TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 infantry moved from India to Burma
Combat - British
British creates battle in territory 71 Sea Zone
Battle in 71 Sea Zone
British attack with 2 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers and 5 transports
2 submarines owned by the British Submerged
Battle in Burma
British attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
British winJapanese win with 2 battleships, 3 carriers, 2 cruisers and 5 transports remaining, taking Burma from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 70 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 71 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 bomber moved from Burma to Persia
2 fighters moved from United Kingdom to Algeria
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Ethiopia to Belgian Congo
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
4 submarines placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,3,5
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Ow common. I just recaptured Egypt.
Haha :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 carrier and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 carrier, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
6 mech_infantrys moved from Western Germany to Southern Italy
3 aaGuns moved from Western Germany to Germany
2 armour moved from Germany to Slovakia Hungary
1 aaGun, 1 artillery and 4 infantry moved from Poland to Slovakia Hungary
1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Cyprus to Persia
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 42 PUs;
Germans buy 1 factory_minor and 9 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Romania
11 bombers moved from Syria to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in Romania
Germans attack with 11 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 11 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 bombers moved from Romania to Southern Italy
3 bombers and 2 mech_infantrys moved from Northern Italy to Southern Italy
8 mech_infantrys moved from Western Germany to Southern Italy
2 fighters moved from Syria to Southern Italy
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 infantry moved from France to Western Germany
1 aaGun and 1 infantry moved from Western Germany to Germany
1 aaGun, 3 armour, 3 artilleries, 7 infantry and 10 mech_infantrys moved from Germany to Slovakia Hungary
3 aaGuns, 15 artilleries and 22 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
3 infantry placed in France
6 infantry placed in Germany
1 factory_minor placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 36 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Russia to Romania
2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery and 8 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
4 infantry moved from Tsinghai to Novosibirsk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
3 artilleries placed in Volgograd
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
3 artilleries and 5 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 72 Sea Zone
3 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour, 4 artilleries, 4 infantry and 11 mech_infantrys moved from Shensi to Tsinghai
3 mech_infantrys moved from Kweichow to Tsinghai
4 bombers moved from Kiangsi to Tsinghai
2 bombers moved from Kiangsi to Burma
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
British defend with 1 submarine
Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 3 infantry
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 4 artilleries, 4 bombers, 4 infantry and 14 mech_infantrys
Chinese defend with 1 fighter and 17 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 4 artilleries, 4 bombers and 11 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Chinese: 1 fighter and 17 infantry
Casualties for Japanese: 4 infantry and 3 mech_infantrys
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 58 Sea Zone
1 carrier moved from 71 Sea Zone to 72 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
2 bombers moved from Burma to Kiangsi
4 bombers moved from Tsinghai to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 armour moved from Kiangsu to Kweichow
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1
Japanese collect 65 PUs (1 lost to blockades); end with 65 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
I wanted to yell at the dice after the celebes debacle, but at least the chinese are mostly no more.
Heh the Chinese barely killed 1 round’s worth of attackers.
Well I need a lot more to get back in the game.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 bomber moved from Norway to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 96 Sea Zone to 98 Sea Zone
4 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Norway to Germany
Yeah the Russians are very strong. Scramble 97/98?
Scramble 97
Don’t scramble 98.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 bomber moved from Norway to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 96 Sea Zone to 98 Sea Zone
4 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 bombers moved from Norway to Germany
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 97 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 2 fighters; Italians defend with 1 fighter
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 carrier and 1 submarine
Units damaged: 1 carrier owned by the Italians
1 submarine owned by the Italians Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 carrier
Casualties for Americans: 1 bomber and 1 destroyer
Battle in Greece
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 submarines
Italians defend with 1 cruiser, 1 destroyer and 2 transports
Americans win, taking 98 Sea Zone from Neutral with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 28
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 98 Sea Zone to Persia
1 fighter moved from 96 Sea Zone to Alexandria
4 fighters moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
3 carriers and 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
4 fighters moved from 46 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Fiji to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from Germany to Norway
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 bomber and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
1 fighter and 3 mech_infantrys moved from Persia to Syria
1 bomber moved from Persia to Burma
4 infantry moved from India to Burma
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 submarine
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 bomber and 4 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking Burma from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 1 fighter, 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Syria from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Syria to Persia
1 bomber moved from Burma to India
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
2 fighters moved from 96 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Greece
4 submarines moved from 109 Sea Zone to 92 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Finland to Norway
Place Units - British
3 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
2 submarines placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,1
British collect 25 PUs (1 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 aaGuns moved from Germany to Slovakia Hungary
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total