c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
Liga Relonchis V2 G40 AlbertoRelonchis (Allies+ 27) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from 76 Sea Zone to Egypt
5 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake IslandCombat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Wake IslandNon Combat Move - British
1 mech_infantry moved from Kansu to Kweichow
5 fighters moved from Anhwe to Yunnan
2 fighters moved from India to Yunnan
3 aaGuns moved from India to Burma
3 fighters moved from Union of South Africa to 80 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 fighter moved from Burma to Yunnan
3 infantry moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
1 bomber moved from United Kingdom to Novgorod
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 aaGun moved from 96 Sea Zone to Malta
2 bombers moved from Anhwe to RussiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 bombers placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 45 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Turkey
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Turkey
1 bomber moved from Persia to 98 Sea Zone
2 bombers moved from Persia to Northwest PersiaCombat - Italians
Battle in Turkey
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Turkey from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
5 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Turkey to Trans-Jordan
2 bombers moved from Northwest Persia to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from Northern Italy to Bulgaria
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,2,4,5,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 8 PUs (9 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Anhwe to Yunnan
1 submarine moved from 43 Sea Zone to 20 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Iraq to Egypt
2 bombers moved from Persia to Egypt
5 infantry moved from West India to India
5 artilleries moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to India
5 artilleries moved from West India to India
1 mech_infantry moved from Persia to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
Germans take Kazakhstan from Russians
14 armour moved from Eastern Persia to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
13 mech_infantrys moved from Eastern Persia to Afghanistan
13 mech_infantrys moved from Afghanistan to Kazakhstan
13 armour moved from West India to Kazakhstan
17 artilleries moved from West India to Afghanistan
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Persia to Western Ukraine
1 bomber moved from Persia to Western UkraineCombat - Germans
Battle in Egypt
Germans attack with 3 bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in India
Germans attack with 10 artilleries and 7 infantry
Russians defend with 1 fighter; British defend with 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Germans captures 5PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 10 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Germans
1 bomber moved from Egypt to Southern Italy
2 bombers moved from Egypt to Iraq
2 armour moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
3 bombers moved from Western Ukraine to Eastern Poland
7 infantry moved from Poland to Eastern Poland
7 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
8 infantry moved from Western Germany to Germany
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour placed in Iraq
3 armour placed in Persia
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,4,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5,2,3,5,1,3,1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,2,2,4,3
Germans collect 43 PUs (11 lost to blockades); end with 49 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Yenisey to Belarus
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western Ukraine
1 mech_infantry moved from Anhwe to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Volgograd
1 fighter moved from Belarus to Volgograd
1 bomber moved from Belarus to Bryansk
4 fighters moved from Anhwe to Szechwan
1 bomber moved from Anhwe to Russia
1 infantry moved from Volgograd to Samara
20 infantry moved from Caucasus to Volgograd
2 aaGuns moved from Caucasus to Volgograd
3 mech_infantrys moved from Russia to Volgograd
5 infantry moved from Bryansk to Russia
6 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Urals to RussiaPlace Units - Russians
5 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Yenisey to Belarus
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western Ukraine
1 mech_infantry moved from Anhwe to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Volgograd
1 fighter moved from Belarus to Volgograd
1 bomber moved from Belarus to Bryansk
4 fighters moved from Anhwe to Szechwan
1 bomber moved from Anhwe to Russia
1 infantry moved from Volgograd to Samara
20 infantry moved from Caucasus to Volgograd
2 aaGuns moved from Caucasus to Volgograd
3 mech_infantrys moved from Russia to Volgograd
5 infantry moved from Bryansk to Russia
6 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Urals to RussiaPlace Units - Russians
5 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Yenisey to Belarus
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western Ukraine
1 mech_infantry moved from Anhwe to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Volgograd
1 fighter moved from Belarus to Volgograd
1 bomber moved from Belarus to Bryansk
4 fighters moved from Anhwe to Szechwan
1 bomber moved from Anhwe to Russia
1 infantry moved from Volgograd to Samara
20 infantry moved from Caucasus to Volgograd
2 aaGuns moved from Caucasus to Volgograd
3 mech_infantrys moved from Russia to Volgograd
5 infantry moved from Bryansk to Russia
6 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Urals to RussiaPlace Units - Russians
5 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 6 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 armour, 2 battleships, 5 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 30 Sea Zone
1 armour moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 30 Sea Zone to Johnston Island
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Johnston Island
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Johnston Island from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Johnston Island to 30 Sea Zone
1 fighter moved from 31 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
3 fighters moved from Philippines to 30 Sea Zone
1 artillery, 14 carriers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 30 Sea Zone
1 fighter moved from New Zealand to 30 Sea ZonePlace Units - Japanese
6 fighters placed in Japan
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,1
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 6 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
Americans take Kwangtung from Japanese
2 fighters moved from 26 Sea Zone to Johnston Island
1 fighter moved from 26 Sea Zone to Johnston IslandCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Johnston Island
Americans attack with 3 fighters
Japanese defend with 1 armour and 1 infantry
Americans win, taking 39 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Johnston Island to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Aleutian Islands to Hawaiian Islands
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
6 fighters moved from Hopei to Volgograd
7 fighters moved from Anhwe to Szechwan
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 96 Sea Zone to Egypt
2 carriers and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 cruisers moved from 80 Sea Zone to 39 Sea Zone
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 76 Sea Zone to 80 Sea Zone
4 carriers moved from 76 Sea Zone to 79 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Finland to Novgorod
3 fighters moved from Norway to Novgorod
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to VolgogradPlace Units - Americans
3 mech_infantrys placed in Finland
3 fighters placed in Norway
2 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Western United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
5 fighters moved from 80 Sea Zone to Persia
1 bomber moved from Russia to Persia
1 bomber moved from Russia to Iraq
2 bombers moved from United Kingdom to Germany
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Persia
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 3 armour and 1 factory_minor
British win, taking Persia from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
5 fighters moved from Persia to Egypt
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 bomber moved from Novgorod to Egypt
1 bomber moved from Iraq to Egypt
2 bombers moved from Germany to Novgorod
4 infantry moved from Karelia to Novgorod
2 aaGuns moved from Finland to Karelia
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Burma to Shan State
3 aaGuns moved from Burma to Shan State
1 mech_infantry moved from Kweichow to Hunan
8 fighters moved from Yunnan to Kwangtung
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 64 Sea Zone
2 aaGuns moved from Norway to FinlandPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 fighters placed in EgyptTurn Complete - British
British collect 43 PUs; end with 44 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 bomber moved from Southern Italy to Sikang
1 bomber moved from Southern Italy to Tsinghai
1 bomber moved from Southern Italy to Samara
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to PersiaCombat - Italians
Battle in Tsinghai
Italians attack with 1 bomber
Chinese defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Italians attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Persia
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
2 mech_infantrys moved from Bulgaria to Eastern Poland
1 bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Persia to IraqPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,2,5,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 bomber moved from Southern Italy to Sikang
1 bomber moved from Southern Italy to Tsinghai
1 bomber moved from Southern Italy to Samara
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to PersiaCombat - Italians
Battle in Tsinghai
Italians attack with 1 bomber
Chinese defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Italians attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Persia
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Southern Italy
2 mech_infantrys moved from Bulgaria to Eastern Poland
1 bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Persia to IraqPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,2,5,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Samara
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Western Ukraine
6 infantry moved from India to Burma
Germans take Burma from UK_Pacific
10 artilleries moved from India to Burma
1 bomber moved from Iraq to Sikang
1 bomber moved from Iraq to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to SikangCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 2 bombers and 1 mech_infantry
ANZAC defend with 1 fighter
Germans win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Samara to Kazakhstan
2 bombers moved from Sikang to Kazakhstan
17 artilleries moved from Afghanistan to Kazakhstan
1 bomber moved from Western Ukraine to Kazakhstan
1 bomber moved from Belarus to Kazakhstan
2 armour moved from Trans-Jordan to Iraq
4 infantry moved from Eastern Poland to Baltic States
4 armour moved from Germany to Eastern Poland
8 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in India
3 armour placed in Iraq
1 armour and 2 infantry placed in Saudi Arabia
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,6,6,4,1
Germans collect 52 PUs (7 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Volgograd to Ukraine
2 fighters moved from Szechwan to Caucasus
2 fighters moved from Szechwan to Samara
1 bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Samara to Volgograd
2 fighters moved from Caucasus to Volgograd
1 bomber moved from Western Ukraine to Volgograd
2 fighters moved from Ukraine to Volgograd
1 bomber moved from Belarus to Volgograd
5 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Kwangsi to Kwangtung
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 infantry moved from Russia to BryanskPlace Units - Russians
1 airfield placed in Volgograd
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 6 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 fighters moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Sakha
2 battleships moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Korea
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 fighters and 1 submarine
British defend with 1 transport; Americans defend with 2 carriers, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser and 14 fighters remaining. Battle score for attacker is 70
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 2 carriers, 3 fighters and 1 transport
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 carriers moved from 30 Sea Zone to 26 Sea Zone
3 transports moved from 30 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to Japan
2 fighters moved from Sakha to BuryatiaPlace Units - Japanese
3 infantry placed in Malaya
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,4
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 6 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 fighters moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Sakha
2 battleships moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Korea
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 fighters and 1 submarine
British defend with 1 transport; Americans defend with 2 carriers, 3 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser and 14 fighters remaining. Battle score for attacker is 70
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 2 carriers, 3 fighters and 1 transport
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 carriers moved from 30 Sea Zone to 26 Sea Zone
3 transports moved from 30 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to Japan
2 fighters moved from Sakha to BuryatiaPlace Units - Japanese
3 infantry placed in Malaya
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,4
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
3 fighters moved from Volgograd to Trans-Jordan
3 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Novgorod to Eastern Poland
2 fighters moved from Norway to Eastern Poland
1 mech_infantry moved from Kwangtung to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Eastern Poland
Americans attack with 5 fighters and 3 mech_infantrys
Germans defend with 4 armour; Italians defend with 2 mech_infantrys
Americans win, taking 35 Sea Zone from Japanese with 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 4 armour
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 fighter and 3 mech_infantrys
Battle in Trans-Jordan
Americans attack with 6 fighters and 1 infantry
Italians defend with 5 infantry
Americans win, taking Trans-Jordan from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 5 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Finland to Novgorod
1 fighter moved from Norway to Novgorod
5 fighters moved from Szechwan to Volgograd
2 fighters moved from Szechwan to Kwangtung
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
4 carriers moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Finland
3 fighters placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5,5,6,2,3,3,2,2,6,5,5,5,6,6,3,2,6,5,4,6,6,6,6,4,5,5
Americans collect 66 PUs (1 lost to blockades); end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs





