@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseAnniversary training game3
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia S.S.R.Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 submarine moved from 6 Sea Zone to 12 Sea ZonePlace Units - Russians
2 infantry placed in Karelia S.S.R.
2 armour and 4 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 50 Sea Zone to 53 Sea Zone
2 carriers moved from 51 Sea Zone to 53 Sea Zone
3 fighters moved from 51 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
1 armour moved from Kwangtung to Kiangsu
Japanese take Fukien from Chinese
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
1 carrier moved from 37 Sea Zone to 32 Sea Zone
2 fighters moved from 37 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from BritishCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 3 fighters and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 3 fighters and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from French Indo-China Thailand to 53 Sea Zone
1 fighter moved from French Indo-China Thailand to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
1 armour, 1 artillery and 4 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
Jai pas compris ton mouve des fif sur hawai.
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moi non plus……comment scraper une partie au tour 1…
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Tu abandonnes deja ?
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bah oui, je vois pas de raison de commencer une game avec 3 avions de moins pour aucune raison valable.
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Bon je prend + 10 debord a mon tour de gaffer :)
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non, ca m’écoeure de scrapper une partie qui commencait si bien. Je vais prendre un break de qques jours.
A moins que tu préferes me laisser mettre mes avions ailleurs et refaire ton J2.
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Refait ton j2
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Ok, tu peux jouer ton 2e tour du Japon avec cette map.
(c’est la meme chose mais avec les 3 fgt a Wus).
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Kiangsu
1 armour moved from Kwangtung to Kiangsu
Japanese take Fukien from Chinese
2 infantry moved from East Indies to 38 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 5 infantry moved from 47 Sea Zone to Australia
2 carriers moved from 51 Sea Zone to 47 Sea Zone
3 fighters moved from 51 Sea Zone to Australia
1 fighter moved from 37 Sea Zone to Australia
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from French Indo-China Thailand to KiangsuCombat - Japanese
Battle in Australia
Japanese attack with 1 artillery, 4 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 2 fighters and 3 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Australia to 47 Sea Zone
1 fighter moved from French Indo-China Thailand to 47 Sea Zone
1 fighter moved from Kiangsu to 61 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 transport placed in 62 Sea Zone
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 49 PUs; 0 techTokens;
British buy 1 battleship, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to NorwayCombat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 4 infantry
British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
2 fighters moved from Norway to 3 Sea Zone
1 armour, 1 artillery, 1 fighter and 6 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Persia to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer and 1 transport moved from 43 Sea Zone to 21 Sea ZonePlace Units - British
1 battleship and 2 transports placed in 3 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
2 fighters moved from Italy to France
1 infantry moved from Libya to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 5 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
2 infantry moved from Western Canada to Eastern Canada
1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 carrier, 1 destroyer and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 carrier and 1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
1 bomber and 3 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 0 techTokens; 36 PUs;
Germans buy 3 armour and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 bomber moved from France to United Kingdom
1 bomber moved from Germany to United Kingdom
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
3 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
6 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
7 infantry moved from Germany to Poland
2 armour moved from Germany to East PolandCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Non Combat Move - Russians
8 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 submarine moved from 12 Sea Zone to 23 Sea ZonePlace Units - Russians
2 artilleries and 4 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
1 armour placed in Karelia S.S.R.
1 armour placed in CaucasusTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to 61 Sea Zone
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 52 Sea Zone
2 artilleries and 2 infantry moved from 52 Sea Zone to Wake Island
2 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 transport moved from 47 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from Australia to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry and 1 transport moved from 47 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 armour moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Manchuria to Buryatia S.S.R.
1 armour moved from Kiangsu to Yunnan
1 carrier moved from 61 Sea Zone to 52 Sea Zone
2 fighters moved from 61 Sea Zone to Wake Island
1 cruiser moved from 47 Sea Zone to 46 Sea Zone
1 carrier moved from 47 Sea Zone to 46 Sea Zone
2 fighters moved from 47 Sea Zone to 46 Sea Zone
1 carrier moved from 47 Sea Zone to 50 Sea Zone
1 fighter moved from 47 Sea Zone to 50 Sea Zone
1 battleship moved from 47 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Wake Island
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Wake Island from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Wake Island to 52 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
3 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 27 PUs; 0 techTokens;
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from Norway to 3 Sea Zone
5 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone
1 armour and 5 infantry moved from 5 Sea Zone to Poland
2 fighters moved from 5 Sea Zone to Poland
1 destroyer and 1 transport moved from 21 Sea Zone to 19 Sea ZoneCombat - British
Battle in Poland
British attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 7 infantry
British win, taking Poland from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Poland to 5 Sea ZonePlace Units - British
1 armour, 1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
2 infantry moved from Italy to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
3 infantry moved from Italy to FranceNon Combat Move - Italians
Place Units - Italians
1 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 5 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 10 Sea Zone to 1 Sea Zone
6 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 artillery and 5 infantry moved from 3 Sea Zone to United KingdomPlace Units - Americans
3 infantry placed in Eastern United States
6 armour and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs





