Soulblighter (Axis) VS Balladeer (Allies +12)

  • 18 16 15

    Gaan we deze eigenlijk nog afmaken, of is het gelijkspel? ;-)

  • 18 16 15

    Bump #1


  • Bij deze uitstel aangevraagd tot het zeker is dat ik door kan spelen. Ik moet hier vandaag naar kijken. Ik heb problemen met mijn internet en maak nu gebruik van een mobiel internet apparaat. De vraag is echter of deze verbinding sterk genoeg is voor TripleA e.d…

  • 18 16 15

    Ok, s6


  • Test summary from TripleA, engine version: 1.8.0.3, time: 13:03:50


  • U bent aan zet.

  • 18 16 15

    Game History

    Round: 17

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 bomber moved from Shensi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shensi to India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Denmark
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Kiangsu to Kweichow
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
                3 fighters moved from United Kingdom to Norway
                2 fighters moved from 110 Sea Zone to Norway

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                1 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in Kwangtung change ownership: 1 infantry

  • 18 16 15

    Game History

    Round: 17

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Persia to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 artilleries and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                27 artilleries and 56 infantry moved from Belarus to Bryansk
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                3 bombers moved from Egypt to Rostov
                4 artilleries and 5 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                13 infantry moved from Ukraine to Bryansk
                6 armour moved from Ukraine to Bryansk

    Combat - Germans
                Battle in 43 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                    Germans win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Germans attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Rostov
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Celebes from ANZAC, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Denmark from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 27 artilleries and 69 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 6 armour, 27 artilleries and 68 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                9 infantry moved from Finland to Karelia
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia
                3 bombers moved from Rostov to Ukraine
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                10 armour moved from Germany to Eastern Poland
                1 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 bombers placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Union of South Africa
                3 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs

  • 18 16 15

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                5 armour and 17 mech_infantrys moved from Persia to Caucasus
                9 artilleries and 3 infantry moved from Iraq to Persia
                1 artillery moved from Tambov to Rostov
                3 fighters and 2 tactical_bombers moved from Volgograd to Rostov
                2 artilleries, 4 infantry and 3 mech_infantrys moved from Timguska to Yenisey
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Yakut S.S.R. to Sakha
                      Russians take Buryatia from Japanese
                      Russians take Sakha from Japanese

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 2 artilleries, 4 infantry and 3 mech_infantrys
                    Japanese defend with 2 artilleries and 4 infantry
                    Russians win, taking Yenisey from Japanese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for Russians: 4 infantry and 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 artillery, 3 fighters and 2 tactical_bombers
                    Germans defend with 2 infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Trans-Jordan
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    1 artillery owned by the Russians retreated to Iraq
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Rostov to Russia
                2 infantry moved from Russia to Tambov
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 7 artilleries and 11 infantry
                EDIT: Adding units owned by Russians to Russia: 7 artilleries and 11 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Persia
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Burma to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                6 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                2 bombers moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 6 fighters and 2 tactical_bombers
                    Americans defend with 5 submarines
                    Japanese win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 5 submarines

    Non Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Siberia to Amur
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 aaGun and 1 infantry moved from Manchuria to Jehol
                4 fighters and 4 tactical_bombers moved from Japan to Kiangsi
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                3 infantry moved from Shantung to Jehol
                2 bombers moved from 16 Sea Zone to Kiangsi
                3 fighters moved from 16 Sea Zone to Amur
                1 fighter moved from 16 Sea Zone to Japan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone
                2 fighters moved from 16 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 19 Sea Zone
                1 airfield placed in Kiangsi
                1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 36 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

  • 18 16 15

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to West India
                      UK_Pacific take West India from Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from Norway to Denmark
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Norway to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Norway to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from Kweichow to India

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Denmark
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Denmark from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Denmark to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Germany to Norway
                1 infantry moved from Kwangsi to Yunnan

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                3 artilleries placed in India
                2 artilleries placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Kwangtung: 2 artilleries
                EDIT: Removing units owned by British from India: 1 artillery
                EDIT: Adding units owned by British to India: 1 armour and 1 fighter
                EDIT: Removing units owned by British from India: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 3 artilleries


  • Ik had het mij niet eerder gerealiseerd, omdat de save file te groot is geworden, maar als jij op de manier zoals nu Denemarken aanvalt, dan wil ik scramblen en ik zal uitleggen waarom. Bij een aanval vallen alleen de eenheden aan van het betreffende land. Dus in dit geval drie transports. Ik heb het even gechecked (vandaar ook de dice rolls van de amerikanen en de engelsen in je folder). Feit is echter wel dat ik dus had willen scramblen. 3 fighters tegen 3 transports is lachen :D. Misschien dat er een alternatieve oplossing mogelijk is, maar dan moet je daar dan mee komen. Ik gok dat je hier niet van op de hoogte was en ik ben dus (bijna) overal tot toe bereid, maar dan wel in overleg. Er zijn natuurlijk altijd uitzonderingen… maar dat is logisch.

  • 18 16 15

    Ja dat is lastig, ik probeer door te spelen en te voorkomen dat er al te veel tussenstappen in komen door scrambles die volgens mij zinloos zijn (zoals 3 fighters tegen een heel vloot Amerikanen). En ik dacht dat bij zo’n aanval alle units aanvallen, niet alleen van 1 land, anders had ik natuurlijk nooit met die Britse transports zonder begleiding in Denemarken aangevallen.
    Ik zie in de regels (Europe, pag 18) alleen: If sea combat occurs, all attacking and defending sea units present must participate in the battle.
    Maar er staat nergens wat de attacking units precies zijn.
    En enige tijd later vind ik het toch (pag 19): If you are attacking in a sea zone that already contained friendly units, your ally’s units are not placed along the battle strip, but remain out of play for this turn.

    Er landt overigens maar 1 transport in Denemarken, dus mag je dan 3 transports aanvallen, of maar 1? Want die andere 2 transporteren niks naar Denemarken (en er zijn er ook die ‘niks doen’ en wachten tot de Non-combat move). Zoals ik het lees zijn dat geen attacking units, alleen de ene transport die iets naar Denemarken brengt.
    Nog een vraag: als ik dan Britse vliegtuigen in de sea zone plaats, zijn dat dan attacking units die tegen jou fighters kunnen vechten als ze scramblen?

    Twee opties:

    • ik verlies van een ronde geleden dat ik dat deed 1 transport, 2 infantry en 2 IPC (bouw 1 infantry minder) (want je scramblet), deze ronde besluit ik Denemarken niet aan te vallen, dat edit ik in de gamefile.
    • ik val Denemarken in beide ronden niet aan en doe iets anders met die 4 infantry en krijg 4 IPC minder

    Jij mag kiezen lijkt me, want ik maak een regelfout.


  • Nee. Ronde geleden maakt niet uit. Is te laat om daar iets aan te veranderen en is te veel tijd over heen gegaan. We moeten dat dus vergeten. Deze ronde is niet te lang geleden en daar moeten wij wel iets aan doen. We hoeven er niets aan te doen als ik niet zou scramblen, maar het voordeel is te groot voor mij.

    Vliegtuigen tellen mee als aanvallende units, maar die van jou zijn in andere battles betrokken. Overigens tellen alle units van een land mee als aanvallende units (ook al doen ze niets). Het gaat om aanwezigheid. Daarom zie je ook sommige spelers gedurende de combat movement phase troepen wegtrekken uit een contested warzone.

    Ik stel het volgende voor. Ik betwijfel dat je de hele uk turn anders kon doen als je dit zou weten. Daarom -2 ipc en transport en infanterie naar locatie van je eigen keuze en als je vervolgens nog een ncm wil doen met je schepen (wat ik wel zou aanraden), dan mag je dat ook doen. Je verliest dus Denemarken en 2 ipcs, maar behoud je je units. Dit lijkt me uitermate schappelijk.


  • Verder wil ik de edit wel doen. Dan hoef ik het bestand niet opnieuw te downloaden. Ik heb nog steeds geen normaal internet.

    Overigens ben je van plan om mee te doen aan het toernooi?

  • 18 16 15

    Lijkt mij ook uitermate schappelijk! En dank je wel voor de uitleg. Goed om te weten dat ik sommige units dus in de combat fase moet redden. Ik denk alleen dat als je transports wegvaart tijdens combat movement, ze geen movement meer hebben in de non-combat fase?

    Wil je die 2 infanteristen naar Noorwegen verplaatsen (en de 2 IPC weghalen)? En dan 1 destroyer van sz 91 naar 112 en 1 destroyer van sz 110 naar 112

    Ik denk dat ik wel aan het toernooi mee ga doen, lijkt me leuk :). Jij?


  • @Balladeer:

    Lijkt mij ook uitermate schappelijk! En dank je wel voor de uitleg. Goed om te weten dat ik sommige units dus in de combat fase moet redden. Ik denk alleen dat als je transports wegvaart tijdens combat movement, ze geen movement meer hebben in de non-combat fase?

    Wil je die 2 infanteristen naar Noorwegen verplaatsen (en de 2 IPC weghalen)? En dan 1 destroyer van sz 91 naar 112 en 1 destroyer van sz 110 naar 112

    Ik denk dat ik wel aan het toernooi mee ga doen, lijkt me leuk :). Jij?

    Waarschijnlijk. Ik zoek nog iemand om samen mee te spelen, maar ik betrap mijzelf te vaak op fouten. Zoals bijvoorbeeld die Duitse TT’s, die onnodig werden afgeslacht door een Britse bommenwerper. Ik zoek dus eigenlijk iemand, die dat soort dingen kan helpen voorkomen.

    Samengevat:
    -1 destroyer Z91
    -1 destroyer Z110
    +2 destroyers Z112
    +2 infanterie Noorwegen
    -2 IPC UK

    Tevens duitse infanterie terug en Denemarken terug onder Duitse controle.

  • 18 16 15

    Yep, die laatsten leken me voor zich spreken. Ik maak ook nog vrij veel fouten, en ik wil ze graag zelf leren vinden, dus ik speel liever alleen het toernooi :)


  • @Balladeer:

    Yep, die laatsten leken me voor zich spreken. Ik maak ook nog vrij veel fouten, en ik wil ze graag zelf leren vinden, dus ik speel liever alleen het toernooi :)

    Het is voor teams :D.

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Axis & Allies Boardgaming Custom Painted Miniatures

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