Test summary from TripleA, engine version: 2.6+14195, time: 2:02:22 PM
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14L G40 snake11eyes (allies +133) v Bold (axis) - game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 cruiser moved from 113 Sea Zone to 114 Sea ZoneCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Korea
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Russia to Volgograd
2 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 9 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter moved from Kwangsi to India
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to 6 Sea Zone
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter moved from Siam to Burma
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Kwangsi to Kiangsi
4 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries and 3 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to KiangsiCombat - Japanese
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 2 infantry
British defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 7 tactical_bombers
British defend with 6 infantry and 2 mech_infantrys
Japanese win with 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 6 infantry and 2 mech_infantrys
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Kiangsi to Kwangsi
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
5 fighters and 7 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from India to KwangsiPlace Units - Japanese
1 factory_minor placed in Shantung
1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
Will post later today, sorry been busy at work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 3 fighters and 1 infantry placed in Western United States
1 factory_minor placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 airfield, 2 bombers, 5 fighters and 8 tactical_bombers
Japanese win with 2 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 bomber moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Belgian Congo
British attack with 1 armour and 1 bomber
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Belgian Congo to Tobruk
1 infantry moved from Libya to Tobruk
3 artilleries moved from Alexandria to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 armour placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour and 3 infantry moved from Iraq to PersiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Persia
Italians attack with 1 armour and 3 infantry
British defend with 2 infantry
Italians win, taking 97 Sea Zone from British, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
6 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
Italians collect 16 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Kenya to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 fighters moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to 97 Sea Zone
3 aaGuns, 18 artilleries and 21 infantry moved from Poland to Eastern Poland
5 armour moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 armour moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Germans
2 submarines and 1 transport placed in 97 Sea Zone
1 bomber, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 bomber moved from Russia to Persia
2 fighters and 1 tactical_bomber moved from Russia to Persia
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Persia
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - Russians
9 infantry moved from Russia to Bryansk
4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 2 artilleries and 25 infantry moved from Belarus to Bryansk
1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Northwest PersiaPlace Units - Russians
1 armour placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
Wow Persia was lucky
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 38 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Java
3 tactical_bombers moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kweichow to Hopei
2 artilleries and 3 infantry moved from Kweichow to Shensi
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Hopei
3 fighters moved from Japan to Jehol
2 infantry moved from Shantung to Jehol
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Java
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Sumatra from Dutch with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Jehol
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in CelebesNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
3 tactical_bombers moved from French Indo China to India
1 fighter moved from 39 Sea Zone to Trans-Jordan
1 battleship and 1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 transports moved from 38 Sea Zone to 39 Sea Zone
2 cruisers moved from 38 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Malaya to Siam
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 aaGun moved from Shantung to Anhwe
3 fighters moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
oops, snake i just realized i didn’t offload my art in the combat move… was wondering why the battleship didn’t bombard. I will edit the map for this obvious misclick (or lack of click) if you don’t mind…
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since java has a sub there is convoy…
convoy roll
Rolls: 2@3; Total Hits: 12@3: (6, 2) -
so japan earns 4 for java plus 5 for the NO, minus 2 for the convoy = +7 for a total of 58.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone -
any kamikaze in sz35?
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are you working from my edited map? my artillery didn’t offload to java, which is a tripleA glitch. it’s illegal to load a unit in combat move if it does not offload in combat.
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Just saw that now, my move will be the same so I will edit Java afterwards





