No scramble.
MrRoboto (Allies +12) vs Balladeer (Axis) - game 2
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I had 56% in SZ 41 and another 11% that only the transport survives (so only 33% chance of failing) so that’s not an attack “I knew I would lose”. On average that would have been a TUV swing of +7, not even counting the transport.
And yes, generally speaking, it’s good to trade units as the Allied player. The allies have more income and more TUV. But the axis have them in a better spot. But usually the axis are approaching Allied factories, so the Allied nations (except the US) can usually produce closer to the frontline.
Additionally, the allied fleet in the pacific is divided into 3 parts: British, American and Anzac. While that fleet is very strong in the defense, I can’t attack as good. When there’s a good opportunity to attack with only anzac or only British ships and even get a slight positive TUV swing, I naturally take it.
The aim is, that the US fleet alone is bigger than the Japanese fleet and thus threatens it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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I had 56% in SZ 41 and another 11% that only the transport survives (so only 33% chance of failing) so that’s not an attack “I knew I would lose”. On average that would have been a TUV swing of +7, not even counting the transport.
And yes, generally speaking, it’s good to trade units as the Allied player. The allies have more income and more TUV. But the axis have them in a better spot. But usually the axis are approaching Allied factories, so the Allied nations (except the US) can usually produce closer to the frontline.
Additionally, the allied fleet in the pacific is divided into 3 parts: British, American and Anzac. While that fleet is very strong in the defense, I can’t attack as good. When there’s a good opportunity to attack with only anzac or only British ships and even get a slight positive TUV swing, I naturally take it.
The aim is, that the US fleet alone is bigger than the Japanese fleet and thus threatens it.
Oh when I looked at it I thought you % was much lower, must’ve been mistaken. Thanks for all the explanation, seems like a lot of building time before the American fleet is large enough to really threaten the Japanese fleet. Until that time you stay before the ANZAC coast? Because if you move out you might get crushed by all the Japanese fighters…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Belarus
3 bombers moved from Eastern Poland to Bessarabia
2 bombers moved from Eastern Poland to Western Ukraine
9 armour, 14 artilleries, 11 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 9 armour, 14 artilleries, 19 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 armour, 14 artilleries, 18 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 bombers moved from Western Ukraine to Eastern Poland
3 bombers moved from Bessarabia to Eastern Poland
1 infantry moved from Vyborg to NovgorodPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Adding units owned by Germans to Romania: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
18 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Buyant-Uhaa
Russians attack with 18 infantry
Japanese defend with 1 armour
Russians win, taking Buyant-Uhaa from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 11 artilleries and 32 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Dzavhan to Central Mongolia
2 aaGuns moved from Amur to Buyant-Uhaa
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 8 infantry and 3 mech_infantrys moved from Manchuria to Buyant-Uhaa
1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to Buyant-Uhaa
1 tactical_bomber moved from Kwangsi to Buyant-Uhaa
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Buyant-Uhaa
1 fighter moved from 35 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 infantry moved from Shantung to Anhwe
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Kiangsu
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 carriers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from Buyant-Uhaa to Manchuria
4 fighters and 4 tactical_bombers moved from Buyant-Uhaa to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 factory_minor placed in Kwangtung
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 11 infantry and 5 mech_infantrys moved from Burma to Yunnan
1 artillery and 4 infantry moved from Shan State to Yunnan
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from French West Africa to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 bomber and 2 infantry
Italians defend with 1 harbour and 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
1 bomber owned by the British retreated
Battle in Yunnan
British attack with 4 artilleries, 15 infantry and 5 mech_infantrys
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 4 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to French West AfricaPlace Units - British
1 battleship, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 fighter, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 fighter, 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Morocco
Italians take Algeria from French
Italians take Morocco from FrenchCombat - Italians
Non Combat Move - Italians
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Alexandria to Tobruk
French take Tobruk from ItaliansCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
2 infantry moved from Belarus to Smolensk
9 armour, 14 artilleries, 16 infantry and 13 mech_infantrys moved from Belarus to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Smolensk
2 fighters moved from Germany to Western Ukraine
1 bomber moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 9 armour, 14 artilleries, 16 infantry and 24 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 14 artilleries, 16 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Western Germany to France
2 bombers moved from Archangel to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 fighters moved from Western Ukraine to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
2 artilleries and 2 tactical_bombers placed in Germany
3 infantry placed in France
Germans undo move 2.
1 artillery and 2 tactical_bombers placed in Germany
Germans undo move 2.
1 artillery and 2 infantry placed in France
1 infantry placed in Germany
Germans undo move 4.
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
2 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Buyant-UhaaCombat - Russians
Battle in Buyant-Uhaa
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Buyant-Uhaa from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to AmurPlace Units - Russians
3 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Jehol to Buyant-Uhaa
1 artillery and 1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kwangsi to Sikang
2 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 1 bomber moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Jehol to AmurCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Buyant-Uhaa from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to 20 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 bomber moved from Amur to Kiangsi
2 fighters and 2 tactical_bombers moved from Amur to Jehol
1 fighter moved from Sikang to Tsinghai
3 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Sumatra to 20 Sea ZonePlace Units - Japanese
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to GreeceCombat - British
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Send em up and pray I get way lucky! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to GreeceCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63
Casualties for British: 1 carrier, 1 destroyer and 4 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 transport
Battle in GreeceNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 bomber moved from French West Africa to French Equatorial Africa
1 bomber and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Trans-Jordan to Iraq
1 armour and 5 mech_infantrys moved from Egypt to Tobruk
3 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to YunnanPlace Units - British
3 submarines placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
3 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Morocco to TunisiaPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,4,6,1,1,5,3,1,4
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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Well, here goes 32% :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
9 armour, 14 artilleries, 16 infantry and 24 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Smolensk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
6 bombers and 2 fighters moved from Eastern Poland to RussiaCombat - Germans
Battle in Smolensk
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 9 armour, 14 artilleries, 6 bombers, 2 fighters, 16 infantry and 24 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 51 infantry and 1 tactical_bomber
Russians win with 2 armour, 15 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -185
Casualties for Germans: 9 armour, 14 artilleries, 6 bombers, 2 fighters, 16 infantry and 24 mech_infantrys
Casualties for Russians: 4 aaGuns and 47 infantryNon Combat Move - Germans
Place Units - Germans
3 artilleries placed in Germany
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,5,1,3,1,3,6,2
Germans collect 47 PUs (8 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Well, so far for the Axis effort to take over Moscow, the Germans are a big failure, the Italians crying over Greece and the Japanese happy that they didn’t lose Tokyo yet, the axis resign!
Congratulations and thank for the lesson :)
I’ll play some other people and perhaps we’ll play some more next season. I will post the result.