artillery moved from Quebec to Eastern United States
1 fighter moved from Union of South Africa to RhodesiaPlace Units - British
1 fighter placed in Persia
1 aaGun and 1 fighter placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
this yunnan attack is going to be so fun. just one round…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Kwangsi
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
4 infantry moved from Brazil to British Guiana
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Quebec to Eastern United States
1 artillery moved from Quebec to Eastern United States
1 fighter moved from Union of South Africa to RhodesiaPlace Units - British
1 fighter placed in Persia
1 aaGun and 1 fighter placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 artillery moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern PolandCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Northwest Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Romania to Eastern Poland
2 aaGuns moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 factory_minor placed in Iraq
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 artillery moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern PolandCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Northwest Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Romania to Eastern Poland
2 aaGuns moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 factory_minor placed in Iraq
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs





